My Big Game Challenge

Before we get on with the main post a little life update considering I have been sharing on that side more than usual lately.

Yesterday I tested negative for the second consecutive day using a Government/NHS sanctioned/approved lateral flow kit.

Which under the current guidelines means I am allowed to rejoin and once again become a productive member of society. It also means I’m all go for the gaming sessions at the end of the week.
Rest assured I’m still going to be testing daily (while it’s still free to do so). 

My big game challenge only has nine games in it. And what I’m thinking is now a ridiculously short time scale, with a deadline of the end of this year to play them all.

As you can see I’ve only played two of the games on the list.

I am not confident this challenge will be completed by then.

I am hoping that Star Wars Rebellion, Scythe and Xia: Legends of a Drift System will be ones I get to play with Nathan. Only Rebellion is a true two player game. Which will be perfect for us. However although both of the other two games are better with more players. I think Xia most definitely with it’s npc ships controlled by players will be just as much fun for him.

Looking at my stats I have played Scythe as a two player game. Both times with Jeff. Plus it looks like they were early games. If not learning games. However these two plays would have been on the full game board. Since then the modular game board has come out that makes the map much tighter at lower player counts. I think promising a different experience.

I think meeting the challenge with the remaining games will be easier with our new hosts for our gaming sessions the Wisbech St Mary Sports and Social Club. I don’t think getting players for the games will be an issue either. The main issue will be co-ordinating schedules for players to meet up and play.

Plus I’d want to get the games already played back to the table. And that’s the age old problem for gamers, too many games, not enough time to play them. So often we have great games just sitting in our collections feeling unloved and unplayed. It’s why I’ve set up challenges like this one to help get some of those games back to the table, getting some of that love back.

How many Stonemaier Games Do I Actually Own?

With the imminent pre-order date creeping up on us for the Stonemaier Games remake/reprint of Libertalia called Libertalia: Winds of Galecrest.

A game I’m pretty excited about. The design diaries and review videos (Watched It Played, and GameBoy Geek mainly) sold me on it. I hadn’t played the original. But boy does this look like a great game.


I thought it was time to look at how many games I actually own from Stonemaier Games.

Amongst my gaming friends I do have a reputation as being a bit of a fanboy. Some of our friendly banter might include them using this snippet of information to good effect. Why Jamey did you have to say you like Barenpark? Why?

I’m also a Stonemaier Champion (which one or two of those banter loving friends have made use of in the past) which has one or two benefits, with the addition of supporting Jamey’s YouTube channel.

So here is the current list of games that I own by Stonemaier Games. It doesn’t include expansions naturally. But just assume if there is an expansion for the game that I have it!

Now how many guessed I had just 6 Stonemaier games?

Shall I rank them in order?

  1. Scythe – still my favourite game of all time. I think the only things I don’t have for this are the realistic resources (not a fan of them) and the metallic mechs (one day when I can afford them). And can you believe I still haven’t introduced my son to this game?!
  2. Wingspan – very close call between this and Tapestry. Depending on the day I think about it they can easily swap places. Must remember never play as a 5 player game it’s too long.
  3. Tapestry – a marmite game for many. But I love it as do those in my gaming group that have played it (even Jonathan liked it).
  4. Viticulture – one of my favourite worker placement games, especially with the Tuscany expansion.
  5. Rolling Realms – a really nice roll and write. One of my current favourites (see previous post).
  6. Charterstone – we never got to finish this legacy worker placement game, which is a shame. I did enjoy it. Must get the reload pack and start a new game.

Which is your favourite Stonemaier game? I know the answer from Jonathan.

UPDATE 21/02/2022: I was playing with the insights feature of the bgstats app and realised I could produce the following insight to this post showing the all time stats for just these Stonemaier games.

8 Roll & Writes plus tmi !

I’d like to say yesterday was an interesting day and also my first day taking an LFT on the road back to civilisation.

However it wasn’t. It was a very painful day where taking an LFT was the last thing on my mind or actually do able.

Within minutes of waking up a pain on my right hand side started and it got worse and worse. The pain was so bad I was sweating, and being sick from it. I’d got a gallstone. A large one guessing by the pain.

I have a high tolerance for pain. But this pushed the limits even for me. I eventually called 111, and whilst on the phone to the local on call doctor I was throwing up. Her advice call an ambulance.

So I did. However the ambulance service decided I wasn’t a “priority” for sending an ambulance and should make my own way to A&E. Which might involve calling my doctors surgery to see if they could help get me to hospital. I certainly didn’t have the money for a taxi.

Whilst rolling on the floor in agony (and that word doesn’t not even come close to describing the actual pain) trying to think clearly what to do, who I could call, about half an hour or more had passed and the pain level dropped!

Another area of my anatomy then also started to hurt.

All of the above was over about a four to five hour period.

Now I was dealing with a painful side and a bladder area also in pain. And also screwing up the messages to my body about when I needed to go. I was regular up and down trying to go.

But at least with the new “lower” pain levels I was able to drift in and out of sleep during the afternoon. The pain finally stopped around 8:30pm. Gone just as quickly as it had started.

Looking back it wasn’t just a big gallstone that I passed but a few smaller ones too. Luckily for me. I don’t think I could have done a second large gallstone.

But enough of my medical problems, and over sharing. Let’s talk roll and writes! There is no relationship between the two. No easy way to segway into the rest of the post. So let’s just change the subject totally.

I enjoy roll and writes. I like the puzzly nature of them. They do tend to be a communal solitaire game with very little player interaction. Although some decisions you make like die selected may have an impact on the other players. But that’s the closest you get to “interacting” with other players. I think they can all be played solo as well. But I’m not big on solo game play. Besides one or two of them have app versions that more than replace that side of the game.

Below are the eight roll and writes in my collection.

I have played all of them bar one, Rome and Roll. From my understanding it’s probably the heaviest roll and write going. I’m hoping to get it to the table with Jonathan one day for a learning game. It’s on a couple of my bgstat challenges.

Probably the “funniest” one in my collection is That’s Pretty Clever. But not funny haha, more funny how I was introduced to the game and by whom.

I was first introduced to That’s Pretty Clever at UKGE 2018 by Jonathan during a gaming session at our hotel. It was his copy we were playing.

The funny bit to me is Jonathan isn’t a big roll and write fan. Yet I believe he still has this in his collection (but I might be wrong on that, I don’t remember him selling it on). And he introduced me to the game.

I like to think that each of the roll and writes I own are different from the others in some way (Qwinto and Qwixx might be the exceptions).

Currently my favourite two are Rolling Realms and Three Sisters. It’s just coincidence that these are also my two most recent additions.

I think I like Love Letter!

I started adding tags within the bgstats app that I use to record games played, and keep a track of my collection.

The first tag I added was a 2 player tag for those games that play just 2 players. You saw the result of that in yesterday’s post as it helped me choose the games I would have taken to the 2 player game session.

I added three more tags today. The first is the basis of today’s post.

I knew I had more than one copy of Love Letter. But not this many!

It’s funny how things soon mount up.

My Love Letter collection as images!

I’m too lazy to type out the names manually so here is a screen shot of them from the bgstat app.

List of my Love Letter games

What is it about Love Letter that I like? It’s such a perfect “micro” game. 16 cards, quick to teach, and play. There is so much depth and decision making to do based on which card to play, and what cards have been played. Plus it’s fun!

So why do I have so many copies? Apart from a couple of them that are just basically alternate art versions of the original game. Each version brings a new twist to the core game play. Whether it’s the gaining an extra point for guessing another players card in Love Letter Batman, or the card zero in Love Letter Hobbit (one of a couple changes) to the Archer one that brings the removed card from the game into the game play. Plus the theme often comes into why as well. Or my reasoning for getting the second edition is the fact it now plays up-to 6 players in a handy pocket friendly edition (unlike the Premium edition).

I think Love Letter Batman is still my favourite of them all.

Although the Archer and Hobbit versions are vying for second place. But Jabba’s Palace might be leap frogging them both.

What do you think of Love Letter? Which is your favourite?

9 Really Cool Two Player Games

The Friday 2 player games evening has been cancelled due to lack of interest and one or two others that were going having to drop out.

It would have been nice to have seen it going ahead.

It is what it is.

But seeing as I have a bit of time on my hand for a couple more days before I can start testing. I thought why not share the list of games I would have taken with me if I was able to attend this Friday.

I have about 30 games in my collection that I have tagged as 2 player only. Which includes one or two like Santorini or Star Wars Rebellion that technically can play more players. But playing more than two is a kludge. They are really 2 player games, and play best at that count.

A couple of the above have new expansions (can the Targi expansion be called new considering I’ve had it for a year or so now?) I want try with them.

The others are just favourites that have been away from the table for way too long. Although I do play Lost Cities a lot using the rather excellent app against friends.

Oh and sorry for the click bait post title. I know I’m better than that.

The frustration of isolation

Yesterday I tested positive. So now have to self isolate. I did make mum take a LFT test when I got home, which was negative. But until I test negative again she will be testing daily.

Thanks to having both jabs plus the booster at the moment my infection seems to have manifested as a mild cold.

However this self isolation thing has thrown a spanner in my gaming plans.

This Friday was meant to be an evening of 2 player games (despite a poll showing there was a lot of interest in such an evening, still poorly committed too) which I can no longer go to.

Which is a bloody shame as I was looking forward to getting Onitama back to the table with the recently arrived new expansion Light and Shadow.

It also means I’ve had to rearrange the session zero for the new D&D group. They were very understanding.

As the photo shows today saw the arrival of the new Dune Imperium expansion Rise of Ix. Pretty chuffed I also got the preorder promo. Which means I got two for two on that front.

But I’m going to have to wait to get this to the table. No ad hoc gaming session this weekend to play it.

I’m sure there won’t be any problem getting it to the table at the next Friday night gaming.

D&D Grp 2 Session Zero Planning #1

Next weekend is the session zero for a second D&D group starting up.

I’ve never met any of the players. Although one or two of them are friends.

So this session zero is going to be interesting.

Naturally I’m leaning towards running a homebrew campaign. Although I’m not averse to running a published adventure. Heck I’m bound to repurpose a map or two from a published adventure to my own needs.

However this session zero is going to be so important.

It’s a chance for me to find out what sort of campaign the players want, the tone of the campaign, setting (Forgotten Realms, Ravenloft, Realms of Dread, Avernus, Eberron or maybe Ravnica or Theros!).

Without knowing this stuff it’s not possible to write a one-page campaign document. I’ll write one up afterwards and share it with everyone afterwards. It’ll work more as a summary/reminder of what was decided.

But I’m hoping that a group discussion will hammer out those details, and allow the players to create characters whilst we are there.

I’m not planning on running a short adventure. I’m not sure how long all of the rest will take. I’m expecting a couple of hours. Which doesn’t leave much if any time for a short adventure.

Finally hoping that we can agree on the day a regular time for the session to happen.

This will be an interesting experience when it happens.

Vaesen One-Shot Session Planning #3

SPOILER ALERT TO MY ADVENTURERS! The following post contains spoilers for the up and coming Vaesen One-Shot. You may want to avoid this post and join me in a future one.

Yesterday was meant to have been the one-shot.

I’d spent the morning printing out what I needed for the session, such as the pages from the rulebook for the intro mystery The Dance of Dreams. Along with the pregens I did, some blank character sheets (just incase), cheat sheets for the players, and the handouts for the intro mystery.

I’d made one or two notes on the printed copy of the intro mystery as I read it. Which was highlighting where the countdowns triggered, what to skip so it fitted into a single session, plus a couple of notes on a couple mechanics I didn’t want to forget.

One thing I didn’t think to do was print the page for the Revenant Vaesen so it was easy to reference during play. Especially if the players were using the rulebook at the time I need the page.

But sadly this was all for nought.

It was only going to be two players plus me today. But when just after midday one of them drops out ill. The only sensible thing to do was postpone the session. A new date has been suggested that is mid March.

So hopefully we’ll get to run this one-shot or even our D&D campaign. But our group does seem to be cursed never to meet again!

Twice in one week!

Last night was a Fenland Gamers Friday club night.

I know what you are thinking. “Gaming twice in one week, what’s going on Darren?”

Hey what can I say? It’s been a good week.

A really good week.

Early evening Jeff messaged he would be arriving early, ordering some food, playing a game and possibly leaving early depending how he felt.

This was amazing news.

So I made a point of getting to our new host early so someone was there.

It was so good seeing Jeff again after the massive curve ball life threw at him. Although it’s only in reality been a couple of months, it has felt so much longer.

After food we split into two groups. John’s group played Sagrada and we played Kingsburg.

This was a first for me playing the game.

Kingsburg

I think it was inevitable that I’d like this dice placement game. After all the other one that I really like with a similar mechanic is Marco Polo.

I like the catch up mechanics the game has. The extra die, or the ability to build two buildings or use an occupied space are great to get when behind but not over powered.

For much of the game I was last on the victory point track, but a late surge meant I came in third, not too far from the front two.

But the main take home of playing this game was how much fun it was to be playing a boardgame again with Jeff. And amazingly it was the first time I’d played a game with his wife playing too!

Jeff’s “gamesmanship” has been sorely missed. I don’t think Colin was ready for the Jedi mindtricks, and being talked into blocking the only space Jeff’s wife could go to with her final die. But despite that sort of shenanigans Jeff’s wife won.

The scores for Kingsburg

After Kingsburg had finished Jeff said good bye and retired for the evening.

Which left Colin, Julie and me to play a game of the latest addition to the Love Letter family, Star Wars: Jabba’s Palace – A Love Letter game! What a mouthful. I’ll just call it Jabba’s Palace.

As a first play we stuck to the traditional end of game objective of having the highest valued card in hand wins.

Although that’s one of the first notable changes in this version. There are four end of game objectives. One of them allows for two winners!

Another change is each card has one of two faction symbols on them. They are either belonging to the rebels (good guys) or Jabba’s crew (bad guys).

The faction a card belongs to does make a difference. Not only for three of the end game objectives, such as most rebel cards in front of a player winning. But also for card abilities like the Jabba’s the Hutt card (see below) that defeats a player if the card they are holding is a rebel card.

Star Wars Jabba’s Palace – A Love Letter Game

You’ll also notice that Jabba the highest valued card is not like the Princess card in regular Love Letter. You can actually play the card.

In the GameBoy Geek’s review of Jabba’s Palace he would have liked the game to have used one of the more recent Disney Star Wars movies for its basis. What utter tripe no one buys stuff for that, the only Star Wars stuff Disney sells is original trilogy or Mandalorian. Plus we all know what a train wreck the Disney trilogy is.

Anyway. I really like how this version played. And not just because I won!

Jabba’s Palace scores

It was a great evening gaming. Even more so with Jeff being able to get along.

Thursday’s Child aka Vaesen One-Shot Session Planning #2

SPOILER ALERT TO MY ADVENTURERS! The following post contains spoilers for the up and coming Vaesen One-Shot. You may want to avoid this post and join me in a future one.

In the initial post I pointed out that Free League do not provide any pregenerated characters to use with the introductory mystery The Dance of Dreams in the Vaesen Rulebook.

Which does put a bit of extra work on me if I want to run this as a single session one-shot, maximising our time playing Vaesen and not spending a large part of the session creating characters.

There should not be more than one player character of the same archetype in the group.” Page 18, Vaesen Rulebook.

The ten archetypes in Vaesen are:

  • ACADEMIC
  • DOCTOR
  • HUNTER
  • OCCULTIST
  • OFFICER
  • PRIEST
  • PRIVATE DETECTIVE
  • SERVANT
  • VAGABOND
  • WRITER

Sadly in the rulebook there is no suggested party make up for The Dance of Dreams. In an ideal world I’d create all ten archetypes for the players to choose from. And in the long term this is something I can aim for. However with current time restraints I’m creating just a subset.

Each precon character will have a couple of areas on the character sheet, character name, and relationship to the other player characters, left blank. These will be filled in by the player on the day. It will help personalise and make the precon character feel a little like their own.

Steps for creating a character in Vaesen, page 18, Vaesen Rulebook

Following the steps above were pretty easy. I was able to create an academic, doctor, hunter, and occultist relatively quickly compared to say creating a D&D character.

Having what is basically a template for each archetype, tied in with a simplified character sheet makes such a big difference. I think the hardest choice was deciding the age of the character! The age chosen decides how many points you get to spend on attributes and skills.

I dare say that if there were enough copies of the rulebook that you could almost have players creating characters in less that half an hour! Which would make it “feasible” to run a single session one-shot with the players creating characters on the day.

I’m hoping interested folks can access this link. My Vaesen Precons. It should be setup so that anyone with the link can view them.