
Friday evening was not a club night but still gaming took place.
I like to think we had a themed game night. The theme being deduction games. In particular Awkward Guests and Cryptid.
After seeing a review, albeit an old review from the Dice Tower, for Awkward Guests I purchased a copy.
I knew Jonathan was a Cluedo fan. He has one or two versions in his collection. Awkward Guests was billed by the reviewer (Tom Vassel) as a Cluedo killer.
Jonathan would love this game I thought.
So having ordered it, I messaged Jonathan.
It turned out he owned it already, had played it once, and didn’t have a good experience.
Oh.
That kinda deflated my bubble a little.
But that didn’t put me off organising Fridays gaming session. I just knew that Jonathan most likely wouldn’t come.
So I was a little surprised when Jonathan said he was coming. Also a little relieved because until then I only had one person commit to coming along. Three was the minimum needed for the evenings gaming to go ahead.
The new normal for me is to go straight from work to the game night. I’m there early enough to not only set up the tables but to grab a bite to eat also.
So by the time Anthony and Jonathan turned up everything is set up waiting, and I’m well fed.
We started off our evening of deduction with Awkward Guests.
As I mentioned previously Awkward Guests is meant to be a Cluedo killer.
Now I don’t have any particular strong feelings about Cluedo one way or the other.
During my formative years aka as a child I remember playing Cluedo once or twice. But memory fails me as to if it was a copy we owned or a family members copy we played.
I certainly don’t have fond memories to reflect back on playing the game. At best I know I played it.
However we do know I enjoy deduction games. So the glowing reviews did make me curious to try it.
I actually liked the game. I particularly like the hand management side of it. Having to decide which clues you want to keep from the other players (and then bury in the discard pile), which you are happy for others to know.
The only real criticism I have of the game is the map of the house and suspects on the back cover of the rulebook should be a separate sheet/board. That way players can just check a rule without disturbing a players turn and moving the markers. A single card player aid summarising the turn structure would also have been nice.
We played using the official companion app. Which meant if you guessed wrong you weren’t eliminated from the game. However you were not allowed to make a guess at the end of the next turn.
The companion app is just that. It’s not needed. But it’s handy and offers many more scenarios to solve.
What I’d like to see for this and Cryptid is a cheap expansion that just adds more physical scenarios. In the case of Awkward Guests a pdf or booklet. With Cryptid a deck of cards.
That’s all these games need just for those that don’t want to use the app or can’t for some reason.
Jonathan solved the case. I’m sure Jonathan will read this post at some point and hopefully share his updated views and what initially put him off the game. Until then the tl;dr is he enjoyed the game this time around.
Next up was Cryptid. We actually played three games of this in a row. These were pretty quick games. Maybe twenty odd minutes each.
I wasn’t using the companion app (it’s not really an app more a website). Plus we were playing basic rules not the advanced. Jonathan doesn’t like the advanced rules with the negative clues. So we play the rules he enjoys. For me it’s a fun game either way. Besides Anthony had never played the game before so made sense sticking to the basic rules.
I faired much better at Cryptid by winning two of the three games. And Jonathan winning the third.
This was a fun evening of deduction. It’s nice to get these type of games to the table. It’s almost refreshing to play something that’s a bit more thinky.
Can’t wait until we have a similar themed evening again.