Category Archives: Gaming roundup

June 2026 Gaming Roundup Part 2

Some cracking titles hit the table this later half of the month.

Star Wars Unlimited Twin Suns: I have to tip my hat to FFG their Twin Suns precons are fun to play. Is it really a surprise when their spotlight and starter decks have also been fun to play? I finally built a new deck. I call it All the Vaders. I think the title describes it best. It’s very thematic. I have got to play it at a Twin Suns night, and it was fun to play. The Twin Suns playmat is gorgeous. Larger than expected. But amazing value.

West Story A Town Building Game: a 2 player learning game. Which means we went all in and used the expansion stuff as well! Plus the advanced rules!! Ok they added little to no extra overhead to the game. I can see the Machi Koro similarities in the building your town and activating it. However that score track mechanic is something else. Having the zones on the board only accessible based on where you are on the score track, genius. Making victory points optional inspired. Definitely need to get this to the table at higher player counts.

Pili Pili: chaotic fun as usual.

Ginkgopolis: I think my experience of the game was ruined a little by a key rule not being explained properly. Need to possibly play again.

Tropichaos: becoming a go to filler.

Magical Athlete: great light fun asymmetrical racing gaming. That’s a bit of a mouthful but it sums up the game really well. Love the asymmetrical powers, and the drafting.

Bolomaze: this game doesn’t even have a bgg page yet! So the tactic of gathering cards and waiting for the right moment to play them was the winning strategy. So I stayed at the start, got a swap places with another player card, two cancel cards, and move cards. Waited until an opponent got to the top. Swapped places, countered the counter, and moved on to the finish to win. It was an ok game.

Slambo!: wow! Anthony and I played a couple of games while waiting for Marcin. We also played a three player game later. It’s a very quick, fun filler. You are trying to not bust the running total by either going below zero or over ten. Each turn you play a card that even adds or subtracts its value from the running total. First person to collect three cards of shame looses. Quick to teach. Simple quick fun.

Big Shot: a nice auction area control game. It was over due a return to the table. It gets very tactical about where you place the cubes you win in an auction.

Skyrise: an auction area control game that has been over produced. But does look good on the table. It is an interesting game. Definitely would play again.

Big Top: a small auction game. Plays fairly quickly. A nice light auction game.

New Arrivals

  • More SWU singles
  • Big Top
  • National Economy
  • Excalibur
  • Slambo
  • Gamegenic Twin Suns playmat

June 2026 Gaming Roundup Part 1

Well this was a surprise.

Not only has the month gotten off to an amazing start in the number of games played. But some of the gaming was Netrunner and SWU. With the later being played weekly, and the former possibly becoming a monthly thing. Things are looking up for these two games for me. Now if I can get a regular Ashes thing going.

Netrunner: in the aftermath of UKGE and trying to capitalise on the flurry of interest of those that did a demo of the game on the NSG stand, a Netrunner session was setup at “local” game store Angle in Peterborough. I got a chance to playtest my two decks a bit more. The corp deck needs more testing because it had mixed results out of two games. The first I just wasn’t getting ice to secure my servers. Naturally I lost that game. The second game with the corp deck it won. Servers were iced up. I was getting additional advances, scoring agendas, stole an agenda back, tagging the runner, getting value from the tags. It worked. It also helped that the runner was not finding their ice breakers. Now the runner deck needs tweaking. Some of its milling and recursion worked. The main idea works. But I need to look at the economy and ice breakers. Overall it was a fun evening at a new location. Can’t wait until the next Netrunner evening.

Star Wars Unlimited Twin Suns: I attended my first SWU TS evening at the Angles and got to play a couple of three player games using the new Master and Apprentice, Count Dooku and Asajj Ventress precon TS deck. Which I have to say was pretty fun to play. Especially the spamming out of droids. I must build my All the Vaders deck idea.

Shallow Regrets: I carried this with me everyday at the expo, but never got a chance to play it. This is a very fun light micro game that gives the feels of its much bigger brother. Plus it plays much quicker! I like that there is a little take that. With the micro expansion you get on going abilities as well. Which I think almost makes it a must include.

Agueda City of Umbrellas: Nice production. The game is ok. Not amazing. But also not a bad game. It’s fairly quick to play, and doesn’t over stay its welcome.

Las Vegas: the new edition plays up to six players, but the publisher Ravensburger did drop the quality of the components, and tweaked the rules. So I’ve decided to stay with the previous version and include the new 5 or 6 player variant when playing at 5 players. It’s disappointing really that they dropped the quality. The rules tweaks? I don’t think having a larger die worth 2 points is that great a change. I’d rather have the larger dice of the previous version.

Beasty Bar: this was surprisingly fun. Lots of take that trying to manipulate the board with the card you play. Everyone has the same cards, it just down to you trying to second guess the cards you think your opponents are going to play, and remembering what they have played. Very much similar to the first round of Libertalia. That is the game really. Why didn’t I think of that until now? Still fun.

Tropichaos: loved this. There is so much component wise for being in such a small box, tile holders, tiles, tokens, season track, bag. But this is a nice tile drafting game that plays quickly as well. Nice tactical element as well having to decide when you score tiles. Miss the season the tile scores its maximum and you could be looking at zero points. Like Deep Sea Adventure, simple, quick, and fun.

Kobayakawa: I saw this described as Love Letter with betting/bluffing. At three players it was fun. However I think this is amazing at the higher player counts. As you can see below in the new arrivals I did buy a copy of the previous version just to get the metal coins!

Railroad Tiles: I like Railroad Ink, well the app version. The roll and write is too “arty” to play physically. More so than Cartographers. So a couple of years back when the publisher did Railroad Tiles as a kickstarter I backed it all in. I have played this once. And it was fun. Charlene requested to play this. So who am I to disappoint?

Seti Search for Extraterrestrial Life: I’ve wanted to play this. Massive game, can be a bit overwhelming when you see everything set up. However I really liked it. Like the asymmetrical player powers. Really like it. Would love it in my collection. But can’t justify another game that’d rarely hit the table.

Pixies: like Rebel Princess this has become a staple of a club night.

3 Chapters: at six players this played very well. Yeah still a very nice trick taker with its twists of drafting your hand, and scoring.

Excalibur: was great fun at six players. However this game is over priced for what it is. What the deluxe version goes for you can get much bigger games.

Duck & Cover: this was ok. It’s light, quick. Not a game I’d ask to play.

New Arrivals

  • Kobayakawa (2018 edition with metal coins)
  • West Story plus expansion
  • SWU TS playmat, cards and tokens

May 2026 Gaming Roundup Part 2

Dune Imperium Uprising: played with the bloodlines expansion. I love how this expansion adds to the game but not in a massive way. You get a couple new elements and more of the good stuff. It doesn’t feel as big a change as previous expansions. I really must get this great game to the table more often.

Yonder: FINALLY! After two years almost to the day from playing the demo at UKGE, and crowdfunding delays Yonder finally dropped through the letter box. Playing was just as fun as I remember. I like the Stone Age inspired having to feed your workers at the end of each round. Fail to feed them and it costs you points. As does failing to fulfill a contract in front of you. Love that you have different worker types that all act the same. However each has a special ability to make them feel unique. Yeah this was worth the wait.

Star Wars Unlimited: Dave and I got to play two player Twin Suns using the newly released precon decks. Twin Suns isn’t really meant for two players, at best it can be described as being equivalent to the MtG Highlander format. The decks were fun. However some of the cards were definitely aimed at more than two players and the political side.

Netrunner: At last a chance to play test my decks using my custom made poker chip tokens. Which felt awesome to play with. Not cheap to get made. However even if the Neon Static deluxe ceramic poker chip tokens were available the cost including the shipping and taxes would be more expensive, and fewer in number (74 I think, 60 in the non ceramic version). For the amount I paid I got 118 poker chips that replicate the NSG token set you can buy (and I own). So enough for two players. My observations from the game we played were that while I was hitting the virus cards to weaken ice, I wasn’t hitting my ice breakers. So I really need to get rid of the nine cards over the 45. And get the balance right. I need to add the extra Sure Gamble also. The corp deck I need to play because I’m not sure Dave’s inexperience playing the game didn’t come into play.

Cat and the Tower: very pretty and one of the better tower building dexterity games.

Whispering Woods: An interesting tile drafting, route building game. It can be frustrating as you wait for a tile you need to come out, only for it to be taken by another player. Which happened to me more than once. At the moment I’m border line adding this to the collection.

New Arrivals

  • Ashes Reborn: Red Rains – The End of Argaia
  • Euphoria Essential Edition
  • Finspan Expansion
  • Yonder Deluxe Edition
  • Ashes Acrylic Tokens
  • Custom poker chip tokens for Netrunner
  • Star Wars Unlimited Twin Suns Decks
  • The Old King’s Crown
  • See the UKGE post for show additions

May 2026 Gaming Roundup Part 1

A good start to May.

Thoughts are definitely focused on UKGE at the end of the month and a planned return to baking. But I’ll write more about that return in a future post.

Here are the games I played at the start of this month.

Deep Regrets: we played using the brand new, literally dropped through the letter box that morning expansion Even Deeper Regrets, and the mini expansion Lamentable Tenticles. This was a surprisingly long game. I liked what the expansion bought to the game. New area to fish in, alternative fish deck, and cards that wipe out whole shoals of fish!

Skull: we played Gavin’s copy because he hadn’t played the game before.

Excalibur: I started off lukewarm warm to this game, but by the end of the game I actually really liked it. I was playing tiles for their comedic effect rather than some grand tactical plan. I was embracing the chaos. Near the end keeping track of who had the Excalibur tile meant on my last turn I had a one in three chance of guessing right. I gambled and guessed right to force them to hand me the sword and the win,

Pixies: almost a staple of game night now. Really like it, as did Diego.

Rebel Princess: full player count. Lots of tactical play. Great fun.

Pili Pili: more trick taking goodness. You have to definitely embrace the chaos in this game. Especially when you have to bid on the number of tricks you will win before your hand changes in some way.

Root: it turns out we had a massive rules misplay on tokens. I was playing the Corvid Conspiracy, Dave was the Marquise de Cat, Jeff went all religious with The Lizard Cult, and Colin was Eyrie Dynasties. I do like the advance setup for faction selection. The winter map was chosen , and we used the black market landmark. After a slow start I started amassing points. But the misplay on the trap token and the keep token meant it was not possible to enter those clearings, and it made it possible to lock off parts of the map. It saw Colin trapped in one half and Dave in the other. We hadn’t realised place and move were different. We were treating them the same. Where in reality pieces could be moved into the clearing with the token, and they could attack the token. That would have changed the game. It would have stopped the field hospital shenanigans of the cats. Oh and me cutting the board in two. I did like the winter map and the random setup of the clearing markers. But we had fun, and I won my first game of Root.

New Arrivals

  • Even Deeper Regrets
  • Shallow Regrets

April 2026 Gaming Round Up Part 2

I’m writing this round up a couple of days earlier than normal because there will be no gaming before the end of the month. But posting on the last day of the month. Which is also known as my birthday!

Biblios Dice: I think this is the first time I’ve played this game since buying it years ago when it came out. It’s out of print. So was miffed a brown cube was missing. But it’s not going to be hard to replace that. Still this was a fun game to play. Love the drafting of dice, and the auction.

Skull: Colin had expressed a desire to try this game. Luckily I was able to find my copy of this bluffing game. We had fun, Colin liked it.

Pixies: Safe to say this is or is it has become a favourite.

Vegetable Stock: Love this drafting, market manipulation game. Just a great, quick, light game.

Twilight Imperium 4: In the end this was a rushed game cut short by clashing with an evening event going on. But still an epic four player game. The 3D printed insert made a massive difference in setup and breakdown.

3 Chapters: a fast trick taking game. What separates this one from the crowd is the drafting. Yep you start off drafting your hand to play for the trick taking round. Which is pretty cool because it starts you off with some tough choices. You don’t just draft on value but trying to get combos that will score you points not only during the trick taking round but also the final scoring round. Some cards score only during the trick taking round, others during the final scoring. You are hoping that others drafted cards you need to combo off. However it’s almost a dark draft where you are not 100% sure what’s been drafted because you don’t draft all of the cards, one goes back unseen.

Lord of the Rings Fellowship of the Ring Trick Taking Game: although I like how this game handles two players with the dummy hand. It really does need the minimum of three players. We got to chapter 7. But the game kicked our butt too many times.

Bohnanza: a three player game that was just as good fun as the five player game.

New Arrivals

  • Halo Flashpoint latest wave all in pledge
  • Cat and the Tower
  • Dice Town Cowboy expassion

April 2026 Gaming Round Up Part 1

After what I can only describe as dismal March for gaming, April has got off to a flying start. In fact this first half of the month has seen me play more than February and March combined!

Obviously I’m not expecting the later half of the month to be the same. But TI4 should be hitting the table twice! Which will be amazing.

Ok so this is what has hit the table.

Star Wars Unlimited: a visit to Dave saw us playing the spotlight decks from the last two releases for the first time. The “rebellion”/hero decks in these two releases do seem stronger than their opposite deck. I played a couple of times using the “empire”/villian deck from the last release and came closer to winning than Dave with those decks. But still I lost. I’d be interested to see the play testing data for these decks.

Pili Pili: a fun trick taking game. One rule sees you bidding the number of tricks you think you will win, and then pass your whole hand to your right. I got royally screwed on that one. But in the following game I was able to return the favour. Chaotic trick taking at its finest!

Pixies: an interesting drafting and set collection game. It’s rather cheap as well. So I can see this joining the collection.

Snow Colony: an interesting race to build an engine game with dice drafting. The penguin pieces are minuet, I’d say too small. It was fun.

Joyride: Survival of the Fastest: Chaotic! That is the only way to describe this. The chaos reminds me of Robo Rally. It’s fun. It helps not to make any plans and embrace the chaos. The state of the board is so fluid between turns you can only decide in the moment what you are going to do at the start of your turn.

Bella Vista: this game has table presence. Each round you are “building” one of your buildings in a city according to the rounds placement rules, and scoring to that rounds scoring rule and if you are the highest building compared to adjacent buildings. It’s pretty and puzzle like. I like it.

44 BCE: I warmed up to this game. However it seems too con-fluted for what it is! I think a misplay in the penultimate round cost me the game. But in the end the theme doesn’t really come through. At its heart it’s a bloated area control game that is ok. It didn’t blow me away.

Tir Na Nog: we played with the mini expansion subplots, and from the Blessings and Burdens expansion the Blessed Realms module. Although the Geas cards have been mixed in with the others, we were using the recommended first play Geas cards. I liked what the Blessed Realms module adds to the game, it makes the card you disguard at the end of each round matter. The colour and value of the card influence the positioning of the respective colour on a track. At the end of the game the colours position decides how many points that colour is worth for the biggest block in that colour.

Trio: a memory game that also didn’t blow me away. At best it’s ok. I won. But it was not by having a good memory.

Bonanza: set collection with trading. This was a blast. And I lost on the tie breaker! I think this is one of those games where your experience will vary depending on who you are playing with. Like other games you can’t change the order of the cards on your hand, and can only play the front card. Trading cards from your hand helps you get rid of cards. Going through the deck three times seems like a lot at the start. But the final two times that happens very quickly due to cards being removed to track points. This will be in the bag each club night I think.

Heat Peddle to the Metal: a six player championship game. We played the 1961 Championship. Which is the British, American, and Italian race tracks. This was crazy fun. I liked the advanced rules we played with. Each track in the championship also having a unique rule was cool. The sponsor cards were super powerful. The drafting an upgrade each race was fun, and saw the car get better each race.

Keltis: I’m not sure what the theme of this Knizia game is. It’s none existent really. The basic board is a quick race up the various tracks. However the “expansion” board on the reverse is much more gamer oriented with its more variable setup, collection of gems, and tracks that cross and swap colours. It’s the side I prefer, and not just because I won. The playing cards in ascending or descending order in their respective suit is a nice mechanic that can see you just discarding on your turn as you look for a card you can play. Yeah a nice game sadly out of print.

Nations the dice game: 9 years since this hit the table! But Ben had expressed an interest in trying at the weekend. So here we were playing with the expansion. It’s a fun, light, civ game that plays very quickly. Both Ben and Charlene liked it. But like Keltis is out of print. I might take this along Friday, it deserves more love (like every game in the collection).

Furnace: Played with the expansion. Just a great game that we enjoy.

New Arrivals

  • Burgle Bros 3: Future Flip
  • Netrunner Vantage Point
  • Sea Salt & Paper Extra Pepper
  • Pixies
  • Pixies Flower Power expansion

March 2026 Gaming Roundup Part 2

This month has been really bad for gaming. It seems March is the new February. Is this the new normal as well?

Anyway this is what hit the table in the later half of the month.

Heat: Peddle to the Metal: we had a seven player game! Weather tiles were used along with the British map. For time we stuck with the default upgrades. Seven players doing three rounds of drafting would have just taken up too much time. Great fun. The weather made some interesting choices going round and was very inconvenient in one or two sections of the track.

Havana: a four player game that turned into a three player game when Anthony had to go home part way through. Some confusion over the rules for a couple of cards. One due to a YouTuber giving an incorrect rule on their video for the architect. Why Marcin took their version over the actual words in the rulebook I don’t know. But we eventually played it the correct way (as intended by the rulebook).

Anno 1800: An interesting but enjoyable game. A bit of an engine builder where you are completing “contracts” from your hand of cards. End of game is triggered when a player has no cards left. Fiddly to setup with lots of tiles to put out in sorted piles. I liked it and would definitely play again.

Hooky: alphabet based deduction game. Work out what the three letters in the middle and what letters your opponents have by asking players how many letters they have in a five letter word you give them. By the end of the second round you know nine letters. Because at the end of round one and two one of the two spare letters (not the middle three) gets revealed. At the end of the last three rounds (four, five, and six) you write down your guess of the middle three letters. You’ll score points for these guesses at the end scoring. I actually liked this game a lot. In away it reminded me a lot of the old Mastermind game. Don’t be surprised if this ends up in the collection.

Fliptoons: kinda want to call this a deck builder. It’s fun and quick.

Wyrmspan: played with the expansion. For me I prefer the theme and that it’s more gamer oriented than Wingspan. Don’t get me wrong I like Wingspan just I prefer the theme and extra mechanics. Ok I did not so great this game. But that’s the nature of the cards.

Pili Pili: a new arrival and yet another trick taker. Quick to play, and lots of variety with 40 rule cards. The rule cards do give the game a Rebel Princess vibe. Very good fun.

New Arrivals

  • Marvel Champions Hercules Hero pack
  • Marvel Champions Wonder Man Hero pack
  • Star Wars: Unlimited – A Lawless Time Spotlight Deck (Leia Organa)
  • Star Wars: Unlimited – A Lawless Time Spotlight Deck (Jabba the Hut)
  • Netrunner Ashes: Downfall – Remastered Edition
  • Netrunner Ashes: Uprising – Remastered Edition
  • Netrunner System Gateway: Remastered
  • Android Netrunner 2017 Core Set (second hand without box)
  • Tannhauser plus a lot of expansions/character packs
  • Nokosu Dice
  • Pili Pili
  • Flamme Rouge
  • Some Bolt Action bits

March 2026 Gaming Roundup Part 1

Well March hasn’t gotten off to a great start.

Not gaming on a Tuesday has had an impact for sure. Who knows if that will start up again.

So here are the handful of games I’ve played up to this midpoint of the month.

Subastral: an interesting quick set collection game. It was ok, I was left a bit cold about our first play, despite winning. I don’t think I was feeling much more positive about it after the second game.

Root: once again Jeff managed to snatch victory from within my grubby mitts. We used the expert setup to select our factions. We used the Exiles and Partisans deck, and the Landmarks expansion (selected the Tower because I thought it would encourage more conflict!)

Viticulture: basically an all in game using the Bordeaux board, expert workers, and the structures modules. I think it’s taken as read we were using the Visit from the Rhine Valley decks. I won by a point. This was the first time ever playing with the structures modules. And during this game I was the only one drawing the structure cards. I actually liked this module.

Tokaido: yeah I’m really glad that the reprint by Stonemaier games was the excuse needed to get this to the table on what is proving to be a regular basis.

New Arrivals

  • Heat Tunnel Vision
  • Heat Rocky Road
  • Heat Heavy Rain

Bgstats for February 2026 AND Gaming round up for later half of month

Thought I’d combine the two posts this month.

So let’s start with a look at the games I played in the second half of the month.

Viticulture: I really do like the Bordeaux board. This time we added in the special workers expansion. It’s not a big addition and makes the decision when training a new worker a little bit more interesting. I think I can take or leave this expansion. It’s not essential.

Rebel Princess: ‘nuff said. We know how I feel about this game.

Euphoria: with the Essential edition coming out later in the year (I think April/May time) I wanted to try the game first. Luckily Charlene had the game. I rather liked it. So yes when the Essential edition is released I’ll pick a copy up.

Innovation Ultimate: we played with the Unseen and Cities expansions. Which is the maximum number of expansions you can play with at one time, and the two easiest ones. Once we got over the hurdle of the rules for the two expansions, the game with them was a lot of fun. It felt like there was a lot more take that going on. Which was needed to prevent a run away winner.

Heat Pedal to the Metal: Really liked this card driven race game. It’s a car version of Flamme Rouge. Which I enjoyed also when I played it years ago.

Scout: such a great card game in such a small box.

The Stats

Looking at the overall stats for the month the numbers aren’t the best. You can see the impact of not playing on a Tuesday has.

New Arrivals

  • BattleTech Initiative Deck
  • Battlefield Support Deck Revised
  • BattleTech Aces Scouring Sands box sets
  • Rome & Roll Character expansion
  • Rome & Roll Character expansion 2
  • Rome & Roll Gladiator expansion

February 2026 Gaming Roundup Part 1

It’s the middle of the month, which means it’s time to look at what I’ve been playing so far.

Wingspan: I carted the nesting box to Charlene’s to play. We played with the new Americas expansion and the Asia expansion. Mainly because they were unsleeved (waiting for the sleeves to come back in stock). I liked the hummingbirds mechanic. Charlene liked it so much that she is considering getting Wingspan (again) and the Americas expansion, and only playing it that way.

Viticulture: I think this was the quickest I got a new arrival to the table. The Bordeaux expansion arrived at 16:45 and 18:30 I was setting up the game with it. We enjoyed the new board, especially the specialists element, the extra starting resources, and the mini trade rows. Naturally we were using the Visit, from the Rhine Valley expansion as well. Which meant I was forced to make wine! I have won a game without making any wine. I call it the Tory win (after an MP or their friend were given a contract by the government to their ferry company that had no boats!)

Rome and Roll: Finally after owning this game for years I got to play it. It was lighter and faster to play than expected. We were expecting a game up there with Hadrian’s Wall or Three Sisters for complexity. And it wasn’t. It was enjoyable, and fun. I even went and ordered the three expansions I didn’t know existed. They give asymmetrical player boards.

Halo Flashpoint: I wrote a post about this just after playing. It’s probably best to go read that than I repeat it all here. The tl;dr for those that can’t be bothered to read the rather long post is we had fun, I won.

Sniper Elite: This was rather good fun. I was playing sniper. Gavin and Anthony played the Germans. The objectives I drew were the furthest apart that you could get on the board at opposite ends. I managed to get my first objective and blow up a guard with a mine. It was then with my position blown that things went to pot. I thought by cutting through the building of guards would fool them. Being the route they least expected. But they figured it out and managed to shoot me twice.

Machi Koro 2: just fun, not much more I can add that hasn’t been said before.

New Arrivals

  • Wingspan Americas expansion
  • Viticulture Bordeaux expansion