
A good start to May.
Thoughts are definitely focused on UKGE at the end of the month and a planned return to baking. But I’ll write more about that return in a future post.
Here are the games I played at the start of this month.
Deep Regrets: we played using the brand new, literally dropped through the letter box that morning expansion Even Deeper Regrets, and the mini expansion Lamentable Tenticles. This was a surprisingly long game. I liked what the expansion bought to the game. New area to fish in, alternative fish deck, and cards that wipe out whole shoals of fish!
Skull: we played Gavin’s copy because he hadn’t played the game before.
Excalibur: I started off lukewarm warm to this game, but by the end of the game I actually really liked it. I was playing tiles for their comedic effect rather than some grand tactical plan. I was embracing the chaos. Near the end keeping track of who had the Excalibur tile meant on my last turn I had a one in three chance of guessing right. I gambled and guessed right to force them to hand me the sword and the win,

Pixies: almost a staple of game night now. Really like it, as did Diego.
Rebel Princess: full player count. Lots of tactical play. Great fun.
Pili Pili: more trick taking goodness. You have to definitely embrace the chaos in this game. Especially when you have to bid on the number of tricks you will win before your hand changes in some way.
Root: it turns out we had a massive rules misplay on tokens. I was playing the Corvid Conspiracy, Dave was the Marquise de Cat, Jeff went all religious with The Lizard Cult, and Colin was Eyrie Dynasties. I do like the advance setup for faction selection. The winter map was chosen , and we used the black market landmark. After a slow start I started amassing points. But the misplay on the trap token and the keep token meant it was not possible to enter those clearings, and it made it possible to lock off parts of the map. It saw Colin trapped in one half and Dave in the other. We hadn’t realised place and move were different. We were treating them the same. Where in reality pieces could be moved into the clearing with the token, and they could attack the token. That would have changed the game. It would have stopped the field hospital shenanigans of the cats. Oh and me cutting the board in two. I did like the winter map and the random setup of the clearing markers. But we had fun, and I won my first game of Root.
New Arrivals
- Even Deeper Regrets
- Shallow Regrets