Update on planning session 1 #8 Boat Tiles

SPOILER ALERT TO MY ADVENTURERS! The following post contains spoilers for the up and coming campaign. You may want to avoid this post and join me in a future one.

Last night I picked up the tiles that will allow me to recreate the decks of boats.

Once I was home I immediately primed the well ready for painting in the near future. I need to research painting stone walls first. Which I’ve started to do.

Naturally this morning I quickly knocked up a couple of boat layouts that I will use in the opening sessions.

The first to be put together is a small row boat (bottom boat in the photo above). Which scale wise is 10ft wide by 25ft long! So slightly bigger than a regular row boat!Assuming each square is 5ft. But I suppose I could say that the squares are 2ft.

The next boat to be put together was a version of the keelboat. I use the door to imply a wall at the end of the boat where the cabin is. The beds are a little on the large side. 10ft in length, nice roomy beds! But I’m really happy with the way it works.

Naturally I will use the inter locking clips to put these together before hand. It will make using them a lot easier.

I will need to get more tiles when I move away from single deck boats like long ships, row boats and keelboats. But that’s way down the line (for now).

One thing I would like to find are some small model boats of the ones mentioned above, plus say pirate ships that can go on a battle map to show at a larger scale the positions of boats in relation to each other. Kind of like a sea version of x-wing.

While picking up the tiles the news about our regular gaming haunt for the club and it’s ongoing refit wasn’t good. It looks like the seated area will not be completed until after the summer. Which means we will have to look at a plan b for a place to play. Which we have now. So I’ve put it back into the hands of the players to work out a date and time for our first session. I hate the whole guessing game of trying to find a date and time that works for everyone. It’s a real headache. So I’ve put the onus on them to work it out and come back to me. I’m usually free most of the time. I have no life.

On the planning front I now also have some hooks for session 2. I’ve come up with four, one I hope is sign posted enough that if they go for it will result in a tpk most likely. But you’d expect that if they took on a red dragon! One of the hooks even ties in with a couple of the players back stories. I’m feeling proud of that one.

But it does mean I can’t really plan session 3 until I know which hook the players want to follow. So once session 2 has finished I have a bit of work ahead of me before session 3 starts.

In the meantime I have a lot of brown paint to slap on some tiles.

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