Superfriends Assemble

Saturday was a big weekend for my FLGS The Hobbit Hole. It was Modern Horizons Pre-release Weekend draft, Standard Showdown and the 5th Anniversary of the store being open.

To celebrate the first 100 customers over the weekend got a commemorative coin. Luckily I was able to get one when I paid for the Standard Showdown.

Luckily for me and the other handful that had turned up for Standard Showdown there was room for us to play. There had been a chance that if the Modern Horizons Pre-release draft had sold out we would have not had space to play. But as you can see below although that event was well attended, it left room for us cheapskates to play Standard.

While waiting for both events to start I was able to get a quick test game in with the new Superfriends deck I built. It wasn’t really a great game to test with. My opponents deck was also a work in progress (aren’t they all?) and being tested. That deck was more of a work in progress than mine, and allowed me the time to get set up and control the game for the win. My conclusion was at least the deck could work.

I adjusted the deck quickly after getting some feedback from one of the stores ex-pro players. The new Nissa was added. Weaponising lands.

As the results below show the deck didn’t do fantastic. Ok a couple of games I got mana screwed (so for the casual games with Bob afterwards I went up to 24 lands from 22).

The one game I won against surprisingly the mono red burn deck has Saheeli out and was getting servos out on the board.

For both Standard Showdown and the casual games I was just not hitting the superfriends quick enough. Or when I did I was getting mana screwed. Nissa and the weaponised lands did help me draw things out while trying to find answers.

But the speed of the burn deck and even Dean’s dinosaur deck (he had a turn three Ghalta out on game one) was too much for me. The counter spells allowed me to delay things, but I was just not hitting my answers.

The deck has potential. Do I cut back on the counter spells? Out in some cheap creatures? Or do a put in some fog spells?

I’ll post the deck tomorrow in another post.

Casual Games

Josh: Win 1-0

Dean: Loss 0-1

Bob: Loss 0-4

Standard Showdown Stats

Participants: 8

Rounds: 3

Round 1: Bob (mono red burn) Loss 1-2

Round 2: Dean (aggro) Loss 0-2

Round 3: bye Win

Record: 1-2

Final Position: 4th

Prizes: 1 participation pack. Plus Standard Showdown pack

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