Most reputable – Charterstone Game 7

Throughout this post I may or may not discuss things that if you are playing or plan to play Charterstone you may not wish to know. In other words SPOILER ALERT! Stop reading now, go read one of my other posts if you like, and we’ll meet up in my next post.


Our guidepost for game 7 was going to be won by whoever had the most reputation at the end of the game. So that was me out. I think in our previous games I managed to get onto the reputation track just the once. There was also a temporary rule that if you used another villagers building they got the money or resource paid to activate it.
Like the last game I managed to take an early points lead. For me success is amassing points to reach the multiple of 10 milestones. Reach 10 points that’s a bonus star, reach 20 that’s a second bonus star, and so on. Bonus stars at the end of the game mean if I complete a row I can get that bonus at the start of each game. I also at the end of the campaign get to score points for each bonus star I have. So I’m taking the long game into account. With the losers also getting to store more stuff between games, I’m building up a nice little engine I’m hoping to just collect those bonus stars, build buildings and let the others fight for first place.

In this game I built a 15 point building, opened box 43 that gave me a new persona, and a new 20 point building to build next game, and now added rules that allow players to build over existing buildings (except basic buildings). Guess my 3 point building is getting demolished next game.

Unlike previous games, I actually ended up with 4 of the minions by the end of the game. Helped by Jonathan building a building that allowed me to get a minion everytime we could chose a bonus from the friend characters we had in front of us. I do find that minions are more of a discouragement for players to use a building than encouragement. Mainly because you don’t want the other player to get the benefit of that minion for using the building with the minion on.

Jonathan at the end of the game had the most reputation, and managed to amass enough money to remove the spirit worker he had been given last game. Despite getting on the track, and for a large part of the game in the running for sharing the third place points, I still walked away with no points.

So it was left upto Jonathan to scratch off the foil from the guidepost and read out the reveal words. For being the most reputable this game Jonathan had to decide how the end of campaign scoring would be done. Would it be we all had the same end scoring, or would we each have different end scoring at the end of the campaign? Jonathan went the communist route and chose that we all had the same scoring when the moment called for it.

After end game scoring I came in last, sadly missing out on reaching the 30 point milestone for the third bonus star, and having to settle for just the 2 this time. But I am now keeping 2 minions between games, so I’m happy.

We had a great evening once again playing another fun installment in this campaign. I’m hoping that the session gave one of our group a break from the slings and arrows that life had thrown at them during the day.

Roll on Fridays gaming session, and a second play of Outlive. Yes my second hand copy of the game arrived earlier in the day. With luck and the postal service on my side (fat chance) the KS exclusives might also arrive by then.

Core 19 Gets Spicy

I try to not get caught up in the spoiler season for a new set. I keep an eye on the cards being spoilt, but coverage on here is literally zero. Others out there do it so much better than I ever could. Having said that here are some ramblings about the spoilers so far.

Wow WotC are knocking things out of the park at the moment. After recent Core 19 spoilers I’m expecting demand for booster boxes to go up even more. Luckily I’d already pre-ordered 2 boxes to get 2 of the buy a box promos (all part of a cunning plan). But with the announcement of some more reprints that are currently expensive (Crucible of Worlds for instance), well if players weren’t salivating for the new cards they are now.

BattleBond was from a Commander players point of view, a sweet set. Especially considering the dual lands printed, the reprints of Doubling Season, Land Tax and Swords to Plough, and some fun multiplayer cards.

Some recent spoilers make Core 19 very attractive to me as a Commander player and my decks. They certainly will be giving me that hard decision to make of “I like the card, it will go nicely in my deck, but what card does it replace?” This list is just going to grow I think as more cards are spoiled. I like that we are getting new versions of the Elder Dragons. Whether I will do anything with them is another question.

Dinosaur Smash Victims

From time to time I’m pretty sure you’ve heard or even come up with your own “fantasy” list of who you would want to have at a dinner party, or some other group activity. Usually there is a condition of some sort put on the list like historical figures, or famous people etc.

To be honest I’ve not been a big fan of this sort of list, because I would chose my friends and family every time. Why wouldn’t you chose them every time over some celeb living or dead?

Having said that these are 3 people that are semi famous in a geek internet way that play MtG that I’d like to play a game of Commander with. Weirdly not all at the same time, but taking up like a guest slot in one of the games with my friends if some-one was unable to make it.


First up is Michelle Boyd. Michelle was one of the series one guests on Spellslingers (a Geek & Sundry YouTube show about MtG). I went with Michelle over the host of Spellslingers mainly because I thought she would be more fun to play against, and easier to read when she drew good cards. Watch the episode, unless she was hamming it up for the camera (which I think they do on that show in an attempt to make it more entertaining) look at her reaction to some of the cards when she draws them. To be fair like a cat is attracted to that strange person in the room, which 99% of the time is the person that does not like cats, I too am attracted to people that are the opposite of myself. So where Day9 and Michelle (for the camera anyway) come across as out going, entertaining people. I am far from that.
Next up Tom Vasel. Tom has said many times he likes MtG, and likes to specifically play Commander. I’ve spoken to Tom a handful of times now at the UKGE, and I’ve also seen how outgoing he is. The Tom you see on camera is the Tom you get in person. How he is that outgoing I don’t know. For me I find my normal social interactions tiring. You should see me in the evening at the end of the day, I’m shattered. I’m definitely not this outgoing, talks to strangers easily type of person.
Finally the last of the trio is Jamey Stegmeir. From his regular videos I know that Jamey plays his Magic digitally using the Magic Online app. So I’m not sure he has played Commander. But who wouldn’t want to play at least one game with possibly their favourite game designer. For sure he has designed my all time favourite game, Scythe.
So you may have spotted a trend here with the list, or how I perceive the public side of these individuals. But this list probably says more about me especially with the admission I’m not this naturally outgoing person. So is it odd that my favourite format of the game is the multiplayer social one?

Fathers Day Weekend Gaming

Saturday saw me heading to my FLGS to pick up the Jace Spellbook, plus hopefully play some Commander.

While waiting for a chance to play Commander I threw together a first draft Angel Tribal deck. Which was then given a chance to be played.

My initial 7 cards was 5 lands and 2 costly spells. So I did a mulligan. 2 lands and Sensei’s divining top. A great turn 1 play. Then it went down hill and I was mana screwed for the rest of the game. Not much I could do but wait for impending doom as I watched the other 2 players do stuff, like play cards. Not a great first game with the angels. But this happens it Magic. I need more games with the deck before making adjustments. Although that won’t stop me from tinkering!

Before heading home I confirmed with John I’d be at the Dominaria store champs next weekend. So I need to build a standard deck if I’m not going to play my mono black aggro deck. Green stompy is calling me.

Father’s Day its hard to celebrate it when Nath and I are so far apart geographically. I don’t ask for or expect gifts and cards, for a young man at uni his time is better spent studying and having a life. A phone call and I’m happy.

My plans for the day? Chill, watch some Netflix. For me I’d been remarkably productive and creative for a weekend and had used Pixelmator on the iPad to make the following image.

I’d hit upon the idea of theming the Fenland Gamers logo for say a MtG Group, or maybe the new RPG group starting up. Plus we could theme our logo for the Facebook page for various major holidays or seasons.

Earlier in the day Jonathan had invited me to join him round his dads for some gaming in the afternoon.

First game to hit the table was Takenoko. A game we last played nearly 18 months ago. It’s an enjoyable game, with that cute factor of the little panda figure. I was beaten into last place by a single point, while Jonathan romped home for the win.

Our next game was the Small Detectives game. After the second turn I had seen one suspect, and been asked by Jonathan’s dad if I had seen 2 suspects. Which I hadn’t. I suspected I had been shown 2 suspects that Jonathan’s dad hadn’t seen, and deduced who the suspect was. The next 2 rounds I saw 2 weapons. I thought I had a 50/50 chance of getting a guess at the answer correct. So I went for it. I jumped to the police station and made my guess. I was wrong on both counts and out of the game. I had misread the suspects shown to me earlier. If I had been right, wow what a win that would have been. But alas, Jonathan also won this with me out of the picture.

We finished off the gaming session with The Mind. Let’s just say we didn’t get above level 5 and leave it at that.

But a great afternoon gaming. Thanks John for inviting me.

Remember I said I was waiting for Gavin’s wife to hate Outlive? Well thanks to Jonathan tagging me in on a Facebook post, I now have a second hand retail copy on its way. Gavin said the Kickstarter exclusives were available on the publishers website. So I had a look at what they were, and ordered them too. Luckily for the wallet the XL game board was sold out. We’ll look at what the Kickstarter exclusives are when they arrive.

Fenland Gamers Monthly Meetup June 2018

Time flies so fast when you are running out of it. Well that’s what it feels like being 50 now. It seems like only yesterday we were holding the last monthly meetup.
Last night once again we hit the heady heights of 7 members being able to attend. So once again we split up into 2 groups.

The first group decided to become the Scooby gang and investigate a haunted house by playing Betrayal at House on the Hill. Despite liking Betrayal I wanted to play Gavin’s game that I picked up for him from the UKGE, Outlive.

On the way back from the expo I had been listening to a recent Secret Cabal podcast where they had talked about Outlive, and how much they liked it. Naturally this got me interested in playing the game. So I was keen to give the game a try. Luckily Gavin was also interested in giving his latest addition to his collection a whirl to.

It would be fair to say that I liked Outlive. For starters I love the theme, the post apocalyptic setting isn’t an over used theme like say zombies. I think I have a handful of games with that setting, ok and one that combines it with zombies.

Does the theme come through? To some extent, you do feel that you are scrambling for scarce resources to survive. It’s not super thin and could be any theme, but it’s also not super heavy.

I like the use of leaders to give each player a unique feel and starting setup.

Once out of the box this game with all the components sprawls across the table. So you will need a bit of table space. The component quality is ok, lots of small bits of cardboard for the resources. I’d have preferred thicker player boards. I do like the meeples used to represent your workers who go out scavenging for your community. Having them stand up when used during the day phase and lie down to signify resting from the night phase. Brilliant mechanic that shows which has been used, it also thematic.

Being able to get “power ups” in the form of equipment, that needs to be repaired before you can get the benefit is cool. Plus if you have 2 pieces of equipment repaired and with matching symbols you get a bonus point at the end.

The radiation mechanic, which can kill you, forces you to either have survivors in your airlock to mitigate it during the night phase, or force you to reduce radiation by either visiting a specific location first, or get lucky scavenging in one of the city locations.

I like that each of your scavenger meeples has a number on the side to indicate the number of actions you can do with it at a location. These range between 3 and 5. These numbers are also used for hunting at specific locations, and to intimate other scavengers to get resources from your competition.

There is a lot to this game, and I’ve only scratched the surface. There is a whole resource management mechanic I’ve not talked about.

It’s a fun game, I’m hoping Gavin’s wife doesn’t like it so I can pick up a bargain. If not this will be in the collection at some point.

By some coincidence the Scooby gang finished almost the same time as us. So after packing away both games, it was near the time to head our separate ways.

A great evening. Looking forward to the next.

Is Goblin Chainwhirler Good Enough To Make My Mono Red Commander Deck?

A couple of weekends back now (I think that’s right) was Pro Tour Dominaria. For me with a playset of Goblin Chainwhirler already in my possession from when I was cracking boosters, the news coming out of the event was good. 7 of the top 8 decks had him in. That’s seen his cost shoot up from around $5 to $7 something. Plus there is speculation that WotC may have to ban the card sooner than later from standard.

But the burning question of the day is, “is Goblin Chainwhirler good enough to make my mono red Commander deck?” Followed by “if so which card does it replace?”

Ok before I ramble on about Goblin Chainwhirler, here is a LINK for those that want to refresh their minds of what cards are in my mono red deck.

So Goblin Chainwhirler is a 3 CMC for a 3/3 that has first strike, and an etb that does 1 damage to each opponent, Planeswalker and creature they control.

For my deck the reason this would be added is that etb. It’s a way to clear the board of 1/1 tokens. A second more expensive Blazing Volley. Ok not quiet because after playing I also have a 3/3 creature on the battlefield, but it achieves the same. It’s also been compared in podcasts I’v listened to, to Rampaging Ferocidon. Which is currently banned in Standard. I don’t see this as powerful as Ferocidon that had menace, stopped life gain, and every time a creature entered the battlefield the owner lost a life. Same CMC. However Ferocidon could be discounted, because it cost 2 any mana, and 1 mountain. Compared to Chainwhirler needing 3 mountains.

I think I do currently have a slot for this in the deck. I like Narnam Cobra, a 2 CMC 2/1 colourless artifact creature. But Chainwhirler is the ideal replacement for it. So that was a lot easier than I thought it would be.

My harder decisions I think will be how to fit the following 2 cards into the Scarab God deck and the mono red respectively.

But I’ll talk more about these in a future why did I buy these post. So letting you off the hook there.

Sunday Commanderin

Sunday saw some 40k players taking part in a tournament over at Chatteris.

Luckily there was enough space for not only these miniature gamers but also other gaming like MtG and board games. So an invite was issued for others to come and make use of it.

My FLGS The Hobbit Hole was holding a MtG Standard Showdown, some of us had turned up to play Commander, other general board gaming.

With a failed attempt (once again) to organise a Commander session the previous day to play the new Anthology. I had decided to use the opportunity to play on Sunday to pick up my 2 copies.

When I arrived there was already a Commander game running using a couple of the new reprinted decks. The Atraxa deck being played had a Doubling Season added to it. So while that was going on I picked up my order and opened one up. I then immediately started sleeving the Atraxa deck. This is a deck I really wanted to play. For me it was almost at a mythic/legendary status because of its high cost to buy since coming out in 2016.

In the game currently running, the Atraxa deck was doing it’s thing. However I wish I was paying attention to what the other deck was from the Anthology being played was, because that was the one that ended up victorious.

I really like the presentation of the Anthology set. The only drawback I can think off is instead of the little included leaflet that is more flavour text for the deck than helpful, is a little bit about the tactics, how to play the deck for newer players. A “it would be nice to have” for these anthologies (this includes both sets) is the giant version of the Commander cards that come with the Commander decks when they were sold separately (I’m assuming that the older decks had these).

While the Standard Showdown was going on, 3 of us played Commander. I played my Dinosaur Tribal deck that now had Helm of the Host in it. Sam, John’s daughter played my Atraxa deck, and our third player was playing a Meren deck and all that graveyard shenanigans.

Sadly for the Meren player they were not really allowed to get the graveyard shenanigans going. I was forced by them to do an earlier than planned exiling of graveyards when they went to destroy my Silent Gravestone. But after that the Atraxa deck was exiling cards at will with one of their cards where they spend a swamp to exile a card from a graveyard, and if it’s a creature get a +1/+1 counter. Both our graveyards were hit that way.

I was starting to get a commanding board state, Rampaging Fericidon, and Gishath were out amongst others. Then bam, board wipe. But I was able to rebuild. Bought out my Commander, then Etali came out. I drew into Helm of the Hosts, and after my thinking, equipped Etali with it. Which with a kindred charge played, meant for one turn I was attacking with 3 Etali. Yes just think about that. That turn I killed the Meren player. Next turn Atraxa went down.

My deck had clicked. The Atraxa deck looks a lot of fun and I can’t wait to play it, both the standard unchanged deck, and a modified one. Yes I’m going to do the $20 budget upgrade from mtggoldfish as my starting point.

Sadly I wasn’t able to stick around for a second game of Commander, I made a poor judgement call earlier in the day. If I’d picked up the cat litter on my way out of town I’d have been able to play on. Sadly I didn’t think of that at the time, or I did and was too lazy. But the end result was I needed to hit the pet shop before it shut.

A big thanks to the 40K players for opening up the event to none players to use as well. Had a great afternoon.

Star Realms: Shock and awe – another nearly perfect game aka how I passed luck off as skill

As you may have guessed after the previous game I followed it up with an even better game. This hardly ever happens, usually I manage to grab defeat from victory. But as this Facebook message from Scott shows after one turn, the cards aligned for me.

So here is this miracle game…

You can follow Scott on his YouTube channel Scott Plays here.