One Shot Taster Session Planning #2

Time to share some more musings for the upcoming one shot taster session that I’ll be running on the 15th November.

More details are firming up about the session like the number of players. It has grown from an initial three interested people to five that should be coming along.

The plan is that this taster session will be about three hours.

Three hours seems about the ideal length to aim for. Especially considering that this session is a week night, and not starting before 7pm.

I’m still undecided about the adventure to run.

However back when I was preparing my first session for my current D&D group I looked into, and did use aid on the party in that first sessions dungeon.

This is something I plan to do again in this one shot. Along side making sure that if needed healing potions may be discovered. Hopefully this will avoid a tpk.

I’m also going to try out a time tracker to track the use of torches, spell duration, etc.

I have printed out an A4 copy of the dungeon map that is part of the Sly Flourish 1st Level Adventure Generator from his Uncovered Secrets Volume 2. It’s a handy little map to have in a DM folder anyway. But for now it’s ready for if I decide to go down the route of using the generator to create the adventure for the session.

That’s it for now more soon I’m sure.

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