Yesterday Justin, Nathanial and I met up at The White Lion to play Scythe with the latest expansion The Wind Gambit.
The Wind Gambit adds two things to the already awesome Scythe game. Did I say that I absolutely love Scythe. It was my game of 2016, came in at the number 1 spot in my Top 100 last year. So yeah I kinda like the game. Anyway, this new expansion brings in these awesome airships, and alternate ways to end the game with resolutions.
Naturally even though Nathanial was playing Scythe for the first time, I didn’t think that adding in both of the new modules made the game harder to learn, so we included them. The only thing I did not use was the two factions from the Invaders from Afar expansion. I thought that the little extra those added were potentially a step too far for a newbie to the game.
A first for playing Scythe for me was allowing players to select their faction. Usually we do it randomly. But I wanted to play my favourite faction Rusviet Union. Ok I have a thing for Olga and Changa!! Who wouldn’t want a pet tiger? Yes I know I love dogs and Gunter has the wolf Nacht. But I’m a fen boy, born and bred and we are known as the fen tigers. Plus I love the power of Rusviet Union of being able to repeat actions. After selecting our faction, we did go random in selecting our player mats. I got the innovative player mat.
Justin randomly selected the two cards we were to use for the airships. You can see in the photo below which two that were pulled. Then Justin randomly selected the resolution for the game. As you can also see in the photo below he pulled the Doomsday Clock.
Wow, what a difference the Doomsday Clock made to the game. 20 turns and that’s it. 20 turns is a quick game, you have to hit the ground running. My game plan for this game was to push up my popularity to the highest scoring area, grab as much land as possible, and maybe get a couple of objectives. First thing first get that river walk going, then get my commander to the factory, use the airship to drop off workers around the map. Hopefully hold onto the factory, and maybe use the airship to tie down some of my opponents forces. I did manage to get 3 objectives, and a factory card. I think I was the only one to get a factory card. Justin did manage to get 3 objectives also. And on his last go grab the factory from me, but in doing so he pushed himself into the lowest scoring bracket. My last turn managed to compensate for losing those 3 lands that the factory would have given me.
In the end I did win, but it was fairly close between Justin and myself, a five point gap I think. Nathanial got 23 points which for a first play and in such a quick game wasn’t bad.
I’m going to have to remember that if I want a game of Scythe but not much time to play it, then this Doomsday Clock is an ideal resolution to use. I think that Rusviet is an ideal faction to play with this resolution, because you can ramp very quickly. The airships were such fun to play with, and look amazing on the game board itself. I can’t wait to get this to the table again and play one of the other resolutions. Yeah this expansion is a great addition to the game, and freshens things up I think for anyone thinking the game was getting a little stale after playing it a lot. Which isn’t me at the moment. But I do like what it brings to the table.