Category Archives: MtG

Core Set 2020 Pre-Release Weekend

Sometimes WotC actually make changes that are for the better. Allowing your FLGS to start running Pre-Release events from 3pm on the Friday instead of having to wait until midnight is one of those better ones. Tie this in with a previous change from a couple of months ago of being able to sell booster boxes (along with the buy-a-box promo) a week early makes for a fun cardtastic weekend for players and a more profitable weekend for the FLGS.

It’s a shame they didn’t allow the FLGS to sell everything a week early like they did for the War of the Spark Pre-Release. However we know the reason for that decision was to allow the vendors at the London MagicFest to sell the new stuff over the Pre-Release weekend to those visiting. So they had to open it up to stores as well to avoid a mass riot from store owners. Who lets face it were not entirely happy that they were losing business to the MagicFest on a major weekend for sales.

Another change (and unpopular at the very least with those players who like to express their opinions online) for this weekend was the London Mulligan became official.

I’d signed up for the very first 3pm Pre-Release. Which considering it was starting whilst the majority of people were still at work, and my FLGS is located in a small rural Fenland market town, was pretty well attended.

Before the Pre-Release kicked off some of us were opening booster packs from our pre-ordered booster boxes. I was very happy with my pulls. I was even able to trade my mythic Chandra and some other cards for cards I wanted for decks. I ended up with playsets of some cards I wanted to build around, or close with 3 copies. Which sometimes I prefer to play with instead of the full 4.

New standard deck ideas are buzzing.

I definitely want to build a wolf deck to play just for fun. Ferocious Pup has to be played and is a key card for the deck, because reasons!

Golgari will see me returning to it, and the Rotting Regisaur is going to be a key card. It’s going to be an aggro deck.

But the main deck until rotation will be the green/red Dino deck. It will be built around Marauding Raptor and the enrage mechanic. I might add Polyraptor to the deck just for that infinite loop combo and the lol’s. I’d need to add some way to escape the loop so I’d win instead of drawing. Playing that version will have to be done once.

I was happy with my Pre-Release kit, and the cards I got. I went green/black with my cards. Leyline of the Void was fun to play and effective in my games. There seems to be some nice graveyard hate in this set.

3pm Pre-Release Stats

Participants: 12

Rounds: 3

Round 1: Noob to store Win 2-0

Round 2: Jonathan Loss 0-2

Round 3: Josh Win 2-1

Record: 2-1

Final Position: 3rd

Prizes: 2 participation packs.

Saturday’s Pre-Release

The dogs had me up early to answer the call of nature. Unwisely I decided to look for some cards whilst they were out side demonstrating just how effective their scorched earth policy is in the backyard.

I ended up building the Marauding Raptor deck. Without that infinite combo.

Originally I’d only planned to do the one Pre-Release. However I’d sold my booster box of Conspiracy Take the Crown, and Battlebond. So I had to meet the buyer outside Ely.

With the Wisbech Rose Fair on, I didn’t fancy hitting that, closed roads, and traffic delays. So I decided to hide at my FLGS instead and do the first of the days 2 Pre-Release events.


For this Pre-Release I ended up going Red/White. I had too. I’d pulled a mythic Chandra and baby Chandra as I’m calling her. Plus I had the 7/7 7 CMC dragon. It’s a game winner in this sort of format. Baby Chandra is great for cheating it out early, and her mythic self.

11am Pre-Release Stats

Participants: 20

Rounds: 4

Round 1: Macauley Loss 0-2

Round 2: Grant Win 2-0

Round 3: Kar-Fai Win 2-1

Round 4: Thomas Loss 2-0

Record: 2-2

Final Position: 11th

Prizes: 2 participation packs.


The evening Pre-Release was something I talked myself into during the afternoon.

I went Black/Red for this, and had the leylines for each colour in the deck. I also was playing my promo card which was the black 8/8 8 CMC demon.

4pm Pre-Release Stats

Participants: 8

Rounds: 3

Round 1: Simon Loss 0-2

Round 2: Andy Loss 0-2

Round 3: Kristaps Win 2-0

Record: 1-2

Final Position: 6th

Prizes: 2 participation packs.

I hadn’t started the weekend with the intention of playing so many Pre-Release events. The original plan was to do my usual single event. But in the end I ended up attending 3. The most I’ve ever done.

The London Mulligan was ok. It’s great for hitting those leylines and combos.

I had a super fun time. Apart from seeing my friends from the Standard Showdown. I also got to see others that I normally only get to see at these sort of events. It’s great to catch up, have a laugh, trade banter.

Core Set 2020 Pre-Release Weekend Starts This Afternoon

As of 3pm today your local FLGS (mines The Hobbit Hole) will be running pre-release events for the Core Set 2020. Or they are allowed to run them I should say.

It also means your FLGS is able to sell booster boxes with the buy-a-box promo.

Don’t forget to take some sleeves with you to the pre-release and some lands. Although your FLGS will provide lands for you to use. Which means I most likely will forget both.

I hope you get a great promo card and some great pulls in your pre-release kit, and have a great time playing MtG with the new cards.

Goatnapped!

Yesterday was the hottest day of the year so far.

There was only one way to spend the day. Indoors playing MtG at my FLGS The Hobbit Hole’s Open House event.

The last couple of days I’ve been on a lucky streak. In the two new Planeswalker decks I bought I got a Leyline of Sanctity, in my Modern Horizons packs, a foil squirrel token, pain land and an Unbound Flourishing (recouped the cost of the packs back in that card alone), a new Karn in the War of the Spark boosters.

The Leyline is needed for my Standard deck, whilst the Unbound Flourishing is going straight into my big green stompy Commander deck.

Naturally I was wearing the coolest tee of the day at my FLGS. Yep I had the card Ferocious Pup made into a tee. I had hoped the white would have come out better. It looked distressed at best. But otherwise I was happy with the rest of it.

I went with the new Green Welcome deck. Which was fortunate because after loosing a game with it against Kar-Fai. I was able to trade the Aggressive Mammoth that is in the deck with Kar-Fai for the Reckless Air Strike he pulled from the booster in his Planeswalker deck. I wanted the card to go in my mono red goblins Commander deck that I was about to use.

Other new cards in the deck were the new Krenko, and Goatnap. The new Krenko was also being tested as the Commander.

Our four player Commander game was great fun. Naturally being goblins I was quick off the mark, and was basically the major threat. But after Elesh Norn hit the battlefield that was me scuppered. As was the Markov vampire deck. Until that card was removed it basically stopped me playing any goblins, or creating tokens. During that period of being locked down, Dean and his Atraxa super friends deck started to get really powerful with a few Planeswalkers out and firing off their abilities.

Luckily I got an Immortal Sun out, not early enough. But at the right moment to stop him ultimating them and winning the game. It then became in the interest of the other players to keep me alive and locking out those Planeswalkers.

Once Dean had been removed, ok killed. I didn’t last much longer despite firing off a board wipe.

But earlier in the game I did get to use Goatnap to steal Elesh Norn. That was pretty cool.

It was a fun Commander game. With the usual ebb and flow. We introduced a new player to the format. Got to play cool cards.

Afterwards I got to play test my not Standard deck (well not for another 2 weeks) with 2 copies of leylines in it, and a third Nissa. The decks I played against were not competitive enough for a Showdown. They were nowhere fast enough compared to say Dean’s Dino deck, or the red burn decks. So not really a test for the deck.

Naturally the FLGS sold out of all their Planeswalker decks. Mainly to existing players though. It’s that booster pack from Core Set 2020 in each Planeswalker deck. Early early access to the cards.

I had a really great day playing MtG. This was a fun Open House.

When I got home the model clippers had arrived. Which allowed me to do my least favourite part of the miniatures hobby. Cutting and gluing models together.

So I put the Viking warriors together, and not shown the Viking berserkers.

Everything was then primed ready for painting. Which I started today. But more about that in another post.

Core Set 2020 Open House This Weekend

It’s that time of year once again when WotC try and tempt new and returning players to the game with the promise of free MtG decks, and promo cards.

Ok the promo card part has changed. They have gone and are now replaced with the new Promo Packs. I can’t see anyone getting a whole Promo Pack for attending a Welcome event. We are more likely going to see one or two of these opened up and the cards inside given out individually as a promo for attending.

Apparently this is better!

I do believe that your FLGS will also be able to sell the 5 new Planeswalker decks this weekend as well. Which makes sense for new players, who have just learnt to play and want to buy a deck. They are fine for casual play. But I wouldn’t use one in FNM or Not Standard Showdown. The deck wouldn’t be competitive enough. I’d be looking at the new Challenger decks for that.

Anyway I know my FLGS The Hobbit Hole will be holding their Core Set 2020 Open House this Saturday. Also at mid day they will be holding a Not Standard Showdown event as well.

Core Set 2020 Spoilers I Like

So here it is the post you have all been dreading.

I should give some sort of disclaimer for this post. It’s not as if I know what I’m talking about. As the title of this post says, these are cards I like, and in one or two cases may be a little unsure about. They are definitely cards I can see going into my decks, or building decks around.

I’m starting off with the card that I just love the art on. I think everyone is talking about the card just on the art alone. Ferocious Pup. Beautiful, beautiful art. Great flavour text. 0/1 isn’t amazing. But with a card later on it gets a buff, plus you get a 2/2 wolf token (which would also get that boost). If this cards art is not on a playmat then all those companies that sell official MtG playmats are fools. I want this as a playmat.

It seems the poster child for Core Set 2020 is Chandra. I like Chandra. So I’m down with that. But we are getting 3 Chandra Planeswalkers in this this set. There is a strong elemental tribal theme to this set. Or that’s the impression I am getting. Which might be something I explore for Showdown.


There are one or two cards in Core Set that are linked with Chandra. I like the Regulator. Doubling Awakening Inferno’s +2 ability seems broken. Two of them emblems a turn. Ouch! I like the Embercat, a 2/2 for 2. Pretty standard, but having it give mana that can get a Chandra or Elemental out early is nice. Scheming Symmetry, I like this card a lot. It’s obviously aimed at Commander players. The politics this will enable at the table. This may just find a home in all my decks that have black in them.

Thought Distortion, the card that every blue and red deck will come to fear. All those counter spells, card draws, lightning bolts etc sitting in the graveyard. All those cards that allow you to play them again from the graveyard, gone. I like this. Flame Sweep is a card that screams adding to my dragon tribal deck. It’s a token spam board wipe basically. Unless they have been buffed. The flavour text is great too. I imagine that quote wouldn’t have been out of place in A Game of Thrones. Dragon Mage I like for my dragon commander deck also. Not cheap, 7 CMC for a 5/5 flyer. But I think it could be irritating as heck with people having to discard and draw all the time. It shouldn’t be hard to the damage through.

Three contenders for my mono white angel deck.

Ok here is the deadline for the set, Leylines are back! This will hopefully push the price down. My Standard deck would love a playset of Leyline of Sanctity in it. Actually with the new London Mulligan rule kicking in with this set, might be able to get away with less. But shutting down burn decks, YES! Add Leyline of Anticipation to the deck for the flash ability to everything. It’s going to be so interesting to see how these impact the meta.

Bishop of Wings, I like for my angel deck. Not an angel granted. But it gives me a benefit for playing angels.

More recruits for my mono red goblin deck. Destructive Digger and Treasure Nabber out at the same time, I’m calling shenanigans. I just love the idea of sacrificing an opponents artifact to help pay for drawing a card. I can imagine their face as it’s done. It also means that threat unless they can stop the combo will slow them down. Reckless Air Strike has a goblin on it, so it qualifies for the deck just like Goatnap did from Modern Horizons. Goblin Bird-Grabber love the art with the goblin hanging on for dear life on the leg of some giant flying creature.

There are a handful of dinosaurs in Core Set 2020. Thrashing Brontodon is reprinted (and not included here). But these new ones I like. Amazing art on Rotting Regisaaur, and a 3CMC for a 7/6 – wot?!!!!! That’s broken. Or is it? It does mean at the start of your upkeep you have to discard a card. Is that a big enough draw back to stop this? I’m not sure. And once again the flavour text. Marauding Raptor is another I like the flavour text on. It’s also the first part of an infinite loop! Team this up with Polyraptor (that is strangely out of stock in a lot of places at the mo) and you go infinite forcing a draw. Unless you can break out of the loop at instant speed. If you have that then things get very silly indeed. It’s definitely going in my dino tribal deck. It reduces the cost of dinos for starters! Be prepared if you are a MtG Arena player seeing one of the two cards in this combo banned. Shifting Ceratops is greens answer to blue control. Is it better than the out going Carnage Tyrant? Close call I think.

Ancestral Blade is going into my token spam deck. Gives me a token and buffs it. That middle green card below, yeah the 8/7 for 6 CMC is Gargos, Vicious Warden. The translation of the card text says it’s a Legendary Creature – Hydra, with Vigilance, and Hydra spells you cast cost 4 less. Whenever a creature you control becomes the target of a spell, Gargos, Vicious Warden fights up to one target creature you don’t control. Obviously this card is going in my big green stompy deck. That has one or two hydras in it. Villis is a demon that would fit nicely in a demon deck or the Kaalia of the Vast Commander deck that I have.

Lotus Field will be a Commander staple. It also fits in nicely with Lord Windgrace decks, Muldrotha and cards that allow you to play lands from the graveyard. The middle card is Icon of Ancestry. It’s a tribal card, because you chose a creature type when it enters the battlefield. It gives creatures of that type +1/+1. Then for 3 mana you can tap it, look at the top 3 cards, reveal a creature of the type chosen and put it in your hand. The remaining cards go on the bottom of the library. I think this is a nice tribal card that gives that buff, and allows you to find a creature card. Steel Overseer is going to go into my planned artifact deck.

Especially when it gets combined with Manifold Key. Nightpack Ambusher I like, and it turns that cute little pup into a 1/2. Plus if you don’t cast a spell you get a 2/2 wolf token. Woodland Champion is going into my token spam deck, plus my elf deck. This has the potential to get huge in those decks.

Raise the alarm is also another candidate for the token spam deck. Vampire of the Dire Moon I like for an aggro deck that splashes black. Which I have been known to build. I’ve only included one as an example but scry lands are back.

I can see this Sorin Planeswalker doing very nicely in the Edgar Markov commander deck. Yarok is a nice card for a deck I plan to build that abuses ETB effects. Mu Yanling, hello super friends. Her ultimate is insane. It’s nice her +2 takes care of a flyer so you can block it with a none flying creature.

I like Season of Growth. Not sure how playable it is though. Legion’s End that is just mass token removal for 2 CMC. Dungeon Geists I love it’s ability to lock down a creature.

Pulse of Murasa I like, life gain and get a card back from the graveyard. Kaalia, Zenith Seeker is going to allow you to get that perfect card to use with Kaalia of the Vast. I want to like Golos but I’m not sure.

Rule of Law obviously a candidate for my Death and Taxes deck. Voracious Hydra naturally Big Green Stompy. But this with something like doubling season out could be insanely big. Veil of Summer I think could be a powerful card in the right circumstances.

And that folks is all he wrote about the spoilers for Core Set 2020. What cards did you like from the spoilers?

Not Standard Showdown!

Yeah I know I’ve not posted for a couple of days. I hope you enjoyed the rest from my poorly written ramblings.

Having missed playing last weekend for whatever life reasons, I was back with a vengeance this week.

My plan was to play in Standard Showdown and try out my modifications to the super friends deck. Modifications I had made earlier in the morning, literally straight after I woke up. I was keen to see if they worked.

Ok what I was going to be playing in wasn’t exactly Standard Showdown. It was Not Standard Showdown, but like it. There were no Standard Showdown packs up for grabs they had all gone. Standard Showdown doesn’t exist anymore. A mistake by WotC in my opinion. But we will see.

But this wasn’t the only MtG event going on today at my FLGS. Starting off before Not Standard Showdown was a MtG European Modern Series Qualifier (Constructed).

So while waiting for my event to start I got to watch a game or two of the Modern tournament. Wow talk about fast. I was just watching and I was shell shocked when I witnessed Rob Win on turn 5 (his third turn). That’s blindingly fast. His second turn with a couple of mana was insane. How it felt to be on the receiving end I have no idea.

We had 12 players turn up for Not Standard Showdown. It was going to be cozy in the store today.

Sadly for this tournament I went mono red burn/aggro after being goaded into it by Kar-Fai after he said I never played mono red. So I went with it to surprise him!

Round 1 against Kerry both the games played saw my deck just run out of steam, and not able to get over the finish line, or deal with her drakes that just got bigger and bigger.

Round 2 was against Simon, Kerry’s partner. I did better in this match up. Game 1 saw me get kicked by Nico Bolas. My Rekindling Phoenix proved too hot to handle and got me back on level pegging. With the decider going against me.

Round 3 saw Kar-Fai and I fighting it out for the start of the battle for last place. His life gain token deck was a good match up with me. Apart from the hiccup of game 2, where I needed one more land to be able to do lethal with a banefire, and this allowed Kar-Fai a window to grab the win. I was more than able to control the game, and with the likes of Chainwhirler keep Kar-Fai from massing lots of tokens.

The final round saw me up against John. Who was back with Golgari, and an insect token spam. The game he won saw him getting 9 insect tokens out. The one time in our match up when I didn’t hit one of my cards that would have wiped them out. But otherwise the other two games went to plan.

Afterwards Kar-Fai and I played some casual games allowing me to test the superfriends deck out.

Had a great afternoon playing MtG. I think it’s Open House next weekend.

Ok here are just the raw stats for the afternoon.

Casual Game

Kar-fai : Loss 1-2

Not Standard Showdown Stats

Participants: 12

Rounds: 4

Round 1: Kerry Loss 0-2

Round 2: Simon Loss 1-2

Round 3: Kar-Fai Win 2-1

Round 4: John Win 2-1

Record: 2-2

Final Position: 7th

Prizes: 1 participation pack. Plus an old promo card.

Spoiler Season has started

If you are into MtG then you can’t have failed to notice since yesterday cards have been appearing from the soon to be released Core set 2020.

Last week there were the 3 Chandra plainswalker cards spoilt. But this week is full blown spoiler season for the set.

It’s only a week long this time, so I’ll do my post with cards that I like the look of at the end of it.

A heads up there are some sweet sweet cards being reprinted. I can’t wait to talk about the ones that caught my eye.

I have target bought some cards from Modern Horizons. Mostly ninjas and some mono red goblins (the black goblins are no use to me). It’s the cheapest option. I haven’t gone after any of those full art snow covered lands. They are expense.

Superfriends Assemble The Deck List

But before I go any further it’s probably best I give my boiler plate get out of jail disclaimer for my decks.

I’m not claiming these are the best decks in the world, they certainly are not top competitive decks. They are hopefully fun, affordable (subjective I know) decks. I don’t try and keep to a target price point. I try and use as many cards in my collection as possible to keep my costs down. I’m certainly not a master deck builder claiming this deck will win tournaments, if it is fun to play and does it thing then I’ll be happy.“

Let’s face it based on Saturday this deck needs some work.

I’m presenting it here today, a) because I said I’d share it, b) maybe you can improve on it and let me know how.

So let’s jump straight in with the deck list.

Creatures:3

3 Hydroid Krasis

Spells:33

3 Spell Pierce
4 Syncopate
4 Dovin’s Veto
4 Essence Capture
1 Gideon Blackblade
2 Narset, Parter of Veils
2 No Escape
2 Saheeli, Sublime Artificer
2 Teferi, Time Raveler
2 Thought Collapse
1 Jace, Wielder of Mysteries
1 Settle the Wreckage
2 Wilderness Reclamation
2 Nissa, Who Shakes the World
1 Teferi, Hero of Dominaria

Lands:24

3 Evolving Wilds
7 Forest
3 Hinterland Harbor
7 Island
4 Plains

Sideboard:16

2 Blink of an Eye
2 Kasmina’s Transmutation
2 Ashiok, Dream Render
2 Teyo, the Shieldmage
2 Thought Collapse
2 Kasmina, Enigmatic Mentor
2 Kaya, Bane of the Dead
2 Nexus of Fate

Ok here is the breakdown of the deck as it stands.

So we know quick decks like aggro and burn are too fast for it. How does it improve? More creatures? Focus on a core 3 Planeswalkers? Was last weekend just unlucky and on another day those match ups wouldn’t be a problem?

Superfriends Assemble

Saturday was a big weekend for my FLGS The Hobbit Hole. It was Modern Horizons Pre-release Weekend draft, Standard Showdown and the 5th Anniversary of the store being open.

To celebrate the first 100 customers over the weekend got a commemorative coin. Luckily I was able to get one when I paid for the Standard Showdown.

Luckily for me and the other handful that had turned up for Standard Showdown there was room for us to play. There had been a chance that if the Modern Horizons Pre-release draft had sold out we would have not had space to play. But as you can see below although that event was well attended, it left room for us cheapskates to play Standard.

While waiting for both events to start I was able to get a quick test game in with the new Superfriends deck I built. It wasn’t really a great game to test with. My opponents deck was also a work in progress (aren’t they all?) and being tested. That deck was more of a work in progress than mine, and allowed me the time to get set up and control the game for the win. My conclusion was at least the deck could work.

I adjusted the deck quickly after getting some feedback from one of the stores ex-pro players. The new Nissa was added. Weaponising lands.

As the results below show the deck didn’t do fantastic. Ok a couple of games I got mana screwed (so for the casual games with Bob afterwards I went up to 24 lands from 22).

The one game I won against surprisingly the mono red burn deck has Saheeli out and was getting servos out on the board.

For both Standard Showdown and the casual games I was just not hitting the superfriends quick enough. Or when I did I was getting mana screwed. Nissa and the weaponised lands did help me draw things out while trying to find answers.

But the speed of the burn deck and even Dean’s dinosaur deck (he had a turn three Ghalta out on game one) was too much for me. The counter spells allowed me to delay things, but I was just not hitting my answers.

The deck has potential. Do I cut back on the counter spells? Out in some cheap creatures? Or do a put in some fog spells?

I’ll post the deck tomorrow in another post.

Casual Games

Josh: Win 1-0

Dean: Loss 0-1

Bob: Loss 0-4

Standard Showdown Stats

Participants: 8

Rounds: 3

Round 1: Bob (mono red burn) Loss 1-2

Round 2: Dean (aggro) Loss 0-2

Round 3: bye Win

Record: 1-2

Final Position: 4th

Prizes: 1 participation pack. Plus Standard Showdown pack

Standard Superfriends Thinking

After the weekend and that cool Planeswalker event I got to thinking. Yeah I know a dangerous thing.

But after seeing how effective the new Teferi was, and also the other 2 Planeswalkers I played, especially when all out on the battlefield. I’ve been thinking you know what wouldn’t it be fun to build a superfriends deck?

To be fair getting a couple of Planeswalkers out like both the new Vivien and Vivien Reid, is shocking. That’s 7 cards you can look at in a turn, and get either 2 creatures or a creature and a land. Plus creatures get flash. That’s insane.

I want more of that sort of insanity.

I’d previously looked at some cards that were used in a modern superfriends deck (here).

So naturally I want to be using them, probably sideboarding Ashiok.

I can’t play Jace the Mind Sculper (not legal for starters – even if I did own one, which I don’t).

However I do have a single copy of Teferi, Hero of Dominaria. That should be enough.

I like adding in 2 copies of Oath of Teferi. That extra activation of Planeswalkers will be very useful.

My thinking at the moment is to splash green and play 3 copies of Hydroid Krasis with 4 copies of Frilled Mystic (body and counterspell). Plus and this is a massive plus, Wilderness Reclamation.


So that will be 7 creatures in total!

I’m thinking approx 8 Planeswalkers, but might push it to 10.

4 enchantments, and the rest counter spells of one description or the other.

Yeah the deck is going to be a control deck.

I’ll put a couple of Carnage Tyrants in the sideboard for the mirror match up.

So do I squeeze in a Nexus of Fate?

I see the sideboard being a rogues gallery of Planeswalkers that can be swapped in to counter various match ups.

It’s going to be an interesting exercise to see if this will work.