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Tuesday Commander – Ruined


All I wanted was to play some Commander. Try out the changes I’d done to the mono red aggro deck. Which I really must give a cool deck name. Something like Etali Red Menace or Etali Ground Hog Day.

And that’s how my visit to my FLGS started yesterday. Myself, a friend, and some-one I know/played against had a 3 player game of Commander. My friend was using the Lord Windgrace Commander pre-con from last year. I was mana screwed, watching Windgrace get an abundance of mana. The other player was doing better on the mana front but not able to compete with Windgrace. Despite some pity, the inevitable was only being delayed. The Windgrace deck stomped all over us.

Things went tits up when a fourth player joined us. The omens were not good when they sat down and basically slagged off casual Commander! I paraphrase the words here but the basic gist was “people say that Commander is a casual game, but they are wrong it’s competitive. Everything can be competitive. Do I use my regular deck or my broken deck?” Fortunately they went with a “regular” deck.

And this new person just wouldn’t shut the feck up. Talk about verbal diarrhoea. I was taking a dislike to this person. But I thought I can be strong, it’s just for a game.

But things were only going from annoying to worse.

The only person this annoyance attacked during the game was me. I was being targeted, despite at that point the other two being the bigger threats. I’ve been on the receiving end of this sort of targeting before. It’s not fun.

This guy was ruining the game for me.

So I decided to scoop. I’d had enough. I also let them know what a dick they were.

They did try to apologise, unsure what they had done, and explain it as the way they act is part of their personality. I called them a twat at that point. Trying to use such a weak excuse to justify being a dick. Implying that it’s something they have no control over. Which from personal experience I know is bollocks.

So that was Tuesday afternoon spoiled, even ruined by a dick.

I was going to share the changes in this post. But that can wait for another day. One where I have played them some more.

Epic Ninja Skills

After taking Mum for her weekly Monday shopping trip to Morrison’s, I needed to play some MtG to unwind.

Luckily my FLGS as regular readers will know, runs a Commander Monday thing for those that find themselves at a lose end on a Monday afternoon.

When I got there all that was going on in store was a game of 40k. So while I was waiting for other Commander players to show up I made some changes to the ninja assassin deck.

Andy and Sam turned up with their Commander decks, and thus combat was started.

I was stuck on 3 mana for a few turns. It didn’t help that Sam countered or removed a couple of pieces that would have aided in me being able to play stuff. Whilst I was basically defenceless Sam then got a few cheap shots in with a 1/1 flyer. I was feeling a bit targeted by Sam.

For a ninja deck, my ninjas were staying rather well hidden. The only one I was able to ninjitsu out was my Commander!

Once my deck started delivering lands and cards so I could start stabilising and doing stuff, I was way behind on the mana front. Luckily Andy saw Sam as more of a threat than me, so he targeted Sam and not me. That really did give me the breathing space to get ready for the moment Sam was killed.

Fortunately for me, in a fitting moment of revenge it was me that delivered the killing blow to Sam.

The showdown between Andy and me was epic. He was casting cards from hand for free. Luckily Rhystic Study and God-Pharaoh’s Statue provided some cost to him. It also helped that he was top decking as well. Andy also had a massive life total. My only chance of victory was Commander damage.

But I was getting to a board state that if Andy didn’t do anything was going to give me the win. My Commander was buffed and unblockable by Andy. Archetype of Imagination really helped with that. Plus all my creatures were ninjas thanks to Conspiracy.

So I was swinging in for 4 Commander damage each turn. And that’s how I won. Sadly for Andy his Cyclonic Rift remained locked deep in his deck.

I like this deck a lot. It’s fun to play. At best I’d say that power wise it’s a 6.

On the way home I started thinking about updating the mono red aggro deck. I’ll play that next.

Ok you are probably at least curious about the changes I made to the deck. So for your entertainment and great comedic effect here is the section of the post that lists version 2 of the deck.

But before I go any further it’s probably best I give my boiler plate get out of jail disclaimer for my decks.

I’m not claiming these are the best decks in the world, they certainly are not top competitive decks. They are hopefully fun, affordable (subjective I know) decks. I don’t try and keep to a target price point. I try and use as many cards in my collection as possible to keep my costs down. I’m certainly not a master deck builder claiming this deck will win tournaments, if it is fun to play and does it thing then I’ll be happy.“

16 new cards (bold italics below), which sees lands decrease to 34 from 37. The lands also see a rejig with the number of basic lands dropping also to make room for some more non-basic lands, including the new staple (for me anyway) Lotus Field.

I’ve added a bit more removal that allows me to handle Planeswalkers. But still nothing that allows me to get rid of enchantments specifically. I’m still relying on the rather blunt instrument of bouncing all permanents back to hand. Not ideal. But for now it’ll have to do.

Creatures:36

1 Changeling Outcast
1 Hired Poisoner
1 Mist-Cloaked Herald
1 Pilfering Imp
1 Siren Stormtamer
1 Cerulean Drake
1 Daring Saboteur
1 Duskmantle Operative
1 Metropolis Sprite
1 Skullsnatcher
1 Thrill-Kill Assassin
1 Warkite Marauder
1 Adaptive Automaton
1 Eyeblight Assassin
1 Mist-Syndicate Naga
1 Mistblade Shinobi
1 Slippery Scoundrel
1 Stronghold Assassin
1 Throatseeker
1 True-Name Nemesis
1 Walker of Secret Ways
1 Yuriko, the Tiger’s Shadow (Commander)
1 Azra Smokeshaper
1 Etrata, the Silencer
1 Ingenious Infiltrator
1 Moonblade Shinobi
1 Ninja of the Deep Hours
1 Storm Sculptor
1 Fallen Shinobi
1 Higure, the Still Wind
1 Ninja of the New Moon
1 Okiba-Gang Shinobi
1 Throat Slitter
1 Archetype of Imagination
1 Ink-Eyes, Servant of Oni
1 Silent-Blade Oni

Spells:30

1 Bag of Holding
1 Brainstorm
1 Grafdigger’s Cage
1 Price of Betrayal
1 Scheming Symmetry
1 Sensei’s Divining Top
1 Silent Gravestone
1 Sol Ring
1 Crook of Condemnation
1 Cyclonic Rift
1 Pillar of Origins
1 The Elderspell
1 As Foretold
1 Commander’s Sphere
1 Golden Demise
1 Icon of Ancestry
1 Rhystic Study
1 Urza’s Incubator
1 Cryptic Command
1 Damnation
1 Diabolic Tutor
1 Mass Manipulation
1 Mastermind’s Acquisition
1 Vraska’s Contempt
1 Conspiracy
1 Devastation Tide
1 Increasing Ambition
1 Vanquisher’s Banner
1 God-Pharaoh’s Statue
1 The Immortal Sun

Lands:34

1 Arcane Lighthouse
1 Barren Moor
1 Blasted Landscape
1 Command Tower
1 Cryptic Caves
1 Crystal Vein
1 Darksteel Citadel
1 Dimir Aqueduct
1 Dimir Guildgate (a)
1 Dismal Backwater
1 Dreadship Reef
1 Evolving Wilds
1 Field of Ruin
1 Gateway Plaza
1 Guildmages’ Forum
1 Halimar Depths
5 Island
1 Isolated Watchtower
1 Jwar Isle Refuge
1 Lonely Sandbar
1 Lotus Field
1 Morphic Pool
1 Mortuary Mire
4 Swamp
1 Terramorphic Expanse
1 Unknown Shores
1 Watery Grave

So now you know the cards in the deck, it’s time for those pointless graphs.

What do you think of the changes?

I’m thinking I might try and squeeze in the leylines. Not sure what they would replace.

Silent but deadly

For the holidays my FLGS is running daily events on the days it’s open. Luckily for me there were a handful of us with spare time and a Commander deck at the store to play some Commander yesterday afternoon.

My initial activities at the store involved me putting the finishing touches to my Ninja Assassin deck. I’d got the majority of the cards I needed. I just hadn’t put the finishing touches to it. So I added some new Core Set 2020 “staples”, plus I took one or two cards out of my Scarab God Zombie deck.

It certainly could do with some optimisation. But as a “first draft” check I’m I’m along the right lines and that the general game plan works, it’d do.

I also got a rather nice fancy deck box for it. That fancy box being the Dragon Shield N100+ (or something like that).

It’s like a slim version of an Ultrapro deck box I have. The Ultrapro box is rather fancy, and was extremely difficult to get hold of at the time. These cool Dragon Shield N100+ boxes are easy to get for starters. Which is a big big plus.

We managed a couple of Commander games. The first one was a 3 player (Glen, Alex and myself) game, and I had Grafdigger’s Cage out, and it was keeping Glen’s deck under control. It stopped him using some graveyard shenanigans. So Alex kept attacking me! Naturally once I was out of the picture Glen was able to step up his game, use those shenanigans I’d kept under control and win.

Our second game was a five player game. Most of us had our moments, and were able to do something pretty cool. I particularly liked that I was getting to play some of those new “staples”. Scheming Symmetry was used really effectively in this game. I went and got a 7 CMC ninja and put on the top of my deck. Whilst the player I selected to join me in finding a card and putting it on top of their deck, went and chose a card that was going to be painless if used against them. That’s the nice thing having a ninja threat that let’s you exile the top 2 cards of their deck and cast the cards for free! Remember that 7 CMC ninja? Well with my Commander connecting that meant I hit everyone for 7 damage.

In the end Glenn and myself were head to head. But he was able to lock me down with enchantments long enough to grab the win.

I actually really enjoyed playing this deck. I love the ninjitsu mechanic. The deck needs some form of enchantment/artifact removal. Also I may have to dig out a Settle the score for those indestructible creatures. But I’m happy with the power level. It’s a 5 at best. Which is about right.

But before I go any further it’s probably best I give my boiler plate get out of jail disclaimer for my decks.

I’m not claiming these are the best decks in the world, they certainly are not top competitive decks. They are hopefully fun, affordable (subjective I know) decks. I don’t try and keep to a target price point. I try and use as many cards in my collection as possible to keep my costs down. I’m certainly not a master deck builder claiming this deck will win tournaments, if it is fun to play and does it thing then I’ll be happy.“

Creatures:36

1 Changeling Outcast
1 Hired Poisoner
1 Mist-Cloaked Herald
1 Pilfering Imp
1 Siren Stormtamer
1 Cerulean Drake
1 Daring Saboteur
1 Duskmantle Operative
1 Metropolis Sprite
1 Skullsnatcher
1 Thrill-Kill Assassin
1 Warkite Marauder
1 Adaptive Automaton
1 Darkblade Agent
1 Eyeblight Assassin
1 Mist-Syndicate Naga
1 Mistblade Shinobi
1 Slippery Scoundrel
1 Stronghold Assassin
1 Throatseeker
1 Walker of Secret Ways
1 Yuriko, the Tiger’s Shadow (Commander)
1 Azra Smokeshaper
1 Etrata, the Silencer
1 Ingenious Infiltrator
1 Moonblade Shinobi
1 Nightshade Assassin
1 Ninja of the Deep Hours
1 Storm Sculptor
1 Fallen Shinobi
1 Higure, the Still Wind
1 Ninja of the New Moon
1 Okiba-Gang Shinobi
1 Throat Slitter
1 Ink-Eyes, Servant of Oni
1 Silent-Blade Oni

Spells:27

1 Bag of Holding
1 Brainstorm
1 Grafdigger’s Cage
1 Scheming Symmetry
1 Sensei’s Divining Top
1 Silent Gravestone
1 Sol Ring
1 Crook of Condemnation
1 Cyclonic Rift
1 Dowsing Dagger
1 Pillar of Origins
1 Assassinate
1 Commander’s Sphere
1 Dimir Locket
1 Icon of Ancestry
1 Murder
1 Rhystic Study
1 Urza’s Incubator
1 Creeping Chill
1 Cryptic Command
1 Damnation
1 Diabolic Tutor
1 Drawn from Dreams
1 Mastermind’s Acquisition
1 Conspiracy
1 God-Pharaoh’s Statue
1 The Immortal Sun

Lands:37

1 Arcane Lighthouse
1 Barren Moor
1 Blasted Landscape
1 Command Tower
1 Cryptic Caves
1 Crystal Vein
1 Darksteel Citadel
1 Dimir Aqueduct
1 Dimir Guildgate (a)
1 Dismal Backwater
1 Dreadship Reef
1 Evolving Wilds
1 Field of Ruin
1 Gateway Plaza
1 Guildmages’ Forum
8 Island
1 Isolated Watchtower
1 Karn’s Bastion
1 Morphic Pool
8 Swamp
1 Terramorphic Expanse
1 Unknown Shores
1 Watery Grave

Oh and here is the obligatory mana curve.

Throne of Eldraine and Booster Fun Fun Fun! #MTGEldraine

Over the weekend at a panel/talk at SDCC Chief MtG Game Designer extraordinaire Mark Rosewater dropped some bombs about the new set coming out at the start of October and changes to products/boosters.

This post is going to be my thoughts on what was said/written, and won’t cover everything. If you want to see what the full article says you can pop on over and read it on the WotC site HERE.

New Set

So let’s start with the name of the new set (which was actual released Friday) and that is Throne of Eldraine. As this tweet from during the talk shows it’s got a pretty cool theme in my opinion.

And I have to admit from the art they shared on Twitter, also during the talk (one or two bits I’ve shared below), I’m loving the look and art.

I love the mashup. Just with the pieces shared so far I was going oh that’s “Snow White”, that’s “The Little Mermaid”.

But below the mashup between what obviously is King Arthur and Snow White, and the Planeswalker emblem made out of a castle/Camelot in the middle. I hope this becomes a playmat. It’s a fantastic mashup of genres.

But the whole look has a kind of twisted fairy tale feel to it. I’ve seen a similar take before, just can’t put my finger on where. Does it get more twisted than the Goldilocks and the Three Bears below. What a wicked, twisted, image. I have expect this image to be shared over the internet naming and shaming Goldilocks and her trophy hunting of bears.

So after that pretty awesome art. Which did the intended job of getting me excited for the upcoming set. Let’s look at the fiddling with booster packs and cards!

Changes Already in Place

“…the chance of getting a foil has increased from less than one in four boosters to one in three.” Maybe I was unlucky but I didn’t seem to get more foils when opening boosters. Not a very scientific, fact based opinion. But I don’t record those sort of things whilst opening a booster box.

The new token frames, and particularly the art on them for Core Set 2020 has been stunning. Everyone at my FLGS has been commenting how much they like them.

The New Frames

I’m indifferent to the changes that are coming like the borderless Planeswalker cards, extended art frames and the showcase frames. I’m pretty sure if I pulled one, especially the borderless Planeswalker cards of a Planeswalker I really wanted, I’d be jumping the moon with excitement. Like I would now if it was a foil. And I’m pretty sure if I pulled any of them I’d be “oh wow”. Because even though the card images look cool on screen. They really look amazing when held in the hand. The images do not do the physical card justice.

Collector Boosters

An interesting product indeed. $20 – $25 boosters! I have no doubt this will sell. How much it will impact the sale of regular booster boxes or boosters I don’t know. It’s also going to be interesting to see how this effects the secondary market. Technically it’s putting more copies of the rare and mythics out there, especially in the new frames, and also more foils. It might be something I’d buy an odd booster of. But do the math 36 (assuming that a booster box is 36 packs and not 24) x $20. That’s $720 a box. An FLGS might sell a box for slightly less. But this has the potential to be the most expensive MtG product yet! But there are folks out there that will pay this.

Brawl Decks

Falling under flogging a dead horse. Brawl has been dead for over a year now. In fact it burned brightly for a couple of months, and then disappeared. WotC have announced that with Throne of Eldraine they will be producing preconstructed Brawl decks. So Brawl versions of Commander and Challenger decks. Too little too late? This was a product players were calling for when Brawl was introduced. But now?

When I read the article I thought why? Surely WotC know this is a dead format? Then I saw the tweet below.

I still think that WotC are missing the point with 1v1 versions of multiplayer formats. It’s the multiplayer part that makes them popular. But with them introducing the format to Arena, it’s natural that they would try and resurrect and breathe life back into the format. Because let’s face it they want the Arena players to be able to go into their FLGS and play the format also. Which I don’t think will happen.

I’m not sure the Brawl decks will sell. Unless all the cards in the Brawl decks are standard legal and these “new mechanically unique cards” become core to a top tier standard deck. I just don’t see these decks selling as well as the Commander products, or for that matter the Challenger decks.

No one plays the format. So why buy decks for a format no one plays? Unless it’s for the cards to use in other formats.

And yes Arena is still dead to me. And when it eventually does come out on iOS it will still be dead to me. WotC will have to do something they will never do and be generous with all the Arena codes I have sitting in a pile gathering dust, and let me use them all. But from the sidelines, the restrictions on the number of codes that a person can use is still ridiculously mean. The new master tree thing looks like another way to fleece players. It seems the only lessons WotC are learning from the video game industry is all it’s worst practices.

We won’t revisit why Arena is not beta software. Ok let’s, if you are running million dollar events relying on the software, paying celebs and streamers to use and stream your software. Then that’s not beta. You don’t run high profile events on beta software. That was shorter than I thought.

In the meantime they continue trying to bend the physical game to make life easier for Arena players, what looks good for streaming, and easier for their coders.

Also in a weeks time it’s spoiler season time once more…

From leaked spoilers last week we already know the core mechanics that will be in the four new Commander decks. But I’ll talk about those and how I feel about the new decks at the time of the spoilers.

So that’s my thoughts. What do you think of theses announcements?

WotC Ruin Saturdays


The first Not Saturday Showdown since Core Set 2020 hit, and WotC changed how they did prize support for organised play, and killed off Standard Showdown.

A simple explanation of the new prize support is now each store gets an allocation of prize packs (the equivalent of the old Showdown packs) based on the tickets and engaged players that they have.

Each pack is made up of 4 cards. You can get the full break down HERE.These new packs replace FNM promos, Open House promos, and Standard Showdown packs, etc.

I think my FLGS gets 8 or 10 packs a week to use as prizes for all events in a week. It used to get 6 Standard Showdown packs a week, plus promos for FNM, and any event specific ones.

Just how would this new system work?

Not very well.

Basically there were 2 packs up for grabs 1 each for the top 2 spots. No door prize for last place. And no random draw for the remaining packs for the week. So there was less prizes, and less chance of getting a prize. Pretty shitty.

For me WotC have ruined our Not Standard Showdown. They spent all this time trying to build up the standard player base. Which is what they want really. It sells packs/booster boxes. Now with abandoning the Standard Showdown event, cutting down the prize support they are putting this at risk, and undermining the store and that format.

Standard Showdown was fun (still is). It was/is cheap to enter. However just getting a booster pack for participating and a greatly reduced chance of a prize is not enough to attract me. Now I ask the question do I travel the half hour to my FLGS to get just a booster pack or do I stay local and play with friends? The later option sounds a lot more attractive now. Back to kitchen table magic.

In the above equation I also need to factor in the meta. In my FLGS meta it’s getting a bit stagnant. Only two or three of us play different decks on a regular basis. The majority play the same deck week in week out, with the odd tweak when new cards come out. Some of those decks are pretty strong, and means they finish in the higher places regularly. Which reduces the chances even more of a prize in the new prize support structure. And it’s not much fun. Oh it’s your aggro dino deck again, oh cool burn. This new less generous prize support is only going to encourage more of this sort of meta. In fact it’s going to encourage more net decking for the better decks.

So reflecting on the above what WotC have decided for me is no more Not Standard Showdown. I’ll probably only attend pre-releases now. Won’t bother with booster boxes. I’d already dropped the bundle because of the change to it for Core Set 2020. I’ll target buy the cards that I need for Commander when new sets come out. Which actually hurts WotC because they don’t see any of that money. And just concentrate on playing my favourite format of Commander with friends.

It’s going to be interesting to see if my decision is reflected amongst other MtG players, and if is if the number doing so will make a difference.

So yesterday in my actual event games I did crap. No hiding from it. Being mana screwed in a few of them just didn’t help.

Now the casual games was a different story. Especially against Bob. But when it counted he won. Our casual game where I played Orzhov against his burn was funny. The games were over in seconds! First game opening hand Leyline of Sanctity. So a turn zero play. He saw that, slammed his hand on the table, put it on top,of his deck, and conceded. Game 2, I mulliganed into the Leyline again. Same result. It was funny his reaction. But we are used to that from him. Plus mono red burn typically doesn’t have any enchantment removal. Leyline of Combustion also proved affective against burn.

Let’s look at the cold hard numbers that don’t lie, but don’t tell the whole story either!

Casual Games

Bob (before): Win 2-1

Kid (before): Win 2-0

Bob (between using Orzhov deck): Win 2-0

Bob (at end): Win 1-0

Not Standard Showdown Stats

Participants: 11

Rounds: 4

Round 1: Sam Loss 0-2

Round 2: Buy Win

Round 3: Dean Loss 0-2

Round 4: Bob Loss 0-2

Record: 1-3

Final Position: 9th

Prizes: 1 participation pack

So for the history books this is version 2 of the Gruul Dino deck that I used at the weekend. You can, if you are even remotely interested to see my initial version of the deck, look at the post with the deck list here.

But before I go any further it’s probably best I give my boiler plate get out of jail disclaimer for my decks.

I’m not claiming these are the best decks in the world, they certainly are not top competitive decks. They are hopefully fun, affordable (subjective I know) decks. I don’t try and keep to a target price point. I try and use as many cards in my collection as possible to keep my costs down. I’m certainly not a master deck builder claiming this deck will win tournaments, if it is fun to play and does it thing then I’ll be happy.

Creatures:27

4 Marauding Raptor
3 Otepec Huntmaster
4 Raptor Hatchling
3 Ranging Raptors
2 Ripjaw Raptor
4 Shifting Ceratops
3 Charging Monstrosaur
2 Regisaur Alpha
2 Ghalta, Primal Hunger

Spells:12

3 Commune with Dinosaurs
2 Act of Treason
3 Rhythm of the Wild
2 Vivien, Champion of the Wilds
1 Vivien, Arkbow Ranger
1 Vivien Reid

Lands:21

3 Evolving Wilds
8 Forest
7 Mountain
3 Rugged Highlands

Sideboard:15

3 Thrashing Brontodon
2 Grazing Whiptail
1 Burning Sun’s Avatar
1 Carnage Tyrant
2 Grafdigger’s Cage
2 Savage Stomp
2 Tibalt, Rakish Instigator
2 Leyline of Combustion

And as is tradition for when I give a deck list here is the mana curve and cost of the deck.

Core Set 2020 Draft Weekend

For your FLGS the cash injection that is a MtG release continues. There was Pre-release last weekend, and then this weekend it was the actual release and all product could be sold, and draft events.

While waiting for the draft to start I got to play some games of Standard against Sam and his deck. He was playing a deck built around Arclight Phoenix and Crackling Drake. It’s a strong deck. I didn’t sideboard anything. I think I’ll need some plummets in the sideboard to take this deck on. Plus some graveyard hate.

We started the draft and I pulled a Leyline of Sanctity in my opening pack. Sweet. I now had a playset of them. I’m very happy with that. It also set the colour I started drafting. That first pack I drafted only white cards. I knew I’d need a second colour, and decided to go blue.

I think I’m getting worse at this MtG thing. I managed to scrape a win against an ex-student. But otherwise things didn’t go exactly to plan. Against Sam I got mana screwed in our first game. Which never helps. But was the opposite to one of the losses I suffered against Andy in the first round when I flooded out! There was a little laugh with John when he beat me. When he was delivering his killing blow there was a misplay when he tried to do 2 direct damage to me from an ability. Only for me to point out to him that he was unable to target me, I was hexproof. It was a minor moral victory. Poor compensation for losing.

ok here are the cold hard stats.

Casual Games

Dean: Loss 0-1

Sam: Loss 0-3

Draft Stats

Participants: 10

Rounds: 4

Round 1: Andy Loss 0-2

Round 2: Tom Win 2-1

Round 3: Sam Loss 0-2

Round 4: John Loss 0-2

Record: 1-3

Final Position: 8th

Prizes: 1 participation pack

I have to say that I think with the changes to the prize support for events that WotC have made, things are definitely more stingy. If Not Standard Showdown plays our the way I think it will, then next week will be my last one. But we will discuss this in more detail next week. But the spoiler and headline for my theory that will be tested is that WotC are slowly killing off and discouraging these sort of events.

Gruul Dino’s and Big Green Stompy Things

After spending a lot of the weekend playing MtG at Pre-Release events, there was only one way to spend the Monday afternoon (considering it’s the end of the academic year and I have no classes) playing MtG and particularly because it was…

Before we got into playing Commander I was lucky enough to get some test games of my new Gruul Dino Standard deck in with Andy. This was the deck I mentioned I ended up building real early Saturday.

We played 3 games, lost all 3 but they were not walk overs. Plus I didn’t side board any cards in that may have made a difference. I wanted to get a feel for the deck and how it played. What cards did I think I needed whilst playing? Had I got the mix right?

Overall I was happy with the way the deck worked.

Ok here is the deck tech bit for those interested.

But before I go any further it’s probably best I give my boiler plate get out of jail disclaimer for my decks.

I’m not claiming these are the best decks in the world, they certainly are not top competitive decks. They are hopefully fun, affordable (subjective I know) decks. I don’t try and keep to a target price point. I try and use as many cards in my collection as possible to keep my costs down. I’m certainly not a master deck builder claiming this deck will win tournaments, if it is fun to play and does it thing then I’ll be happy.

Creatures:29

4 Marauding Raptor
3 Otepec Huntmaster
4 Raptor Hatchling
3 Ranging Raptors
3 Ripjaw Raptor
4 Shifting Ceratops
3 Charging Monstrosaur
3 Regisaur Alpha
2 Ghalta, Primal Hunger

Spells:10

4 Commune with Dinosaurs
2 Rhythm of the Wild
1 Savage Stomp
2 Vivien, Champion of the Wilds
1 Vivien, Arkbow Ranger

Lands:21

2 Evolving Wilds
8 Forest
1 Lotus Field
7 Mountain
3 Rugged Highlands

Sideboard:15

3 Thrashing Brontodon
3 Grazing Whiptail
3 Adventurous Impulse
1 Grafdigger’s Cage
2 Hijack
1 Savage Stomp
2 Leyline of Combustion

Even though the AMC is 3.49, which is high for me, that’s not really an issue with this deck. Or it’s less than an issue than it could be. With the discount given by huntmaster and marauding I’m playing those more expensive dinos 1 or 2 turns early.

I’m also loving the cost of the deck, which because the app couldn’t price 3 cards is actually slightly more expensive. But still the cost of those cards will be minimal. For me I had the cards already, plus the new ones I pulled or traded on Friday/Saturday. So it’s a free deck for me. Which is nice. Come rotation this deck gets gutted. But in the meantime I think it’s going to be a fun one to play.

I might play around with the Planeswalkers. Vivien Reid for starters should be in this deck. But my only copy was sitting in my Big Green Stompy Commander deck. I’ve always needed a second, but been too tight to splash out the cash for one. The mythic Chandra would be cool to try out. Although thematically she doesn’t fit in with the deck. But I’m getting the impression that if you splash red in a deck she will be an auto include.

The sideboard does need tweaking. The new Tibalt needs adding for those matchups against lifegain decks.

I’m half tempted to try a game or two with leylines not in my colours! Void and Sanctity are powerful cards. It’s not as if you need the mana to play them if they are in the opening hands!

We were down for 6 player Commander. I was playing big green stompy, that had the new hydras added to it, Vivien Reid and Vivien, Champion of the Wilds, Unbound Flourishing and Wilderness Reclamation.

With Doubling Season out I did ultimate Vivien when she was played. That was fun. But one of us was playing a deck way up on the power scale compared to the rest of us. A bit of a dick thing to do really.

But still I did some stuff. Had a good time. Despite the dick stuff from that player. A great relaxed Monday afternoon. A glimpse of retired life. Sadly for now these are few and far apart.

Core Set 2020 Pre-Release Weekend

Sometimes WotC actually make changes that are for the better. Allowing your FLGS to start running Pre-Release events from 3pm on the Friday instead of having to wait until midnight is one of those better ones. Tie this in with a previous change from a couple of months ago of being able to sell booster boxes (along with the buy-a-box promo) a week early makes for a fun cardtastic weekend for players and a more profitable weekend for the FLGS.

It’s a shame they didn’t allow the FLGS to sell everything a week early like they did for the War of the Spark Pre-Release. However we know the reason for that decision was to allow the vendors at the London MagicFest to sell the new stuff over the Pre-Release weekend to those visiting. So they had to open it up to stores as well to avoid a mass riot from store owners. Who lets face it were not entirely happy that they were losing business to the MagicFest on a major weekend for sales.

Another change (and unpopular at the very least with those players who like to express their opinions online) for this weekend was the London Mulligan became official.

I’d signed up for the very first 3pm Pre-Release. Which considering it was starting whilst the majority of people were still at work, and my FLGS is located in a small rural Fenland market town, was pretty well attended.

Before the Pre-Release kicked off some of us were opening booster packs from our pre-ordered booster boxes. I was very happy with my pulls. I was even able to trade my mythic Chandra and some other cards for cards I wanted for decks. I ended up with playsets of some cards I wanted to build around, or close with 3 copies. Which sometimes I prefer to play with instead of the full 4.

New standard deck ideas are buzzing.

I definitely want to build a wolf deck to play just for fun. Ferocious Pup has to be played and is a key card for the deck, because reasons!

Golgari will see me returning to it, and the Rotting Regisaur is going to be a key card. It’s going to be an aggro deck.

But the main deck until rotation will be the green/red Dino deck. It will be built around Marauding Raptor and the enrage mechanic. I might add Polyraptor to the deck just for that infinite loop combo and the lol’s. I’d need to add some way to escape the loop so I’d win instead of drawing. Playing that version will have to be done once.

I was happy with my Pre-Release kit, and the cards I got. I went green/black with my cards. Leyline of the Void was fun to play and effective in my games. There seems to be some nice graveyard hate in this set.

3pm Pre-Release Stats

Participants: 12

Rounds: 3

Round 1: Noob to store Win 2-0

Round 2: Jonathan Loss 0-2

Round 3: Josh Win 2-1

Record: 2-1

Final Position: 3rd

Prizes: 2 participation packs.

Saturday’s Pre-Release

The dogs had me up early to answer the call of nature. Unwisely I decided to look for some cards whilst they were out side demonstrating just how effective their scorched earth policy is in the backyard.

I ended up building the Marauding Raptor deck. Without that infinite combo.

Originally I’d only planned to do the one Pre-Release. However I’d sold my booster box of Conspiracy Take the Crown, and Battlebond. So I had to meet the buyer outside Ely.

With the Wisbech Rose Fair on, I didn’t fancy hitting that, closed roads, and traffic delays. So I decided to hide at my FLGS instead and do the first of the days 2 Pre-Release events.


For this Pre-Release I ended up going Red/White. I had too. I’d pulled a mythic Chandra and baby Chandra as I’m calling her. Plus I had the 7/7 7 CMC dragon. It’s a game winner in this sort of format. Baby Chandra is great for cheating it out early, and her mythic self.

11am Pre-Release Stats

Participants: 20

Rounds: 4

Round 1: Macauley Loss 0-2

Round 2: Grant Win 2-0

Round 3: Kar-Fai Win 2-1

Round 4: Thomas Loss 2-0

Record: 2-2

Final Position: 11th

Prizes: 2 participation packs.


The evening Pre-Release was something I talked myself into during the afternoon.

I went Black/Red for this, and had the leylines for each colour in the deck. I also was playing my promo card which was the black 8/8 8 CMC demon.

4pm Pre-Release Stats

Participants: 8

Rounds: 3

Round 1: Simon Loss 0-2

Round 2: Andy Loss 0-2

Round 3: Kristaps Win 2-0

Record: 1-2

Final Position: 6th

Prizes: 2 participation packs.

I hadn’t started the weekend with the intention of playing so many Pre-Release events. The original plan was to do my usual single event. But in the end I ended up attending 3. The most I’ve ever done.

The London Mulligan was ok. It’s great for hitting those leylines and combos.

I had a super fun time. Apart from seeing my friends from the Standard Showdown. I also got to see others that I normally only get to see at these sort of events. It’s great to catch up, have a laugh, trade banter.

Core Set 2020 Pre-Release Weekend Starts This Afternoon

As of 3pm today your local FLGS (mines The Hobbit Hole) will be running pre-release events for the Core Set 2020. Or they are allowed to run them I should say.

It also means your FLGS is able to sell booster boxes with the buy-a-box promo.

Don’t forget to take some sleeves with you to the pre-release and some lands. Although your FLGS will provide lands for you to use. Which means I most likely will forget both.

I hope you get a great promo card and some great pulls in your pre-release kit, and have a great time playing MtG with the new cards.

Goatnapped!

Yesterday was the hottest day of the year so far.

There was only one way to spend the day. Indoors playing MtG at my FLGS The Hobbit Hole’s Open House event.

The last couple of days I’ve been on a lucky streak. In the two new Planeswalker decks I bought I got a Leyline of Sanctity, in my Modern Horizons packs, a foil squirrel token, pain land and an Unbound Flourishing (recouped the cost of the packs back in that card alone), a new Karn in the War of the Spark boosters.

The Leyline is needed for my Standard deck, whilst the Unbound Flourishing is going straight into my big green stompy Commander deck.

Naturally I was wearing the coolest tee of the day at my FLGS. Yep I had the card Ferocious Pup made into a tee. I had hoped the white would have come out better. It looked distressed at best. But otherwise I was happy with the rest of it.

I went with the new Green Welcome deck. Which was fortunate because after loosing a game with it against Kar-Fai. I was able to trade the Aggressive Mammoth that is in the deck with Kar-Fai for the Reckless Air Strike he pulled from the booster in his Planeswalker deck. I wanted the card to go in my mono red goblins Commander deck that I was about to use.

Other new cards in the deck were the new Krenko, and Goatnap. The new Krenko was also being tested as the Commander.

Our four player Commander game was great fun. Naturally being goblins I was quick off the mark, and was basically the major threat. But after Elesh Norn hit the battlefield that was me scuppered. As was the Markov vampire deck. Until that card was removed it basically stopped me playing any goblins, or creating tokens. During that period of being locked down, Dean and his Atraxa super friends deck started to get really powerful with a few Planeswalkers out and firing off their abilities.

Luckily I got an Immortal Sun out, not early enough. But at the right moment to stop him ultimating them and winning the game. It then became in the interest of the other players to keep me alive and locking out those Planeswalkers.

Once Dean had been removed, ok killed. I didn’t last much longer despite firing off a board wipe.

But earlier in the game I did get to use Goatnap to steal Elesh Norn. That was pretty cool.

It was a fun Commander game. With the usual ebb and flow. We introduced a new player to the format. Got to play cool cards.

Afterwards I got to play test my not Standard deck (well not for another 2 weeks) with 2 copies of leylines in it, and a third Nissa. The decks I played against were not competitive enough for a Showdown. They were nowhere fast enough compared to say Dean’s Dino deck, or the red burn decks. So not really a test for the deck.

Naturally the FLGS sold out of all their Planeswalker decks. Mainly to existing players though. It’s that booster pack from Core Set 2020 in each Planeswalker deck. Early early access to the cards.

I had a really great day playing MtG. This was a fun Open House.

When I got home the model clippers had arrived. Which allowed me to do my least favourite part of the miniatures hobby. Cutting and gluing models together.

So I put the Viking warriors together, and not shown the Viking berserkers.

Everything was then primed ready for painting. Which I started today. But more about that in another post.