Back to a side project

I decided to get back to working on the dungeon based on the tunnels that are under Wisbech.

As D&D dungeon maps go they aren’t as exciting and interesting as the maps you get from professionals. No rooms for starters. They are tunnels. So I’ve had to take some artistic licence and add one or two. And I feel I need to add one or two more.

I’ve also added some sloping parts to the tunnels and flooded an area of one.

As a work in progress it’s coming along and taking shape.

I have spells doing the cross hatch stuff. It’s so boring to do. But the look afterwards is worth it. Look at the bits with it and the bits without.

I like the fact one route round (the longest) is obstacles to over come. While the shorter route is more perilous.

The real challenge has been to make the tunnels “interesting”. Making them lead to a liche lair makes sense to me, without the adventurers brave enough to wander down having to explore room after room. Using traps, obstacles and hazards I think makes the tunnels more “interesting”.

Now to play test it. Oh and more cross hatching.

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