Friday evening was once again club night.
For me it was a light evening of gaming with my friend Jonathan.
That’s right Jonathan had made it to club night, and it was great to be able to game with him. It’s just a shame that Diego was on the other table. Then it would have been like the old club days.
We started off on our table with a game of Castle Combo.
Apparently this game had been getting a bit of buzz which had completely passed me by.
I quite liked this card driven tableau building game.
You are building this 3×3 grid, so in total you are getting nine turns before the game ends. So in that time you are trying to purchase cards that generate you money (to buy further cards), get keys, and meeting end game scoring conditions.
The symbol reference card is handy and very much needed through out the game as you learn the iconography.
It’s fun, accessible, fairly quick. And probably why I ordered a copy this morning. At £17 plus postage not that expensive either.
Our follow up game was Big Shot. My copy had arrived that morning. It was an odd experience with Martin our third player not taking out any loans, not winning a single bid, and finishing with the original money token he started with.
We finished off our evening with a game of Sushi Go. What more can I say about this fun drafting game? It’s a great filler game.
Sadly it was a clean sweep of victories for Jonathan. But great to share the evening gaming with him.
Sadly our Saturday afternoon plan of playing Cosmic Encounter was a three player game.
I used the Cosmic combo cards to select the alien races we would use for this session. After scanning through the 34 cards I settled on the quick-start set up.
I do like these Cosmic combo cards. They are a great way for 3-5 players to choose alien races around a theme such as trade or really aggressive. Shame FFG didn’t make these available as a separate print on demand deck for existing owners of the game.
We also used the tech cards (and associated rules), flare cards (played wrong btw) plus the reward deck.
Three players was fun, but a very different experience to our first game.
I liked the tech cards, and will probably include these in future plays. They give an additional choice to make if you win an encounter as the aggressor. Do you initiate a second encounter or draw new tech cards to gain new tech?
Charlene managed to beat Anthony and myself.
Our afternoon of gaming was finished with a game of Big Shot. Yes it’s fastly becoming a favourite filler game. Quick to teach and play. I managed to win this one.
A great afternoon of gaming with plans starting to get TI4 to the table.