Monthly Archives: August 2016

Here have some cash…

Is what I’d rather publishers at cons like GenCon,Essen,Origins etc. would say, instead of giving exclusive promos away at the shows.

It’s the same thing basically. As the eBay scalpers in the screen caps above show.

It doesn’t show much thought to the rest of us games fans that can’t be at the show. It almost feels like a big giant v sign, or middle finger being waved at us not at the show.

Publishers should make the promos available via other sources like the bgg store at a reasonable price. But the majority don’t. It would seem their policy is “what is given away at the show, is not for anyone else”. 

Yes I know they aren’t needed. But still there are those of us out there that are ocd and like Pokemon have to “catch em all” when it comes to stuff for our favourite games. Plus they do add a nice little customisation to a game. 

It’s the same with Kickstarter exclusives. I don’t mind time limited and then made available to everyone. But to make something only available to the backers and no one else I think is just wrong. And once more sees eBay scalpers making money at the expense of others.

The publisher doesn’t see anything from the sales of these exclusives on eBay. So what are they getting out of this? 

I commend the likes of Plaidhat who have made promo Phoenixborn and Dead of Winter characters on their website. Others have made them available on the bgg store. Worst offender is CMoN and the Geek n Sundry folks with their Tabletop day promos.

Anyway rant over I know things won’t change the publishers don’t care enough about their fans to do anything about it.

The art of Odin

Yesterday I put the “can anyone come out to play?” post up on the Fenland Gamers Facebook page to try and find someone to play a couple of two player games with.

Odin’s Ravens had just arrived, and Sun Tzu had been with me for a week. I was eager to play both.

Luckily Jonathan said he would be free once he had completed his chores. So a time was set for us to meet up at Costa.

Jonathan was already there when I arrived. So beverages bought we setup to play our first game of the afternoon Odin’s Ravens.

For such a simple game there are a remarkable number of decisions to make during the game.

The first being what mix of cards to draw to make your initial hand of five cards. How many Loki cards (special one use cards that give you a power up of some kind) do you draw, and how many landscape cards (cards that allow you to move).  You also get to repeat this decision at the end of each turn when you draw three new cards.

You then have the decision during the game of when to play those Loki cards. You only have a limited number for the whole game, and once used are out of the game.

Then when you do decide to play your Loki card you then have to decide which of the cards two abilities you will use. Will you use the one that helps you or the one that puts a spanner in your opponents plans. 

The art work is really nice on the cards. 

Jonathan and I both really liked the game. And that’s despite Jonathan winning by the skin of his teeth. 

Our second game was Sun Tzu. We played with the beginners variant. Which means with all 21 army figures, no Warlord cards, and the +2 and +3 removed from the game.

Before playing I had wondered why you would ever want to play the -1 card. But during play the lightbulb switched on. 

This is a game of differences. I liked that you had a hand of base cards to call upon each turn, which were then supplemented by one time use more powerful cards. I also liked that you could only use the number 6 card once in each of the areas you are fighting over.

I also liked that at the end of a turn you draw two cards, choose one and place the other at the bottom of your draw pile.

There is a fair amount of decision making and trying to second guess your opponent. Like when to play your more powerful cards and where.  Which I liked. 

For a tenner from The Works this is a nice little two player territory control game. For the history books I totally beat Jonathan’s armies to get an undisputed points victory. 

We finished off our game session with a two player game of The Manhattan Project: Chain Reaction. We’d played a three player game as our first game. Now I wanted to see how it faired as a two player game.

In our game I’d taken an early lead and built on it by building two bombs worth four points each. Jonathan jumped back into the running by building a seven point bomb. I was thinking about how to get another bomb built for the win, when I remembered I didn’t need to. All I needed to do was load a bomber for two points and get the win. It was a much simpler task to do that than build a third bomb. Quicker too. It took me one more turn to do this and win after I’d figured out this plan.

I really liked Chain Reaction as a two player game. It worked very well. This is proving to be a great card game.

I’ll close this post today with an image I put out on Instagram (which then gets pushed out to Facebook and Twitter) of part of my game library.

Buffy is Legendary

More news from GenCon, more screen caps of Instagram! 

This time my source for this story is The Dice Tower.

I enjoy the Legendary Marvel deck building games from Upper Deck. They are miles better than the awful DC deck builder. I have the Legendary Encounters games as well for Alien and Predator. Which are sitting in my pile of shame. But from reviews and comments, and nominations for awards Upper Deck have really pulled it off getting theme into their Encounters game.

So it’s why I’m looking forward to getting my hands on the soon to be released Big Trouble in Little China Legendary game and the Legendary Encounters Firefly game plus the Legendary Marvel Civil War expansion.

Although I’m not happy about the promos they are giving away at GenCon. But that’s a rant for another day.

Last night while I was dreaming about the excuses Taylor Swift gives for not calling me, or that I’m actually funny, The Dice Tower were posting the following on Instagram.

Yep Buffy and all her vampire killing goodness is coming to Legendary. 

There was already a board game about to be released that Roll for Crit in one of their GenCon vids described as Eldich Horror light. So I’m down for getting this when it hits.

But back to Legendary. How cool is this? I hope that they take into account the movie that started it all.

But that’s not all…

Very thin on detail, read that as none, there is going to be a Legendary app!

Will this be the games or like the existing third party ones that select characters, schemes and masterminds etc for you?

I’m hoping for the game, with online cross platform play.

Out next week 8Aug16

It seems the horses are out of the Esdevium gate quickly, the GenCon dust hasn't even had time to settle yet, and we have a few things out next week that caught my eye.

The fantastic Viticulture Essential Edition is going to be back in stock. I must get a copy! I have the expansions!!

Whilst Guilds of London finally hits the shelves of your FLGS. I picked this up at the UK Games Expo, but this is another top game to get. I really like it.

The card builder Mystic Vale also finally after all it's hype and buzz gets to fight for a slice of your wallet and space on your gaming shelf. This game really does interest me a lot. The game is aimed at introducing the public to the card building mechanic. Apparently there is a bigger more ambitious game by the designer that uses the mechanic. This his and the publishers way of easing us into it.

Another version of Love Letter is released into the wild. This time the theme is aimed at fans of the Archer cartoon. I'm curious as to what tweaks they have made to this version.

The fun party/group game Cash and Guns has a second expansion hitting. Going by the title I'm guessing it's introducing teams to the game, and I'm hoping more guns!

I love Five Tribes, and this new mini expansion for the game will be a no brainer.

Finally the second data pack of the Flashpoint cycle also drops.

Some great stuff out next week, you are going to need deep pockets to get it all. Then it's just finding time to play them.

 

FFG InFlight 

So with no FEG@TA last night, I was at the cinema watching Suicide Squad (an enjoyable movie, with the worst looking Joker ever), I’m continuing my coverage of GenCon from a far from my social media monitoring!

Yesterday FFG had their InFlight I think it’s called presentation at GenCon. Where they go through all their new stuff. What’s the point of this really considering they have been making daily announcements for over a week now? Did they have anything new to say?

Well I’m not going to go through everything they covered. I’ve already discussed the bits that interested me from when they made the announcement earlier.

But there was some new stuff they had held back for this talk. The biggy for most people but of no interest to me Runewars the miniatures game. FFG do wargames now to, or they will be when this hits.

The new but I was interested in was the stuff for Imperial Assault.

In the next expansion we are off to Tatooine and the start of Return of the Jedi with Jabba’s Realm.


The sculpts look amazing, especially the rancor.

Naturally to go along side this big box expansion we have the Ally and Villians packs to replace the tokens in the expansion! 

So here is the list of Allies and Villians:

  • Luke Skywalker, Jedi Knight Ally Pack
  • Alliance Rangers Ally Pack
  • Captain Terro Villain Pack
  • Jabba the Hutt Villain Pack

Wait what Luke again? We got him in the base game! Yeah but this time he had a lightsaber and is a Jedi! 

But wait there’s more! This photo with unreadable text on it is all I can find about the new announced app for Imperial Assault.


Yes I hate apps. Well specifically games that can’t be played without the app. But companion apps that aren’t needed, but make the experience better if used, I’m down with. 

Anyway I’m expecting this app for Impetial Assault to be like the Descent app. Which having not used, I believe allows Descent to be played co-op by all players. 

Catch you in the next update.

Warring Colonies

So we haven't seen the stand alone expansion/game Dead of Winter: The Long Night hit the stores yet (end of August I think, but who knows how long it will take to cross the waters to our shores?)

Then what do we see at GenCon?

Another expansion for Dead of Winter called Warring Colonies. This looks a smaller box, so not stand alone.

No other info at the moment, except the Instagram photo above. I've checked the website of PlaidHat and nothing there at time writing.

So with the flick em up cross over it could be a cold cold winter! What? Ok that was pretty bad.

 

Burnt

Last night I met Tom a fellow Ashes player (although he’s doing much better than I in getting games and deck building).

I’m not going to give too much away about cards in our decks. After all these are most likely going to be our tournament decks for the upcoming tournament at The Hobbit Hole on the 23rd (details can be found by selecting the menu option at the top of the page).

Our first match up was my hastily thrown together Aradel deck vs Tom’s Jessa deck.


We played a couple of games of this match up but I didn’t have anything that could counter Tom’s plan. Which he executed really well. It locked up half my battlefield at times. I needed a better way to handle this situation but what? It’s back to the cards looking for a solution I can include.

I made no changes between the two games because you need to play a deck at least a couple of times to even have a remote idea what needs changing.

Our next match up was Aradel vs Dimona.

I have to admit I was tempted to build a deck around Dimona. But I liked the idea of comboing Aradels ability with the natural dice ability. 


The third game went the same way as the first two with me crashing and burning, despite a tweak to the deck that I had made.

Before our what was to be final game of the evening I adjusted my deck once more taking into account advice Tom had given me. I adjusted my first five and played them to plan. The surprising thing was I played my first five to the plan described by Tom, but he didn’t! Plus he had first player advantage. Curious was Tom taking pity on me?

With that tweak and great start I was able to get my only win of the evening.

I have a better idea about how to play my deck, and how to play in general.

Although I’m tied up a lot next week with having to be ruthless as I take a trip down memory lane. Tom and I are hopefully getting one more play in before the tournament on the 23rd. Which I’m looking forward to. Could this be the start of a local meta? 

Most Unexpected Cross Over

Apparently this is real, it’s a thing. I’ve tried googling to find out more but nothing is coming up (at the moment). I’m hoping more photos get released showing more of the game if it’s real. This is mind blowing! Could this be the biggest surprise of GenCon this year?

Here is the link

 UPDATE: found another photo on Reddit

Apparently this is a real thing – the box is a prototype box. Wow, gobsmacked I’d never in a million years have guessed this one. 

She stole my precious 

With the arrival of my Kickstarter exclusive deluxe copy of The Manhattan Project: Chain Reaction (it came while I was away visiting Nath), naturally I wanted to get it to the table.

So a quick post yesterday on the Fenland Gamers Facebook page enquiring about availability of others during the day to meet up and play was made. I do feel like I’ve jumped back to eight year old Darren when I make this kind of post. The eight year old me standing in front of a big red door, knocking several times to get some-ones attention. Who is then confronted by an irritated and stressed mother who I have just dragged away from some important task to answer the door. “Can Johnny come out to play please?” I ask hopefully. As eight year old me awaits an answer so does old man Darren sit there checking Facebook for any replies, constantly hitting refresh. 

Debbie replied she was free after 5pm when worked finished. Or in eight year Darren’s world of the seventies when she had done all the chores her mum had given her. 

We arranged to meet up at the grown up play ground Spoons just after five. 

Later in the day I also got messaged by Jonathan that he too might be allowed out to play. But if he wasn’t there by five thirty to start without him. 

So to cater for Jonathan not having completed whatever chores he had been allocated I packed two two player only games. New arrival and über bargain from The Works Sun Tzu and 7 Wonders Duel. 

I had chosen a nice table to sit at that sadly was inappropriate because although the gush of cool air as the main door opened was refreshingly nice, it also blew away cards on the table. So Debbie and I relocated to another less breezy location within the establishment.

Just as I was setting up The Manhattan Project: Chain Reaction Jonathan arrived.

This was a learning game, and although I’d read the rules a couple of times, watched a couple of YouTube videos, I still needed to use the rules to setup and explain the game. But that is an accepted part of this sort of gaming session. None of us have played the game, we are all learning, and at times none of us have had time to read the rules either. 

The rules are simple enough and fairly quick to teach. In fact the most complicated part I’d say is the set up! And that isn’t overly complicated.

Naturally The Manhattan Project: Chain Reaction is a card game that captures the essence of the worker placement big brother The Manhattan Project. 

Like its big brother it’s a race to build bombs and reach a points total, in this case ten points to trigger the end game. Person with highest score wins.

This is a game of combos, and using your cards either as a worker resource or as a production unit of some kind. With the odd card that gives you extra card draw or ability to force an opponent to discard, or even steal a card from an opponent.

Turns are usually pretty quick. So little analyse paralysis, if any. Some player interaction. 

I love the fact it used art from its big brother. So it’s instantly familiar if you’ve played the big brother, even when it comes down to decoding the cards. But even then this wasn’t an issue because Debbie hadn’t played the big brother before and quickly picked things up.

In my deluxe version I have wooden tokens to use instead of the cards to represent yellow cake and uriduim. These are really nice and a nice addition. 

Chain Reaction for me really does capture the essence of its big brother, it’s light, quick to play and learn. It really is a nice game, I’d definitely recommend getting a copy.

We followed up trying to blow up the world with a game of Harbour.

I like Harbour. It can be frustrating because it is very reliant on what the starting buildings are in the middle. In this game I was locked out of one building because I didn’t have an anchor, and could only use half of another’s ability for the same reason. 

Jonathan this time found the ever changing market a source of frustration. Which it can be, but still I do like that mechanic. 

The lead moved around the players as we bought buildings, screwed each other over manipulating the market, but despite that Debbie edged in front and skilfully completed the four buildings required to trigger the end game. 

Points totalled Jonathan and I drew for last place or if you want to be positive about it second place. But romping home with a massive lead was Debbie. So Debbie robbed me of my title of Harbour Master. 


I will get a rematch to try and claim my rightful title back. 

Oh the above card came out near the end of the game. We thought it was an insanely powerful card. I hadn’t seen it before. But wow!

Anyway with my precious stolen it was time to go home our mums were calling our eight year old selfs back in for tea. 

Flood of News

Just some pre-Gen Con, and I’m assuming press day news that has caught my eye.

New Angeles is the latest addition to the Android universe. 

This plays four to six players in apparently 2-4 hours. 

It’s taking a different approach in this game where you are playing as the corps in the Android Universe. 

I’m not sure about getting this game, mainly due to the minimum number of players, and then if I do manage to find that many to play, the duration is long.

It will be interesting to see how this fits in with the story arc currently going on in the Android Universe. For instance the game Mainframe takes place in the 23 seconds that the largest bank in the Android universe goes dark, which the Flashpoint Cycle in Netrunner is exploring.

FFG announcement here
Asmodee announced today the unexpected first expansion for 7 Wonders Duel, the Pantheon expansion. The Gods are coming to Duel!


I wasn’t expecting this. Nath and I both love this game. So you can be sure I will be buying this when it comes out.

Not sure it needed an expansion, but more variety is always welcome. 

Asmodee announcement here

New Game of Thrones game! Shocker not happy with announcing one new Game of Thrones based game already (based on Cosmic Encounter for 3-5 players). FFG now present us with The Hand of the King.


A card game using lovely cartoon art work, it almost makes you think there was a cartoon of the books.

I can see myself getting this to play with Nath. I hope it is a good two player experience.

Announcement here 

Carcassonne Star Wars gets an expansion! 



I believe this adds another player, more tiles (for that player I assume) and weapons!

If you can read German you can get more info here

That’s it for now. I’m sure there will be more stuff breaking over the next day or so.