Technically I had two decks in yesterday’s Standard Showdown.
John’s daughter took part and played with my pirate deck that I had put together for her. I was playing with the mono blue mill deck this week.
As fate would have it my first round match was against Sophie and my pirate deck. I took the first game milling Sophie out. But that was because the cards hadn’t been kind to her, and I was given time to get pieces into play. Game 2 Sophie took, and game three was a total wipe out. In game 3 Sophie had a fast start, getting the cheap creatures out from turn one and hitting hard.
Round 2 was against John and his merfolk deck was too fast for my mill. It would also help if I hit the mill cards. The plan failed spectacularly in this game.
Round 3 was the battle for last place and the Standard Showdown pack between Michael and myself. Luckily for Michael his deck was too fast for mine. And I once again got my butt handed to me.
The one thing I took home from this Standard Showdown for my mono blue mill deck is that it’s too slow! Especially for our meta. Going to have to think about how to speed it up or frustrate long enough to win.
Naturally the guaranteed Showdown pack took the sting of last place away.
Casual Games
Michael: Loss 1-2
Kai-Far: Win 1-0
Standard Showdown Stats
Standard Showdown Participants: 8
Rounds: 3
Round 1: Sophie Loss 1-2
Round 2: John Loss 0-2
Round 3: Michael Loss 0-2
Record: 0-3
Final Position: Last
Prizes: 1 participation pack, a Standard Showdown pack – pulled a breeding pool shock land, real happy with that.
I think my pirate deck and Sophie came 6th.