#RPGaDAY2020 Day 23 – Edge

Let’s see what curve ball this late #RPGaDAY2020 thing has for us today. Today’s curve ball is…

This one has me stumped.

I had to look the meaning of edge up and alternatives to use to get inspiration for this post.

In the end I decided to go with linking edge with extremity and reaching the furthest point of something, like a boundary.

My first and current campaign as a DM, which regular long time sufferers of this blog will know is a homebrew campaign I call In the Wake of Pytheas.

The campaign got its name after the Greek geographer and explorer Pytheas.

It has the party exploring the edges of the Sword Coast.

Bouncing around the islands that make the Moonshae Isles and the unnamed ones to the west of it.

However being only seven sessions in to the campaign the adventurers have only reached the Mintarn archipelago.

In those sessions they have managed to make enemies with a Minotaur pirate called Angrath. Seen the Red Rage of Mintarn, Hoondarrh the red dragon. Fought sahuagin. And now are on a “treasure hunt” trying to find a lost dwarven mine on Mintarn.

They have been given an adventure hook that will take them to the Northlander Isles trying to save a party member that has been kidnapped. But they haven’t followed that up yet.

But the nature of this campaign is that they can go anywhere. It’s a sandbox campaign.

I have ideas for adventures or islands for the adventurers to discover, that have a variety of sources of inspiration.

Such as the adventurers coming across an island based on the MtG realm Ixalan. Which has pirates, merfolk, vampires and dinosaurs. Which I think will be pretty cool.

Or having an island based on the Greek Minotaur legend. With the imminent arrival of Tasha’s Cauldron of Everything I like the idea of using islands themed around the supernatural hazards.

This sandbox nature of the campaign is something I really love. The openness. The variety. That last bits important. It means we can try different genres, such as horror. Or different styles of play, such as dungeon crawl or wilderness. Which will hopefully keep things interesting for the players.

There we have it a very tenuous link to today’s theme of edge. More bs tomorrow see you then.

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