#RPGaDAY2020 Day 15 – Frame

Jinks!

I’ve been writing these posts now for two weeks.

I have to admit I have enjoyed thinking about D&D, and RPGs again. They have fallen to the back of the queue since world events threw a spanner in the works.

The mid point theme for my so late it will only just make it as part of #RPGaDAY2020 is…

This was a toughie, maybe the hardest so far.

But if I run with the definition of frame that means the size or build of a persons body, then things become a bit easier.

As the diagram taken off the internet shows if we do not use actual numeric values the size of creatures can be described as below.

A creatures size governs how much space it takes up on a map. But it also has an impact on how much they can carry. It also effects grappling and shoving in combat. And naturally the larger you are the harder it is to hide.

In the Genesys RPG they use silhouettes to describe a person or objects frame. As you can see from the table below taken from the core rulebook (page 109) there are a couple more sizes than the D&D scale.

Naturally there are sizes that go much much larger than those covered in D&D. After all Genesys is a generic system and theses silhouettes cover more than just living creatures but vehicles as well. And we know how large vehicles can get.

I do like the Genesys table. I like that I know from looking at it a dragon is considered as big as a zeppelin.

A final thought that cropped up as typing the above was “size of a…” the famous line said by Bez the Beast in the animated cartoon Arabian Knights before changing into the animal that he mentioned. It could be a mouse, elephant, horse. You get the idea. Which kind of reminds me of druids in D&D and their ability to take on animal form.

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