Today’s random dungeon is different from the previous ones!
For today’s dungeon I am using a deck that arrived this morning from the US of A called the Deck of Many Dungeons.
Like the other deck Map and Dice Playing Cards it generates a random dungeon. Unlike the other it doesn’t simulate dice rolls. However it does have on the cards relevant tables to use to populate the dungeon with, along with a very handy joker card (see below). The Deck of Many Dungeons is more linked to D&D 5e than the other deck because of it’s tables. But you could always ignore them if using with another system or an earlier version.
Following the instructions on the second joker (above) for generating a dungeon you are creating a more complete dungeon.
Although I would be tempted to modify the instructions slightly for the no unconnected hall ways. I like having that dead end option. Something going nowhere. Also space allowing leaving one unconnected hall way would allow you to increase the size of the dungeon to a much larger size.
What I like about this deck are the tables. It removes that having to populate the dungeon on the fly (apart from the rolling against the cards table). However I find these cards less inspiring for telling a story around the dungeon. Something I found with the other deck flowed thanks to the names on the cards.
Two similar products filling the same role of generating a dungeon randomly. However taking slightly differing approaches.
With no further a do here is today’s random dungeon…
More very soon sadly!