Welcome to the second post of Play, Keep, eBay. Where I take three games and decide which I’d happily play, keep or add to my collection, and finally which I’d sell on.
In this post I have three deckbuilders that I have played at least once over the past decade.
As you read yesterday deckbuilders are one of Jonathan’s least favourite mechanics. But I love it. I love the shaping your deck, the having to alter your plans based on available cards in the changing trade row, trying to get synergies/combos going between cards. The mechanic is so flexible also. It can be the basis of a co-operative game, or it can be an aggressive competitive game, it can be just competitive. Look at the various games out there that use it as a mechanic.
Play: This was close as I do like Eminent Domain a lot. I like the theme, and it’s unique follow action mechanic. It was nearly the Keep. The expansions add to the game while not over complicating it. This is a nice competitive deckbuilder.
Keep: Probably the easiest and most predictable of my answers for those that know me. It has to be Star Realms. I play this all the time via the app. The physical game is awesome. I love the aggressive nature of the game, it’s quick, cheap, portable. Then all the expansions you can get add variety and new mechanics.
eBay: I think if you have been reading this blog for a looong time you might have guessed this one. You’d need a good memory. But still. It could only be Thunderstone Advance: Numenera. At the time when I played this I wasn’t impressed. It lacked urgency. This game put me off the whole series/system.
Games listed: Eminent Domain, Star Realms, Thunderstone Advance: Numenera