Help me Obi Wan Kenobi…

We were going to be playing Battlestar Galactica. But once again life, the universe and any other unseen force decided to conspire against us and throw a spanner in the works.

Instead it was going to be just Diego and myself turning up. So after a brief messenger exchange Diego and I settled on playing new boy on the block (to my collection anyway) Star Wars Rebellion.

Which meant I needed to punch some cardboard quickly before Diego and I were due to be playing it.

Wow when set up this game is huge. 

We were working our way through the learn to play booklet. Which takes you step by step through your first game. This means your first game is 85-90% of the full rule set. It takes out certain cards, gives the starting setup of both sides forces, ignores the abilities of the recruit cards.

As a learning game there were some misplays. These things happen and weren’t too big an impact on our game.

Rebellion is a long game. I knew that going into this. But with setup, going through the rules, slow initial rounds as we got to grips with things. We hit five hours! But that took me by surprise. I’d been so engaged and engrossed with the struggle between the two opposing forces, I’d lost track of the time. That’s the mark of a good game.

We were at least two turns from the end of the game, when Diego had to return back to the real world. So the decision was to call it a draw. Either side could have won.

I was playing the rebels so the Death Star was a constant threat right from the start. When the Empire built a second it was like “omg! How can I win?” The Death Star has no health and rolls four red dice when attacking. Indestructible and deadly. Luckily you eventually draw a mission card that allows you to destroy a Death Star. When that happens it’s so satisfying. At that moment I didn’t care if I won the war, I’d destroyed a frickin’ Death Star.

The combat was good. Not brilliant. But did give manage to capture being epic and that your forces were trading blows. Although if I had to criticise it, I’d say that the combat should be simultaneous and damage being done at the same time. At the moment it’s possible if attacking to keep your forces intake by destroying the enemy completely before they get a chance to respond (especially if they have no block damage cards).

I liked the hand management side of the mission cards. You always have something you can do with the four starting cards, and then having to decide what to keep if you have more than ten cards.

The missions themselves very thematic, and having the ability to attempt to stop them by allocating one of your own leaders.  Brilliant. But then choosing which mission to send a leader on, and which leader is a hard choice sometimes. Especially when you want that leader available to block an opposing mission. But if you send that leader on the mission you get a bonus. Tough choices. It was rather cool when Luke went off looking for Yoda on Dagobah and became Jedi Luke. What wasn’t cool was when he got captured right away!

This really is an epic game in scale, setting and play. I love it. Diego and I have already set up a future date for this to hit the table again. That’s how much we enjoyed the game.

A fantastic learning session for a great game. Thanks Diego.

FEG@WL 19May17

Friday hits once more. Earlier in the day Dale kindly had a learning from the rule book game of Blood Bowl Team Manager (BBTM) with me. A game that he beat me at. Which is ok, I beat him twice at 7 Wonders Duel the previous day.

I’d been wanting to get BBTM ever since it made its way in to my collection many many moons ago now. Sadly if you wanted to buy it for your collection now you will have to pay the now obligatory stupid prices for it. Thanks FFG and Games Workshop. Why couldn’t you try and make your relationship work? Think of the gamers! Think of the gamers! Yeah thanks to their failed relationship BBTM along with the expansions are never ever going to be reprinted (well Games Workshop possibly could I suppose, but if they did you’d probably have to cut the tree down, make pulp etc to produce your own cards for the game.) Luckily while both companies are trying to prove to each other they are doing fine and have moved on, I managed to get the Sudden Death expansion for a normal price. But I’ve not managed to find a good price for the other expansion Foul Play.

I really enjoyed this area control card game. As a two player game it worked. You are managing your hand, hopefully drafting more players (cards) or even abilities that you can use during play. Dale had one upgrade that gave him two points when he lost.

I would like to try the game with the higher player counts. I think it would be more chaotic, especially when playing for trophies.

Jonathan was going to arrive a little late, so Charlie, Chris, Edmund and myself played a game of Love Letter Batman. Edmund rushed away with an early lead. But Charlie managed to come back and grab the victory. Luckily Chris and I managed to at least get a point to our names so we weren’t completely embarrassed.

With Jonathan joining us it was time to decide what to play. Chris’s Zombicide Black Plague was out. Fantasy has no place what so ever in a zombie apocalypse. The zombie apocalypse is shopping malls, prisons, tower blocks, underground bunkers. Not bloody dungeon and dragons! Yeah that’s in bold for you Chris and CMoN. It’s WRONG! WRONG! WRONG!

In a moment of pity we relented and decided we’d play Terraforming Mars. A game Jonathan had wanted to play. 

So we all tried to Terraform Mars. We didn’t use the drafting option for cards. Which would have increased the play time. But it might have improved my chances of getting cards I needed to play others in my hand. I needed science symbols but wasn’t seeing them.

But still it was fun with the higher player count. Chris went on to win the game. 

If a Friday Evening Gaming starts with bubbles on the top of my grown up beverage, then it finishes with the suspicious meat. I’d avoid this part of the evening since I had that gall stone attack. But you only live once. It was time to taste that oh so so greasy meat drowned in chilli!

Well I’m writing this post the next morning. So I survived that wreckless decision at the end of the evening. I rolled the dice and I won!

Ranking Engine Update

I feel like I have been doing lots to this project this week with not much to show for it.

As you can see I’ve just edged over the 25% mark for the number of pairwise comparisons that I need to do for my game ranking of my collection.

I’m not going to bore you with another “look at my current top 10”. Instead I’m going to bore you with my top 10 worker placement games based on my current rankings of games. 

What this really show cases is the start of the next stage of my stats engine. After a bit of behind the scenes rewriting of code, I’ve started a gui front end (see below). It’s an ugly, not designed gui. I’ll sketch something out over the weekend. 

But basically I can select a game mechanic and find all the games in my collection that have that mechanic. 

It then takes those results, and finds out how I’ve ranked them, followed by printing out the top ten. 

So before I add categories, designers and publishers I need to sort out the gui. That’s the major effort. 

Once that’s been done I’ll expand the stats to look at the bgg hotlist, followed by the bgg all time top 100. 

I then have more stuff on the road map. Wait did I just type that? That almost makes me sound like professional and I’ve planned it. But in reality I haven’t and I’m not. I’m making things up as I go along. I have ideas that I really should write down before they are lost. In away these posts are acting as my dev notebook. Well hopefully gentle reminders. 

Hopefully you can see things are progressing both code wise and rankings wise. I also hope you are finding the verses posts interesting. Which were a surprise spin off from this project.

Anyway I’ll see you in my next post.

Verses: Tokaido vs Zombicide

Today it’s like we have chalk and cheese duking it out. Talk about two completely different games.

On the right we have Tokaido, on the left Zombicide.

Tokaido is just such a beautiful looking game. It doesn’t feel competitive. But it is. That serene journey from Edo to Kyoto (or is it the opposite direction), stopping off to experience hot springs, visiting shrines, painting the amazing vistas, buying gifts, encountering interesting strangers, and enjoying heavenly meals, although zen like, has you squabbling with fellow travelers for those exclusive spots.

Zombicide on the other hand has you working with your fellow survivors of the zombie apocalypse to kill zombies, gather food and weapons, and hopefully make it to the end of the day! And boy does this pile up the pressure. The better you get at killing the zombies the more of them appear.

Pimped out with the collectors box, you can replace the cardboard money in Tokaido with satisfying metal coins, and replace the wooden player counters with minis. Whilst listening to the games soundtrack!

Zombicide is just a minifest. It has so many minis, especially if you have all of the expansions and kickstarter exclusives (I have some of these, not all of them). And because of this be a bit of a pig to set up.

I called this one a draw. I couldn’t decide. It sounds like a cop out and it feels like one. But I love them both. They both offer a completely different gaming experience. Which one I would chose at any time really would come down to how I feel at the time.

I had a couple of comments on Instagram:


And the following from Facebook:


Which I think if my counting is correct gives the slight edge to Tokaido. The public have spoken.

The Destiny Challenge

So Dale kicked my butt today in our game of Star Wars Destiny.

I was playing a Jyn/Rey deck. While Dale was playing Rey/Maz. He had Force Speed to. Which on its special side with Maz was giving him four extra actions! That was obscene. Dale also had Force Heal which he used to heal Rey a couple of times.

Dale definitely has the upper hand at the moment. The increased card pool available to him from the booster box he bought has paid off.

I got to thinking, can I do better and cheaper targeting specific cards for my deck? So the challenge is I have a budget/target of what Dale paid for his booster box. Can I build a better deck for less?

I have an idea of the cards I want for my deck. I need to improve the mill side of it, plus combat the damage it takes.

Some of those cards are already on the way. But three of them I need to hunt around for. 

I need to research some more cards that will strengthen the deck. 

Verses: Escape from Colditz vs Memoir ’44

This is a juicy match up thematically and for what the games represent.

On the left we have a game over forty years old, Escape from Colditz. On the right we have Memoir ’44, champion of modern hobby gaming in this match up.

We have two games that are set during World War II. Well different aspects of it. One has you escaping an infamous prison. While the other is reenacting conflicts from various theatres from WWII.

These are two very differing games, very representative of their era. 

If you search back I had a blast playing Escape from Colditz. There were some issues mechanically. But having said that I know some people don’t like the randomness of the dice in Memoir ’44.

However Escape from Colditz takes a really long time to play. While in comparison Memoir can be played in less than an hour.

In the end it was a rather easy decision to make. It has to be Memoir ’44. The share flexibility and expandability, plus relatively quick game play, swung it. 

So did my decision match up with those that responded on social media?

Which would you chose?

A Magic Afternoon

Wizards of the Coast were very kind and sent some of their Welcome Decks from the recent Welcome event to me for my students to learn Magic the Gathering.

This afternoon a group of my learners that take part in my Monday enrichment session learnt how to play Magic the Gathering using a Welcome Deck of their choosing.

They have really enjoyed themselves learning Magic and playing the game. There has been a buzz, laughter, delight in discovering the creatures in their decks.

Think we will run a mini league using these decks. Then hopefully if I can get a booster box cheaply I’ll run a league for them based on the Magic League rules (after half term). I must get some extra life counters for them too. 

A big thank you to Wizards of the Coast for your generosity. The students were really really chuffed that they could keep their decks.

Top 10 After 15% Completed

I’ve hit 15% or 3476 of the total pairwise comparisons that I have to do to rank my game collection. Which I thought was a good point to stop, take a snapshot of the top 10 (well it’s 11 really because I forgot to take zero into account).

Interesting to see what I consider (will this exercise back up that gut feeling?) to be my favourite Pandemic, Iberia drop out of the top 10. Also Tiny Epic Galaxies has also dropped to just outside the top 10.

I also have a new number one game at the moment. I think that the top 3 has been settled on. These will just be jostling for which of the top 3 places they take. The remaining top spots I’m expecting possibly three to be replaced by other games. But we will see. There are still some epic match ups to come.