
It’s that time once more to look at what games have been hitting the table so far this October. There have been some great games.
Mind MGMT: wow boy are we bad at finding the recruiter in this game. It’s still fun, especially seeing what new “toys” we get to help finally find the recruiter.
Rebel Princess: you know what I, nay the gaming group thinks of this game.
Deep Regrets: I really liked this once we got used to the flow. Yes it is limited to six rounds. But you are getting to do a lot in each round. Or it felt you were. For me a major decision is how long you stay at sea and fish, when you go to port, or even if you go to port. I liked having to think about the number of regrets you collected because this influenced the price of fish you sold and final scoring.

Zapotec: now this is one game that felt was too short. This is a strange game with hand management, drafting, resource management mechanics. The five rounds goes fast. With end of round scoring giving you possibly some focus on what to do that round. It was an ok game.
Discworld Ankh-Morpork: I’m not going to say that this game was a grail game. But it was most definitely one I’ve been curious about over the years. Especially as I have admitted in a previous post to being a Discworld and Pratchett fan. I had sleeved all the cards. A must do with an expensive out of print game. But what about the game? Well it’s good. I like that each player has a unique win condition, and part of the game is trying to work out what the other players objective is and blocking it while trying to achieve your own. I tried to make the others think I had a different objective than I actually had. The game has a little take that in it that is fun. Really glad I got this.
Survive Escape from Atlantis: I still find it hard to believe that this is meant to be a family game. It is sooo mean. But fun too. I didn’t get a single survivor to safety this game. There is a new edition of this game by a different publisher. They dropped the escape from Atlantis bit from the title. Changed the box art (and possibly the tile art), which I’m not a fan of. It looks more childish. Hopefully it will appeal to more families.
Parks (Second Edition): Finally my kickstarter summit edition arrived. I like what has been done to this edition. The player boards are new, and very cool. They make tracking stuff like resources, canteen items, reserved or visited parks much easier. Each player gets a unique objective to achieve that once complete either gives them an end of game bonus or an ongoing bonus.

The game also now includes some quality of life improvements that speed up setting up, and the reset between each season. The camping mechanic has now been included from an expansion (can’t remember which). The photograph mechanic has been replaced with the shutterbug. Plus we have new art work for all 63 US national parks, which still looks amazing.
Well that’s October so far.