
Bombbusters: I’m not a big co-op player. I have one or two in the collection but they don’t get to the table that often. There is some very limited information, lots of deduction, and a “campaign”. I like the “tutorial” levels at the start that teach the basics and introduce new mechanics gradually, whilst upping the difficulty. It was basically these that we played through. This was a surprisingly pleasant experience.
Root: Well I definitely enjoyed this two play of the game. I’m looking forward to getting deeper into the game.
Medici: a very nice Reiner Knizia auction game. It’s fairly quick to play even at five players. I like you are bidding with your points. So you have to balance the amount of points you are spending and the amount of points you will gain. Plus this thinking feeds into your bidding if you want to push up a bid for another player. A nice game.
Seasons: I’ve been wanting to get this back to the table for a very long time. We played the base game only, with the suggested starter decks. It’s nice, can’t wait to play again with the expansions.
Furnace: we all know this is a new favourite, dare I say classic. Any excuse will do to get this to the table.

Fields of Green: a welcomed return to the table. The only draw back is it’s a table hog as you build up your farm.
Havalandi: a game that shares some of its dna with Rebirth. Both by Reiner Knizia, with Havalandi being the earlier game. I like the ballooning theme, the rolling dice to move controlling where you can place your balloons can be a little frustrating. It’s a very enjoyable game but I think I prefer Rebirth out of the two.
Machi Koro 2: My worst game ever. I never even got close to purchasing a landmark. Dice rolls and losing money to the others made sure I never got close. Very frustrating.
Rebel Princess: Do I need to say anything about this? We had a blast and introduced a new player to the game.
New Arrivals
- Mistborn
- Fields of Green: Grand Fair expansion