Icarus I can see your…

Tuesday I got to do some overtime during the afternoon. But I was finished in time to be able to play some Vampire the Masquerade Rivals with Diego.

I had none of my Rivals stuff with me. So was reliant on Diego providing everything. For this session we used the Justice & Mercy expansion that Diego had for the game.

This expansion has the Banu Haqim and Salubri clans. Our first game had Diego playing Banu Haqim, and myself Salubri.

Salubri is an interesting clan to play out of the box. For starters you get an agenda point at the start of each turn. So already the game starts with a 13 turn timer. Add in an attachment that allows you to tap your vampire for an agenda point that timer gets shorter.

Next interesting thing and probably more so than the first, is the fact Salubri can only have one vamp out at a time! When that vamp gets taken out you don’t loose the game, you get a chance to play one from hand first.

It’s actually a fun clan to play. I could see myself building a deck around this clan.

After Diego narrowly won we swapped decks.

Banu Haqim is a rituals deck with diablerie thrown in. Sadly for me, unlike Diego in the first game, I didn’t draw the ritual that allowed me to steal agenda points.

Which meant I wasn’t able to slow that 13 turn timer, or take out enough Salubri. So Diego got a second win.

I think this is the first Rivals expansion where both clans have been fun to play. I’ll have to get this expansion.

Wednesday saw me round Ben’s to play Apiary with him and Charlene.

Once again I lost. But my score was improved. I even got to the end of the Queen’s Favour track.

I still had a blast playing the game. I love that whilst playing you feel like you are doing cool stuff.

Our second game of the evening was First in Flight. A game about the early days of powered flight.

This has a cool mixture of mechanics. There is deck building and push your luck, a rondel with turn order. The later working similar to Tokaido or Glen More.

I love games that have asymmetrical variable player powers. And I played into mine of getting to look at extra cards whilst looking at cards from your deck to great affect.

In our game I was allowed to get several trick cards that allowed me to look at the top of my card and manipulate card order. Which allowed me on my final flight to get a winning distance of 48.

That final flight was funny because Ben had been getting all these powerful cards to improve his distance, had a more powerful descent card, and had mentioned this more than once during the game.

Sadly as you can see in the gallery above his final flight was very disappointing and very very funny.

I enjoyed First in Flight.

So Wednesday was a great evening of gaming.

The post title?

Back in my teenage years Iron Maiden released a single Flight of Icarus.

I was reading the heavy metal magazine Kerrang! at the time. Naturally they reviewed the single and there was one line that has stuck with me all these years later.

Which I thought would be appropriate for a post where I talked about playing a board game about man’s early attempts at powered flight.

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