Yesterday saw the start a week long “celebration” of all things D&D by WotC with their “Week of Legend Lore”.
I’d like to say yesterday’s announcement of the next campaign book “The Wild Beyond The Witchlight” was a big surprise. But it wasn’t. A couple of days earlier a leak on Amazon happened giving brief details about this book and one other.
The Wild Beyond The Witchlight takes players and DM’s to the Feywild for the first time.
WotC are pushing D&D Live 2021 on July 16 and 17 for the reveal of more details including new characters, monsters, mechanics, and story hooks. The book itself is due out on 21st September.
Next up is the other D&D book that was leaked early. On 16th November the third MtG crossover with D&D will drop called “Strixhaven: A Curriculum of Chaos”.
I’m expecting “Strixhaven: A Curriculum of Chaos” to be similar in format to the other two crossover books. So new character options, world info, adventure hooks and a sample adventure, plus new monsters and npc’s.
With its 5 schools of magic, and wizard world theme Strixhaven has been compared to a certain intellectual property featuring wizards. And it is this that WotC are hoping will appeal to young players, and attract them to the game. So there will apparently be advice included on running a campaign that appeals to all age groups included.
We getting our first sneak at this new books contents when some stuff to test drops on Unearthed Arcana later today. But also expect a bit more info to be forth coming at D&D Live 2021.
I’m not sure when this dropped last week, but on the 17th August WotC release a new DM’s Screen called the Dungeon Kit. Similar to the Wilderness one last year, this new kit will be aimed at dungeon delving.
“The Dungeon Master’s screen features a painting of a fantastic vista that plunges into the deep reaches of a mountain. Useful rules references cover the screen’s interior, with an emphasis on dungeon-delving.”
- “DM screen specially designed for dungeon delving, with tables for encountering monsters and exploring ruins and dungeons
- Features 36 punch out dungeon geomorph cards with pathway connection points, perfect for planning a dungeon during game preparation or for coming up with a map in the middle of play
- Customizable double sided dry-erase sheet offers unlimited versatility for tactical game play. Numbered grid for sketching maps on one side, and summary of the main actions a character can take in combat on the other
- 18 illustrated punch out condition cards, including mold and slime cards for dungeon encounters
- 9 punch out numbered and illustrated initiative cards to easily track the turn order for players, monsters, and nonplayer characters”
I think I’m most excited about the geomorph cards. I like my Deck of Many Dungeons and Map & Dice Playing Cards for generating random dungeons. Whether it’s in advance acting as inspiration for writing/prepping an adventure or using to create a dungeon on the fly during a session, they are damn useful.
And oh joy my third set of initiative cards! But more condition cards are always welcome. They are very handy.
Hopefully with such a strong start to the week WotC will be able to keep the momentum and interest levels up.