D&D Grp 2 Session 9 Planning #2

Ok let’s do this next bit one more time with feeling…

SPOILER ALERT TO MY ADVENTURERS! The following post contains spoilers for the up and coming campaign/session. You may want to avoid this post and join me in a future one.

Our session nine is this Friday evening. I’m going to be pretty knackered as I will have been up since 4am that day, with no chance of a little snooze before hand.

However in the meantime I still need to do my prep.

The party were left at location 3.

I have a new player joining this session. Which takes the group up to the maximum size I’d personally run with. They will be playing a water genasi. Luckily there is a water source for them to be found at in location 7.

However plot wise I think I can explain why they are there. During the week (in-game time) that these chambers were revealed the water genasi also went in to investigate and came across these pools of water and got trapped there by the cultists. I need to work on this a little.

The great thing about the City of Arches as the basis of the setting is it allows any species to be present in the game. So I don’t need to find a reason for them to be there, it’s just accepted that the city is a diverse mix of species from different realms.

I’m going to attempt to create my own monster cards so that I can have the stats easily to hand as I do now with the Gale Force 9 cards I have.

See you laters.

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