Well thanks to life finding a way to throw obstacles in the way we are finally going to be having our next D&D session in our City of Arches based campaign this coming Sunday.
Which means I have some planning to do.
But first I’ll give the boiler plate spoiler warning.
SPOILER ALERT TO MY ADVENTURERS! The following post contains spoilers for the up and coming campaign/session. You may want to avoid this post and join me in a future one.
With that out the way let’s get on with the show.
This session should see the attic explored within the haunted house. Which will be the final encounter of this adventure based on the Ghosts of Saltmarsh.
Here the party will find a dreadful incursion (you can read more about adding these here on the Sly Flourish website) that is the source of the monsters they have been encountering, and needs closing.
So I can still use most of my prep notes from the previous sessions but I need to come up with hooks for what’s next. They had one at the start of this adventure. But will they remember it?
I finally caved and got a copy of The Wild Beyond The Witchlight.
The main reason is because I was after some Harengon (rabbit folk) NPC stats.
I’ve got the idea in my head that within the City of Arches is a community of Harengon. The only Harengon NPC stat blocks are for a brigand and sniper.
I want a stat block more in line with a commoner. I understand why there isn’t. However that doesn’t help me. Granted I don’t really need a stat block for an NPC unless they get into combat. So I might just try and come up with a generic Harengon stat block to have on hand.
The other advantage is that there are more monsters I can call upon, a fey trinkets table to roll against, and a feywild domain to visit!
I think with the monsters thrown against the party so far once this adventure has come to an end they will advance a level.
Anyway that’s it for now.