Category Archives: still alive

Wait what happened to the cake?

Just a very very brief life update that acts as proof of life, and paper thin excuse for not posting.

The best excuse I can come up with for not posting is just plain tiredness.

I’ve finished nights now (yesterday). Which I think I’m going to miss!

They have been fun. The night actually went really fast. But the important bit was I was working with a great bunch of folks.

Heck we even got some gaming in during our breaks!

We haven’t been playing epic games of Twilight Imperium, or even light games that take an hour to play. Basically what would be called filler games by the board gaming community has been our jam. Something that can be played in half an hour, quick to setup and teach.

So we have played Bang!, Love Letter, and Batman Fluxx (with the house rule of if no winner after half an hour the game ends). Although we did also have a multiplayer game of Star Realms where two teams played against each other.

Plus! We have been playing a lot of Star Realms against each other using the app. I can only imagine the image we gave sitting around the table in the staff room engrossed in our phones not speaking to each other. However we are actually all taking our turns in the game against each other.

I now have a couple of days off so I’m hoping to get the next post about Portal finished (it’s about half written at the moment), play some games and tell you about that. Then it’s back to work for a day before having an early weekend (again), followed by more work.

I promised short and sweet, and this has been a bit longer than planned. Laters.

Why so silent?

When you are knackered and working these later shifts time sure does fly. Can’t believe it’s been three days since I wrote about the culmination of our Rise of Fenris campaign and Jeff’s victory.

In real life the uncertain future at work is starting to take shape. I got a glimpse of it when I got my shifts for the next three weeks. To paraphrase The Animals song I’ve Gotta Get Out of This Place, and find something with the hours I need to make ends meet.

Gaming wise I’m able to do a mid week session with Gavin tomorrow. The plan is to have a two player game of Star Wars Outer Rim. Gavin wants to try the game as he owns it but never played it (I think I can relate to that – currently 56 games have that distinction in my collection). The experience will determine if he keeps it or not. So no pressure!

Then Friday sees me running the Paranoia RPG one shot [YOUR SECURITY CLEARANCE IS NOT HIGH ENOUGH FOR THE TITLE OF THIS ADVENTURE]. Looking forward to this.

I did have to move the planned Tapestry session for a third time! Hopefully this will be the final time I have to do this. Having the shifts for the next three weeks has helped on at least finding a day when I won’t be working!

Remember the saga of the Vampire the Masquerade Rivals expansion Shadows and Shrouds preorder? Well the missing half finally turned up on Monday! What’s that 10 weeks!! I’ll be using this copy of the expansion as prize support.

I’m tempted to start a coding project to write a Vampire the Masquerade Rivals deck builder app. I know Renegade have one on their website. But I’m not a fan of it. It’s functional, but because it’s a web page just feels clunky, slow, and so Web 1.0! I want something more like the MtG Decked app for deck building. At the moment it’s just an idea with the start of some class diagrams defining attributes. There are many technical problems to overcome. Maybe I’ll discuss this in more detail in a future post if I go ahead with the project.

See you in the next post.