All posts by Darren

Scythe Encounter Token Upgrade

I finally made the decision to upgrade the encounter tokens for Scythe.

The upgrade comes not only with the encounter tokens but also upgrades for the tokens that come with the expansion Invaders from Afar.

This is probably the last component upgrade I’ll do for the game.

For me I have what I consider the essential upgrades. Those being:

  • Metal coins
  • Card sleeves
  • Encounter tokens
  • 3D printed coin storage box
  • Board Expansion
  • Neoprene board
  • I have to admit I’ve never been a fan of the realistic resources that were done for the game. Plus the Meeple Source worker meeples didn’t grab me neither. The action tokens might be something possibly I might get. But I don’t see them as essential.
  • Having not played Rise of Fenris yet there maybe another upgrade to get. But until that hits the table I won’t know.
  • There is one upgrade I would do if I had the funds. Well it would be more like if I had the funds and the money was burning a hole in my pocket. That upgrade would be a play set of the metal mechs that Stonemaier Games did. By play set I mean four copies. Each set has one mech for each of the seven factions. So you would need four to be able to use them in the game.

    Now I need to get this amazing game back to the table as soon as the current events allow.

    Love Letter – Marvel: Infinity Gauntlet

    The latest in the Z-Man/Asmodee line of Love Letter has just been released, called Marvel Infinity Gauntlet.

    This is an interesting version for the game because it takes Love Letter in a new direction. Love Letter goes from its free for all last person standing to a one against many game.

    I think production wise and component wise Z-Man have knocked things out of the park.

    It’s certainly easier getting the game out of the packaging over previous releases from AEG that were the sealed plastic boxes.

    Like my other copies of Love Letter I will be sleeving the cards. That’s just me.

    The art used is thankfully art from the comic books and not photos from the movies.

    As you can see below the art for the card backs makes it easy to identify which deck is which whilst still looking awesome.

    Below I’ve shown examples of the cards from both decks.

    The Thanos deck has cards that are either henchmen or infinity gems. Whilst the heroes deck is made up from superheroes.

    The nice thing is that the graphic design of the cards is straight out comic book. Which you’d expect. But sometimes publishers like to disappoint.

    The life/score tracking card to which you will attach the two sliding trackers has a handy setup summary on the reverse.

    The player aids are double sided, heroes one side and Thanos the other.

    I can’t wait to play this once the on going world event allows to see how it plays.

    Once I’ve played the game I’ll write another post looking at what I like about it and dislike about it. Apart from the obvious there are some new mechanics introduced in this game and they need to be experienced first before commenting.

    Halflings and Dinosaurs

    Back when I got the Sword Coast Adventurers Guide I was pretty excited by the introduction of Ghostwise halflings in a side box on page 110.

    Particularly the following sentence that gave them mounts.

    “Clan warriors known as nightgliders bond with and ride giant owls as mounts.”

    Who wouldn’t want to be a halfling with a giant owl to ride on?

    Ok I maybe a little bit biased. After all I love playing halflings. They are my favourite species in D&D. A carry over from being a Tolkien/LoTR fan.

    It gets better being a Ghostwise halfling because their wisdom ability score gets a +1 bonus on top of the usual halfling attributes. Plus they get Silent Speech. Which allows them to speak telepathically to any creature within 30 feet of them.

    Then I came across this Dragon Talk video that blew my mind.

    Halflings with dinosaur mounts!

    That’s frickin cool. It doesn’t get cooler than that.

    And all I have to do is run a campaign in Eberron.

    I love the opening quote from Eberron: Rising from the Last War for halflings on page 27.

    “ZOMBIES? MINOTAURS? THEY DON’T SCARE ME A BIT.

    But a howling halfling warrior charging in on a clawfoot raptor? Most terrifying thing I’ve ever seen.

    -Sir Danton ir’Lain, Brelish knight”

    These halflings sound badass. Which I always thought they were. This just validates my opinion.

    I love the fact that the halflings are nomadic and have close ties with their dinosaurs.

    The halfling monk I created many many posts ago would be amazing once changed to fit in to Eberron. Give him a dinosaur mount, and as suggested in the Eberron book theme the monastic tradition around dinosaurs. Maybe name the fighting style after the dinosaur mount that the monk has.

    I also like the idea of taking the Silent Speech of the Ghostwise halflings and making that specific to dinosaurs. Something the Eberron halflings developed as their bond between them and the dinosaurs strengthened over the generations.

    Oh this has got me so excited about Eberron now and halflings.

    Unable to Install

    Today I’ve gone through the process of transferring stuff from my old iOS device to a new one. One of the joys of free upgrades. Luckily Apple have made this a painless experience that just requires the two devices to be close to each other.

    However this process highlights my main point or one of the major ones I have for board games that rely heavily or can only be played using an app.

    Two app versions of board games I paid for are no longer on the App Store. So therefore no longer installable on the new iOS device.

    Plus two official companion apps for a couple of board games have disappeared from the App Store.

    The Crossroads app I’m not surprised by due to the recent change of ownership of the IP from Plaid Hat to FFG. Will FFG take ownership of the app and bring it back to the App Store? Who knows.

    The Sub Terra app is just typical ITB. It took them much longer than promised to produce the app on iOS, and for it to disappear is just what this company are like.

    I was very surprised by the disappearance of the two board game apps. These were paid for. I’m not sure why these have gone. It makes me a bit angry that these have gone. I paid for them.

    But it highlights just how fragile things can be with apps.

    Imagine if these had been required to play the actual game (in the case of the two companion apps they enhanced the experience). The games would be unplayable.

    The likes of Ignacy Trzewiczek have dismissed this argument. They see it as a none issue. I find this approach as insulting in a way. It ignores the harsh realities of life and particularly software development.

    But I’m not going to go over an old argument again. Except point made.

    A First Look at the Cyberpunk Red Jumpstart Kit

    Over in the video game world they are eagerly awaiting the release of the next instalment in the Cyberpunk franchise (which just happens to have a guest appearance by Keanu Reeves in it).

    In the meantime we in the ttrpg world get an early look into the world portrayed in the new Cyberpunk game with an updated release of the Cyberpunk RPG, called Cyberpunk Red. Before the main rule books drop for this update we got treated to a starter kit or as the publisher R. Talsorian Games call it Jumpstart Kit.

    The Cyberpunk Red Jumpstart Kit came out in the later half of last year. Since before Christmas last year this starter kit has been sold out in the UK. Every now and then I’d trying finding a copy. Hoping that it had been reprinted and sent out to stores. But nada. So a month ago I reached out to R. Talsorian Games over Twitter about it being out of stock in the UK. After a couple of interactions it came to light that there were copies winging their way over the Atlantic to Asmodee to distribute. Patiently I waited (pretty unusual for me I know) looking for Asmodee in their weekly new releases pdf to announce a restock of the starter kit. Sadly it did not appear.

    I reached out again to the publisher and this time they pointed me in the direction of a retailer that had copies! You guessed it, I made use of this information and ordered a copy. Which brings us to this post.

    So for your money what do you get in the Jumpstart kit?

    For starters there is the cut down rule book. Remember this is a “taster” of the full experience. It’s meant to give you an idea what the system is like. Plus the full rules haven’t been published yet.

    The other book inside is the world book. This gives you background info on the setting for Cyberpunk Red and adventures to run.

    Two double sided maps.

    Six dice – 2d10 and 4d6.

    Six pre-generated characters that can be customised.

    Cardboard standees.

    Finally a rules reference sheet.

    I really like the pre-generated characters that come with the Jumpstart Set. There are stats on one side (some of which are chosen at start of play by the player to help personalise the character). On the reverse side there is background info and art for the character. These are nice and the personalisation of them helps the player feel more connected to the character. That’s pretty cool.

    Why other RPG systems don’t provide a rules reference sheet I don’t know. But this is a really nice and welcome addition to the contents. So you can guess I really really like this.

    Another thing I like about this Jumpstart Kit is the battle maps and standees. Another addition that you would think other starter kits would have.

    The one thing I dislike about the Jumpstart Kit is the included dice!

    I just don’t like their design. I get that they wanted to produce something that would appear thematic. But these are literally unreadable for some of the numbers especially on the d10. These are a big let down and something I’ll never use.

    As starter sets go I like this one a lot. It’d be nearly perfect if it weren’t for those dice.

    The nice thing about this Jumpstart set is that if once I get it to the table and I don’t get on with the system for whatever reason I can re-use some of the content (maps and standees) with say the Genesys RPG and the Android setting.

    Like the Android setting if you are looking for inspiration there are plenty of tv shows and movies that can be watched. I did a list a while back here for Android.

    Some inspiration for Eberron Adventures

    I caved and got my grubby mitts on a copy of the D&D source book that came out last November Eberron: Rising from the Last War.

    Eberron is “a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure.” (quote from here) A kind of fantasy meets modern world type setting, almost steampunk like in nature, magicpunk!

    When I found out about the lightning trains I instantly thought about two movies as inspiration for an adventure or two.

    The first was obviously the movie based on the graphic novel of the same name, Snowpiercer (also now a tv series as well). This could almost be a campaign setting! Definitely this is multiple sessions to tell the story. Sadly the other movie that sprang to mind was the Steven Seagal sequel Under Siege 2.

    Another couple of movies that came to mind after that were The Commuter and Murder on the Orient Express.

    Another movie to watch is Captain America: The First Avenger in particular the train heist where Cap and the Howling Commandos attempt to capture Zola and Bucky dies.

    I also thought of Firefly episode 2: The Train Job. Where the crew of Serenity are hired to pull off a heist on a train.

    I’ve not even started to think about inspiration for the pulp adventure or noir intrigue. Although one or two of the above sources of inspiration could cross over into those descriptions as well.

    The airships is something else to look into for inspiration and I have one or two movies that come to mind for them as inspiration but I’ll save that for another post.

    Final Skeleton Dragon Post

    So here it is the final post about the painting of the skeleton dragon.

    The wash dried. Dry brushing applied. Ash grey flock applied to the rest of the base.

    That’s it. Done.

    I think the only thing I’d probably change about the base and how that’s turned out is to add some rocks/boulders also.

    But pretty chuffed how it turned out.

    Another Skeleton Dragon Miniature Update

    For those that have been following the last couple of posts and my attempt to paint the Wizkids Rather Big Skeleton Dragon will know I wanted to do something outside of my comfort zone for the base.

    I had the idea that the base would look cool with some skulls on it. You know like the remains of previous victims.

    My memory recalled that there was indeed a product out there in the big wide world that was just skulls. I’d seen it on the shelf of my FLGS.

    After a brief google search I found what I was looking for, and I had indeed remembered correctly. Within minutes the box of skulls was ordered and on its way.

    With the skulls in my grubby mitts this morning (the joys of next day delivery) I knew I wasn’t going to do the base in a style similar to the box cover.

    I chose a range of different sized skulls and therefore species that I glued to the base in some sort of “pleasing way”. Ok there was no real plan for their placement.

    Once dry I applied a white primer, which then also had a skeleton bone colour base coat applied over top of that when that had dried.

    The knowledge that I will eventually be applying a flock to hide the mess on the base is comforting.

    Now I need to do some more waiting before I can do the wash.

    Skeleton Dragon Update

    I said I’d post with the next stages in painting the dragon skeleton. So here I am keeping my word.

    After the wash had dried I dry brushed the bone with the skeleton bone paint. I then used a matt white to dry brush around the bone joints to bring them out more, plus along the spine. I also applied the white to the teeth.

    I finished the painting off by applying a red tone wash to the teeth, and certain horns and claws.

    The base needs flocking now. But I’d like to do something more than my usual primitive attempt.

    Skeleton Dragon Rises From The Grave

    The latest addition to the skeleton horde arrived this morning.

    Unusually for me within seconds of it arriving it was out of the box and having paint slapped on it!


    Ok this isn’t the most complicated paint scheme for a model. The majority of it is Army Painter skeleton bone colour, and the skin on the wings I did as Army Painter leather brown that I made lighter by mixing in some white.

    That lighter tone took it almost to the bone colour.
    I now have to wait until the wash has dried to do the highlights.I’ll post again with the finished that.