Another 2 player evening

Last night was club night. Or I thought it was.

I rolled up at the usual venue just before the allotted time. Got my usual, two cans of Coke, glass with ice, and two packs of jelly babies.

No one else was there yet.

So I looked at the event and saw the start time was an hour earlier, and no one had said they were coming. When was this changed? Thinking about it I think discord screwed up the start time on the clocks going back.

But still it was looking like I was going to be billy no mates. Luckily after what felt like an age but in reality ten minutes, Dave walked through the door.

Boy was I relived and glad to see him.

Luckily I had a couple of games that would play two players.

Our first game was Splendor Pokémon.

One more turn was all I needed. One more turn and I would have ended the losing streak. But no Dave triggered the end of the game. That turn I needed never to happen. And the losing streak continues.

Our next game was Castle Combo. Would this work as a two player game?

Setting up there were no changes necessary to the setup to cater for two players.

Castle Combo worked really well as a two player game. We just saw less of the cards and had to use more keys to reset the rows to try and get favourable cards.

Dave took the honours on this one too.

We finished off the evening with a few games of Strike! Even at two players it was extremely fun.

It was an earlier finish than planned but full of fun and laughter. Just disappointing that no one else could make it.

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