It’s been one of my days off and I managed to get a day of gaming in!
This morning I was over to Diego’s Pad as it is identified on the bgstat app play VtM Rivals. I’ll cover this in another post. I want to go over deck changes and this isn’t the post for that.
Then this afternoon Jonathan and myself met up at our local Costa to play games.
It’s been a long time since Jonathan and I have held one of these.
It’s been a while (not as long as the gap between now and our last Costa gaming) since I’ve had a chance to play a game or two with Jonathan.
It’s the price we’ve paid since we had the influx of new members to the club night.
I’m not complaining. I think it’s amazing and wonderful that we have so many people now attending meets, even arranging their own sessions.
New friendships have formed.
New gaming rivalries.
It’s gotten easier to get various games to the table.
But the side effect is that we don’t get to play games together as often as we used to.
On a side note I’m now wondering how or when the next stage of the club happens. By that I mean we get even more members coming along! Or even how we achieve that. Will it be a slow gradual growth or like this time a more dramatic increase over a short period? I can’t wait to see which.
After purchasing our over priced beverages we played a game of the roll and write I got from Jonathan The Castles of Burgundy: The Dice Game.
Apart from a rules gaff on bonus points per completed area. The light to mid weight roll and write was fun as a two player game.
It’s foot print, and simplicity to some of my other roll and writes makes it a great game to put in the bag for these sort of sessions.
Our second game of the afternoon was Onitama with the “new” Shadow and Light expansion.
We both really liked the Shadow and Light expansion. It bought a nice hidden movement element to the game.
Plus this main way to play the expansion (there is another way you can play Onitama) was quick to setup and understand the rule changes. It helps these are summarised inside the two game screens.
You have an extra decision to make on a turn about whether you move the ninja or not. Plus extra tracking of the ninja on the smaller board. But it doesn’t actually add another to the time to take a turn.
I think our main and only criticism of this expansion is that the screens could have been a bit taller. A criticism I’ve seen elsewhere. I feel the box size of the expansion had more to govern the size of them than the actual practical use of them.
I’ve had a blast playing with my friends today. Long over due.
I am not reciving notification of new post :(
Not sure why. Might be a jetpac plug-in issue which is broken at the mo.