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Before Diego starts his new job the stars aligned so that we both had a day off at the same time.
So naturally it was a game day.
We started off playing a two player game of Brazil Imperium.
Despite using a two player map that had a higher chance of combat there was no combat between Diego and myself.
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I really do like how the game board is so configurable for different player counts and if you want a higher or lower chance of combat.
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This was the first time I’ve played Brazil Imperium as a two player game. And guess what? It’s still a great game as a two player game.
Obviously I’ve not played it as a solo game. However I really like it at any of the other player counts. Not many games can say that they are good at all/most player counts. They normally have a sweet spot.
I think what helps is the modular board setup that I like so much. I’m not sure I’d be saying the same if the board was a more traditional one.
That modular board makes it so that both sides are close together, a more compact board.
Next time I visit Nathan this is definitely going in the bag.
Oh and I won. So a good start to the days gaming.
Our next game was a new to me game, Tyrants of the Underdark. A game that’s been on my wish list for a while. So I was really happy to get a chance to try it.
I really liked this deckbuilder mashed with area control.
Although I would argue the theme is very weak, and could almost be anything. Having said that I really do like the art on the cards.
You chose a faction at the start, but in reality you are just choosing your playing colour. The faction name is irrelevant, there is no unique faction ability.
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Player count determines how much of the board is in play. For our two player game it was just the central section. Which is one approach. Another is to have a double sided board (similar to Tapestry) with maps tailored to different player counts.
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Diego won this one comfortably.
Our third game was Riverside. What more can I say about this roll and write? I like it, a lot. Plus I won this game.
Our final game of the afternoon was Super-Skill Pinball: 4-Cade.
This just didn’t jell with me at all.
The production side is great, dry erase pens, good quality player boards.
I loved the quick start rules leaflet, and rule book.
I found the ball piece annoying and smudged the markings you make on the board.
I felt the game dragged on. I thought it’d be quicker to play.
I need to try this again. But not sure I want to.
We cut the game short after I got called by another friend who had some cupcakes and curry for me to pick up.
I had a great time playing with Diego.
It was kind of him to invite me into his home, and provide a delicious lunch.
Hopefully we will get a chance to repeat this in the near future.