
In the previous still alive post where I think I had con crud I promised to write a post about the recent games I had played.
Well here is that post.
I’m not going to write lots for each game, and will try and keep everything brief.

I did write about this demo game of Star Wars Unlimited that I played at the expo in the UKGE post I wrote.
It really wasn’t a fair match up, especially giving me the Han deck.
I knew both decks, and more importantly their strengths.
That knowledge gave me the edge. I knew to mulligan to try and get a Falcon. I knew that there were no even cards. So using card abilities looking at the top card of the deck looking for odd value costs was more than likely to succeed.
But the other player enjoyed the game. We both got the promo card. So win win.

I like, no love this game by Byron.
As long as you have a flat surface you can play the game. Plus being very portable, it’s easy to keep in the bag ready to play. In this sense it reminds me of the convince of Hive.
I just wish there was a bgg page for it so my Bgstats could sync up.

I have to admit when I was at the expo and we hit the publisher stand selling Tacta I wasn’t really that interested. Ben was very excited and was ready to throw money at them. He was only prevented from doing so by a system outage stopping retailers taking card payments.
They were also handing out a 2 player promo pack of the game for free that could also be used with the full game. Which I did grab a couple of copies of.
I was still indifferent to the game when I bought it later at the same time as Ben.
Truthfully I still can’t tell you why I took the free promo pack or even bought the game. But I’m glad I did.
Marcin, Dave, and myself played a game of it, and it was really good fun.

Now this game was bought solely on its theme alone!
However it’s a fun little card game, and surprisingly tactical. You can’t just focus on your own ramen bowl, you have to be aware of your opponents bowls. Place your card in the wrong bowl and you could be setting them up for a big score.
This is a nice quick filler game.

This was one of the games I had to collect at the expo for Marcin.
It’s a drafting, market manipulation game.
The cards you draft score depending on their position in the market. The lowest two suits in the market score negative points. Whilst the remaining three suits generate a positive score.
A fun, quick filler as well.

Another Marcin game.
I got Kanagawa vibes playing this game.
It’s a very pretty drafting game.
Light, reasonably quick.
I liked that each round you got a new additional objective that could just match up instantly with what you are doing, or force you to pivot mid game.

Another one of the games I collected for Marcin.
This game I don’t remember too much about. But I do remember it being fun.
It really is sad the game doesn’t stand out in my memory as much as the other games I’ve played this month. Is that a reflection on the game or me?

This was the game no one seemed to be selling at the expo.
So I had to order it online.
It was definitely worth the effort of getting a copy.
I loved the open drafting, stock market manipulation. That last part reminded me of Seasons with its last remaining die moving the season marker, but with a card.
There is also a chaotic element to it with that stock market manipulation where you can’t quite guarantee the markets you want to change will. Plus you have to hope the markets you are aiming to score don’t bust and reset.
Simple, but fun.

We played Charlene’s copy of Faraway with the “expansion”. But it would be more accurate to call the “expansion” a mini expansion. Because it is just a handful of cards.
But the game is a really nice game.
Naturally I have since getting back ordered the mini expansion.

Colin bought the Spartan edition of the core game at the expo.
So we met up on a Saturday afternoon to play a learning game (for Colin).
I threw together a team of Spartans that looked cool. I had no idea how they’d work.

Colin played all four Spartans from the learning game setup.
The two squads were fairly evenly balanced. For the first half of the game I was rolling really badly.
But in the end I managed to snatch victory.

This game was amazing value for a fiver. I bought it at the expo as damaged. The only damage was to the box.
It was also a nice quick game.
Also a game that I want to play with Jeff knowing his weakness for push your luck games and having to push his luck. Play the player, not the game!

We played Diego’s copy of the game.
It looked like Oink games have updated the game. It’s familiar yet different!
There are now three dice and a boost mechanism that runs down the oxygen even quicker.
But even taking into account these changes Deep Sea Adventure is still a great little push your luck game.

After six years we finally got round to playing Bohemian Villages for who will win the trophy Jonathan had made.
Being the reigning champ I had to defend my title.
Sadly my defence of the title failed, with it being stolen by Diego.
