D&D Grp 2 Session 3 Planning #4

It’s the morning (6:30am as I’m writing this) of the planned session and I nearly forgot to say the following.

SPOILER ALERT TO MY ADVENTURERS! The following post contains spoilers for the up and coming campaign. You may want to avoid this post and join me in a future one.

With that bit of housekeeping out the way I can safely now share my last minute brainwaves for the session that I’ve had.

The main bit of inspiration I had was around the treasure that hasn’t been found yet.

If you check my notes in the post mortem for the previous session there is the equivalent of 400 gold pieces somewhere in the sewers. Plus two magical items.

One of the magical items has been lost and they will stumble across it easily enough early in the session.

But what about the rest?

The loot mentioned above has to be somewhere. It’s from the victims of the giant spider (deceased) and the giant crocodile (sleeping).

I wanted a creature that hordes loot, even shiny stuff.

Kobolds.

Yep I’m going with a classic D&D creature that low level parties tend to come up against.

This group of kobolds have found a wyrmling and have been venturing into the sewers to collect the gold from the victims to grow the wyrmlings hoard.

This also presents an interesting situation for the party. “…kobolds are bitterly hateful toward gnomes.” Volo’s Guide to Monsters, page 65.

50% of the party cause intense feelings of hatred in kobolds!

I think my caption for the above photo (taken from the last session) sums up the problem they will face with the kobolds.

Which makes negotiations with the kobolds that tad more trickier, nah impossible I’d say.

If things did go awry or tits up as I like to say with the kobolds. Then Volo’s offers the following advice for combat (same page as the above quote).

Although they usually don’t seek out gnomes to do them violence, if hostile kobolds encounter a mixed group of gnomes and other humanoids, the kobolds instinctively attack the gnomes. Kobolds in battle with gnomes are much less likely to run away because their hatred overrules their sense of self-preservation.”

I think one of the secret doors on the sewer map will lead to the liar the kobolds have been tunnelling for the wyrmling.

I’m going for a red wyrmling as that gives me that pokemon charmander vibe.

Now to dive quickly into Fizban’s for some last minute game breaking ideas!

Will the party ever leave the sewers and meet Adel?

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