In two weeks, well more like a week and a half time, if all goes to plan, I should be playing my first game of Paranoia as the GM.
But before I go any further I need to say the following.
SPOILER ALERT TO Troubleshooters! The following part of the post contains spoilers for the up and coming one shot. You may want to avoid this part of the post and join me in a future one.
For this one shot session I’ll be running the introductory adventure [YOUR SECURITY CLEARANCE IS NOT HIGH ENOUGH FOR THE TITLE OF THIS ADVENTURE] from the Mission book that makes up my copy of the Ultraviolet edition of the Paranoia RPG Kickstarter I backed.
Part of my prep for the one shot will be to rewatch the MCDM YouTube video of them playing the introductory adventure.
Followed by rereading the adventure itself.
I have read the adventure.
But it was many moons ago.
The one thing I will say about it (from memory) was how “friendly” it was towards new GMs. It really does hold your hands and talks you through the rules at the appropriate spots. I really do wish other systems had something like this. However will I feel this way about the adventure once I’ve run it in anger?
I think that’s enough for now. More soon.