Happy Birthday Nan

It’s Nans birthday today. The first since she died.

She would have been 95.

To mark the occasion and to celebrate her memory we got Nan some flowers.

I still miss her everyday.

I thought the wolf pack left pretty big holes in my heart but nothing compared to the one left by Nan. At least they are looking after her for me.

The Lighter Side!

The Fenland Gamers Friday night gaming comes around quickly.

Unlike the test session I was there first, and tried the burger and chips this time. That was much better value for money, and hit the spot. It was also followed by sticky toffee pudding with custard (the only way to have it).

Whilst eating the planned player count fell from twelve down to nine. Life happens and throws curveballs to disrupt even the best made plans.

With nine gamers eager to game we split into three tables of three.

My table was definitely playing what can only be described as games being on the lighter side. Quick to teach and quick to play. But definitely fun to play.

There were no new games played by me. I’ll just put the bgstats summary below to list what they were.

I think it’s suffice to say we all had fun, some giggles and a big laugh at Colin scoring over 140 points in the second round of No Thanks! It was pointed out the idea was to get the lowest score.

Whilst our table where playing “light” games. Jonathan and Gavin where on a table playing Cape May (photos below). The third table led by Diego was playing Snow Tails (sorry didn’t get a chance to get any photos).

As I left a game of Splendor was being started by those that had more stamina than me. Ok I was knackered. It’d been a long day.

It’s that part of the post where I finish with the photographic efforts of Jonathan.

Photo by Jonathan

Vaesen One-Shot Session Planning #1

Just like my D&D session planning posts there has to be some house keeping.

SPOILER ALERT TO MY ADVENTURERS! The following post contains spoilers for the up and coming Vaesen One-Shot. You may want to avoid this post and join me in a future one.

As I said in the short (for me) post about where our D&D campaign currently is, the current plan is to run the introductory mystery from the Vaesen RPG, The Dance of Dreams.

This will be an interesting first for me as a novice GM as I haven’t run a published adventure before, nor run a none D&D game either.

There is also the added pressure of this is a completely new system not just to me but also to those playing.

I have the Vaesen bundle that Free League sell. Which is the rulebook (plus a digital copy), GM screen (it finally arrived yesterday), initiative and Vaesen cards, 6 d6 dice, and a map.

It’s going to be a safe bet that I will have the only copy of the rules. So I will need to teach the basics of the version of the Year Zero system that Vaesen uses. I have found some cheat sheets to give to the players to aid them. I also plan to print out the pages of the mystery so that the rulebook is freed up for reference by everyone.

Unlike the starter kits for D&D, Alien RPG, The One Ring or many other systems Free League have not put together any pre-generated characters to be used with this introductory mystery.

The only stuff Free League have for downloading on their website are blank character and HQ sheets, handouts for the introductory mystery and one other mystery (you can get them here).

So my first task for this one-shot other than reading the rules is to create some pre-generated characters for use with the one-shot.

We can visit character creation as a group if we decide to run a campaign or further one-shots at a future date. Using pre-generated characters also means that more time of the session will be spent playing.

I’m planning on our session being about three hours in length, and aiming for us to wrap the mystery up in a single session.

Free League suggest at the start of The Dance of Dreams that it “…should take approximately two to three sessions to complete.” However “If you would rather finish the mystery in a single session, you may skip the first steps and start with the journey to the location. Simply recount how the player characters got the Invitation instead of playing it as a scene. You can also skip the part where each character gains an Advantage.”

Which is great advice. Although I’d love to know what duration they are using for a session. I have an idea for the Advantages which I’ll expand on in another post if after reading the rules I think it’s do able!

I think that’s enough for the first session planning post. I’ll leave you with the official Vaesen teaser.

Update on planning session 8 #8

Let’s get this next bit out of the way.

SPOILER ALERT TO MY ADVENTURERS! The following post contains spoilers for the up and coming campaign. You may want to avoid this post and join me in a future one.

As you will recall one of our group is now recuperating from a pretty major life event and March is most likely the earliest they will be able to make it back to the table.

So basically our campaign is still on hiatus until then.

However in the meantime we will still meet up but play a one-shot instead.

A none D&D one-shot!

The plan (at the moment) is to meet up in February and play the introductory mystery, The Dance of Dreams from the Vaesen RPG rulebook. I’ll warn you now there will be a separate series of planning session posts for that.

The following weekend will see a new D&D group starting up that I’m going to DM. That first “session” will be a getting to know you sort of thing and finding out what sort of campaign people want. And yes this too will have its own series of session planning posts.

That’s where we are at the moment see you in the next session planning post for whichever session it’s for!

A splendid afternoon gaming

Yesterday was a rare day off for me at the moment.

I’d spent the morning tidying up an area in my bedroom to have my Raspberry Pi P400 set up for a project. I hadn’t long finished when I saw a message from Jonathan asking me if I fancied gaming that afternoon.

Naturally I responded positively. A time and place was agreed.

At the appointed time I joined Jonathan at the Wisbech St Mary Sports and Community Centre to play some games.

In my bag was the still in wrap Splendor Marvel. Yep I’d been so tired since getting it I hadn’t even opened it up.

Jonathan suggested we give it a play. I was up for that.

It was nice to see Space Cowboys have used a heavier poker chip again. I have a first printing Splendor which also had a heavier poker chip. I prefer the heavier chip. They feel better in the hand. Why am I going on about this? Later printings of Splendor had lighter poker chips in them. There was a lot of criticism about this at the time when it came to light.

There are some differences between Splendor and Splendor Marvel. Not major but some.

The gold poker chip has been replaced with a grey S.H.I.E.L.D. Token. There are four Location Tiles that are double sided and replace the noble tiles.

A new Avengers Assemble Tile has been introduced that is worth three points. This is an interesting addition. On some of the cards is an Avengers symbol. The first person to have three of those symbols gets the Avengers Assemble Tile. However if another player gets more of the symbols in front of them they get the tile instead. So this tile will move around the table. It also introduces the possibility of untriggering the end of the game!

There is a sixth poker chip called the Time Token that is green. The only way to get one is to buy a level three card. You can’t spend the token. However you need one to trigger the end of the game!

There is also an Infinity Gauntlet Tile that acts as a reminder of the end game trigger. To trigger the end of the game you need 16 Infinity Points AND 1 bonus of each color AND 1 Green token.

Splendor Marvel

One thing I wish there was for this version of the game is a play mat. I do like the official Splendor play mat. And yes I could use that. But it’d look odd without Marvel art work on it.

Sadly Jonathan beat me despite me having the Avengers Assemble Tile.

So I have both versions of Splendor (at the moment). But is there room for both in my collection? A bit of me says yes. I don’t have the expansion for Splendor. So Splendor Marvel gives me more bang for my money. I like the additions made to the game, especially the Avengers Assemble Tile and the majority gets it. If I had the original with the expansion I might find it a tougher decision. But theme and the changes mean Splendor Marvel is the one I’d keep out of the two.

We followed Splendor Marvel with one of Jonathan’s games, Tobago.

I’d never played Tobago before. So Jonathan did a rule rundown for me.

How best to describe the mechanics? There is definitely deduction as you try and work out where the treasure is hidden based on the clues for each treasure.

Hand management is there to as you manage your hand of clues, and deciding when and where to play them to help find the treasure.

There is definitely some variety with the use of a modular board.

Manipulating the clues so that treasures are located near to you and not near you opponents is key.

I liked the landmarks and the random placing of them following placement rules, tied in with the modular boards means no two games are going to be the same layout.

Tobago

I enjoyed the game and managed to amass a lot of the high value treasure cards.

Just so you know how comprehensive my victory was I’ve included the final scores below.

The gaming session was great for a couple of the challenges. But you’ll see that in a future post.

It was great getting some gaming in with Jonathan. It was just what I needed on my day off.

And here we are once more at the end of another post and the photos taken by Jonathan during our gaming session.

My week

It’s been a very very hectic week at work.

To say I’m knackered each evening is an understatement. My body is sore and stiff. And not in a good way! The harsh reality is I’m old. Well my body is. Somehow my mind still thinks it’s a teenager.

Not much gaming has been going on this month. If I was still sharing the stats each month they would be abysmal.

However a couple of Kickstarters have arrived, as have a couple of promos, a new rpg, and a rethemed game.

The Vaesen rpg bundle arrived or part of it did. It was missing the GM screen and map. So far I have not been overly impressed with the Free League customer support.

However another Free League rpg just arrived! Last year I did back The Lord of the Rings rpg The One Ring Second Edition on Kickstarter.

The level I backed it at got me the core rulebook, starters kit, and GM screen, plus a set of dice. However there appears to be an issue with the dice.

Now, the dice. Sadly, we have realized that the Feat Dice (the twelve-sided ones) are misprinted, having the number 11 where there should just be a 1. The dice are of course still perfectly usable – just count the 11 as 1 (perhaps while exclaiming that you rolled eleventy-one!)from a recent Free League The One Ring Second Edition Kickstarter backers update.

Free League have a solution. “We will reprint the faulty D12 Feat Dice and send them to all backers who want them, at no extra cost. We will offer you a choice of replacement Feat Dice or a 100 SEK personal discount voucher in our webshop.from a more recent Free League The One Ring Second Edition Kickstarter backers update.

However the solution will take a while.

The second Kickstarter to arrive was Gloomier: A Night at Hemlock Hall. This is a “full stand-alone game that includes 6 new Stories and 14 new Guests that can be used with any edition of Gloom.”

The pledge got me Gloomier: A Night at Hemlock Hall standalone card game, Gloom Grief Case deluxe storage box, and The Gloom Chronicles campaign-style mini-expansion.

The latest (second) promo pack for Rolling Realms dropped through the letter box. As did the three promos bgg are selling for Fields of Green.

Finally the Marvel themed version of Splendor arrived. Is there room for vanilla Splendor and Marvel Splendor in my collection? I don’t know. The answer is probably no, and why Gav and me are going to come to an “arrangement” at the next Friday evening gaming session.

Now I just need to get some gaming in!

Bamboozled

Last night a new potential host for the Fenland Gamers gaming sessions was tried.

A handful of us gathered at the Wisbech St Mary Sports and Community Centre to try their menu (yes they do food), sup a beverage or two, and naturally test the gaming facilities by playing a game or two.

After consuming our food orders (I tried their steak, whilst others had burgers) we split into two groups to play games.

Our group, Ben, Rachel, Colin and myself played Ben’s copy of Takenoko. Whilst the other group were playing a bluffing card game of some sort (I’m sure Jonathan will leave a comment sharing which games they played).

Records show that I last played Takenoko back in June of 2018. They also show that out of the four times I’ve played the game I have not won a single game.

The current printing of Takenoko is slightly different to the one I had owned (now in the possession of Jonathan after some dodgy back alley wheeling and dealing). Ben had also got a “deluxe” upgrade pack from our FLGS when he purchased it. I believe the upgrade pack had alternate models for the panda and gardener, plus clear blue plastic for the irrigation instead of wood.

The bit I didn’t remember and think is a new addition to the game are the improvement rings. But this could just be my poor memory here.

Apparently adding the wrong improvement ring to a bamboo shoot, or eating a shoot to remove it from a space so nothing grows there again to stop others scoring is a dick thing to do! Ok it might be. But that’s all part of the friendly banter at the table.

Here is the evidence that I suffered my fourth defeat in Takenoko, and that Ben managed to grab victory.

After wards we all gathered round a table to discuss our thoughts about using the place as our regular Friday meet up. I think everyone was happy with the place.

It’s nice that there is the option to get food there as well as beverages. Although I thought the steak I had was over priced for what it was. But that was me testing the skill of the chef. An expensive test for sure.

I had to go at this point (I had been up since frickin early o’ clock) leaving the rest to play a game of Saboteur 2.

But it looks like we have found a new home for Friday night gaming and to hold our D&D sessions. Which is quite exciting.

Well you know how this post is going to end. Here’s Johnny!

An impossible task

Earlier today on Twitter Osprey Games asked an impossible task?

Obviously my first reaction was to call it out as crazy talk.

But Osprey Games or their intern running their social media said to “Consider it a new year spring clean”.

Where do you start? Especially when (according to the bgstats app) I have 282 owned games! Yeah you read that correctly. I still find it hard to believe. I look at the games and think “never that many”. But apparently there is.

Do we get the game plus the expansions? That could affect the choices.

Well Scythe would have to be one of them. After all back in 2017 (iirc) that was my number 1 game of all time. And I don’t think that’s changed.

I think Wingspan would make the final five. And that ticks the engine builder box.

Magic the Gathering or more specifically my Commander decks would be on the list. Using the precons makes it like a board game!

Dune Imperium would kill two birds with one stone of deckbuilder and worker placement. As we know it edges it over Lost Ruins of Arnak for me.

The final slot has to be D&D. But this could easily be any one of the RPGs that I own. Although with my “library” of D&D books it does have the edge over the others.

But there are so many other games that I own and love playing, such as Twilight Imperium 4 or Tapestry. Or how about Lost Cities, Santorini or Onitama? How could I leave them out?

That’s why this is so impossible to do. I have so many great games that I love playing.

Nordic Inspired Horror

I finally pulled the trigger and ordered a copy of the Vaesen rpg from Free League.

The plan is to use it for a one shot or two with our role playing group. Starting hopefully next weekend.

It’ll be touch and go if the physical bundle (core rules, GM screen, dice, map and cards) that Free League sell will be here by then. But luckily ordering from Free League means I get a digital (pdf) copy of the core rules almost immediately. So that is my “light” reading this week.

Vaesen is a “dark Gothic setting steeped in Nordic folklore and the old myths of Scandinavia. The game mechanics utilize an adapted version of the award- winning Year Zero Engine.(read d6)”

Vaesen is set during the nineteenth century, from what I can guess around about when the industrial revolution is beginning. I’m thinking the age of steam. You can definitely use trains to travel long distances.

In the nineteenth century, Scandinavia is changed by industrialization, war, and revolutions, and new ways of thinking and understanding the world are spreading through its universities. Old truths are being questioned. The rural poor are pouring into the cities or across the Atlantic to escape starvation, hoping to build a life where they can be free.” Vaesen Core Rulebook page 6

But there seems to be a clash between the old and the new, especially these vaesen and the world of man.

Throughout history, supernatural vaesen have lived side by side with the people of Scandinavia. But these creatures are not perceptible to human senses – unless they choose to be.” Vaesen Core Rulebook page 6

However…

Some people in Scandinavia are able to see the vaesen, even when they are trying to stay invisible – it is called “having the Sight.” You are one of them.” Vaesen Core Rulebook page 6

You and several others who also have the Sight have gathered in Upsala in central Sweden. You have learned that there used to be an organization called the Society. Their mission was to study and combat the vaesen, but the last members of the Society went missing or left the organization about ten years ago, and since then the Society’s headquarters – the old Castle Gyllencreutz by the Fyris River in Upsala – has been left to decay. You have decided to re-establish this organization.” Vaesen Core Rulebook page 7

But it’s all of the above that attracted me to the game. It’s not your usual fantasy setting. It’s also not your murder hobo party. There is more to it, you can’t just go around killing the monsters. The games are more mystery and solving the mystery, and being creative.

I’ll look more in-depth when I get the physical stuff.

You all know I like to share movies, tv shows and books that I think would act as “inspiration”. Below are some that came to mind.

Funky Vampire Morning!

My first gaming of 2022 was with Diego this morning.

The session started off so well with home made cheese cake and espresso coffee (for once hot! – Diego’s words not mine). I hadn’t expected the cheese cake but it was a most pleasant surprise. Despite only a couple of days earlier having teased Diego that he had made cake for another friend they had had round for coffee, but never me.

After a most enjoyable (ok it was amazing but need to under play it) slice of cheese cake the rest of the morning went down hill from there.

Our first game of the morning was a two player game of Vampire the Masquerade Rivals.

Tremere (Diego) vs Thin-blood (Me)

Once again it was a precon match up. We will get round to building our own decks. Honest.

Although I did manage to get all of my coterie out, I only drew one Alchemy card. Which was a pain.

However I did take out three citizens from the street. But I wasn’t taking them out fast enough to get the win.

I was undone by that ol’ Tremere blood magic. With Diego playing Grigori as his leader he was soon replacing the blood on my 1 blood potency vampires and then sending them to torpor when he paid for stuff with that blood.

Maybe I should have been more aggressive and attacked Grigori.

The final score of our game, confirming Diego’s victory.

Our next game was one I’d been wanting to get to the table for a while, Funkoverse.

I played Boom, Slash, Splash or T-Rex, Raptor and Jaws with Ghost companion. Whilst Diego chose The Black Widow, Arya with Needle, and Doc Brown.

Although I own a few of the Funkoverse sets, and therefore have a few maps. Having never played the game before I had no idea which maps were good for a first time play. So I chose the map on top of the stack of “smaller” map boards. Which just happened to be the map from the DC101 set. Diego chose which scenario we played for the map.

The scenario we played (chosen by Diego)

I’m not sure what advantage Jaws gets being submerged. I know whilst submerged it can’t do assist, challenge, or interact actions. It’s very thematic that’s for sure. But tactically I’m confused why you would want Jaws to be submerged.

We had done one big rules misplay. Once we interacted with a points marker we didn’t put the marker on the cool down track. We kept having a nagging feeling that we were missing something during the game. What was stopping you from camping next to a marker and interacting with it for both of your actions? If we had played it correctly I think there would have been different decisions and tactics used by us both.

I have to say Funkoverse looks lovely on the table. You are either a fan of the big headed character design or you are not! I obviously am a fan.

Game play wise, it might not be the most complicated skirmish game. But I like how it’s so quick to learn/pick up. It makes it very accessible I think.

Despite the fact I had already put together my team, I love how quick and easy team selection can be. It can be as simple as “I like that character, that character and that character”. Or you can look for synergies and make it a more complicated, in-depth affair.

Having double sided maps and four scenarios per set means you get a little variety in game play per set. However I think there is little or no variety in scenarios between sets. But I need to check that they are indeed similar/same.

This particular map did feel crowded with two three character teams. But that might have been to its advantage if we hadn’t done the misplay.

The final scores sadly show another Diego victory.

I look forward to getting Funkoverse back to the table, maybe with one of the bigger maps, different scenario, even with more players. Plus with the Thanos expansion it introduces ultimate mode, a one verses many game play. Which would be interesting to try.

After our gaming I had to pop into my place of employment to pick up a couple of things that I hadn’t been able to get elsewhere the day before. But thanks to Diego my purchases increased by a couple of items.