At the end of this month MtG players get their hands on the new Norse inspired set Kaldheim.
Until then we are in the middle of what is known as spoiler season. Which is basically when WotC use various content creators (mainly streamers and YouTubers) that they deem worthy to reveal cards from the new set (and hopefully building up excitement) over like a two week peroid before revealing every card in the set.
WotC did spoil one card that has me very excited for it, and adding it to my Big Green Stompy Commander deck.
This deck is my mono green deck that plays big creatures. Naturally there are more than a handful of hydra in the deck. I think it would be fair to almost say I’m not far off from this being a hydra tribal deck.
To make those hydra and any other that I put a +1/+1 counter onto I have the following three cards in the deck.
As you can guess with just one of these cards out the hydras can come in pretty big. If I’m allowed to have more than one of these cards out at the same time (a pretty silly move by the other players) then the hydras start to become silly.
However I do play one hydra that just abuses the cards above and the math can get insane! That card is Primordial Hydra.
I think in a previous post many many moons ago now I told you about a Commander game at my FLGS where I indeed did have Primordial Hydra out with Primal Vigor and won the game swinging in with a 156/156 hydra. You can imagine how insanely large Primordial Hydra would have gotten at the start of my next turn.
Now with Kaldheim I will have a new instant add to the deck. And forgive any pun but it doubles down on the counter doubling for me! The new card is Vorinclex, Monstrous Raider.
For my deck it’s an insane card and increases the odds of me hitting a way to double my counters. That’s the bit I like a lot. A 6/6 with tramp and haste for 6 CMC is nice, and a green deck not a lot to pay, and possible to play early ahead of curve with the right ramp pieces in hand. And I have ramp in the deck. It’s green!
The final paragraph on the card is a really nice bonus. Which if I’m reading this correctly means that while Vorinclex is on the battlefield any Planeswalkers that opponents play comes in with half the counters on it! Which means it takes longer for an opponent to ultimate them and gives me and others longer to remove the Planeswalker. Plus it negates single +1/+1 or -1/-1 counters being placed if my understanding of the text is correct. But making sure that whatever permanent the other player brings in with counters is smaller is amazing.
So in my deck this is a monstrous card indeed. I think you can see now why I am excited about the card.