Category Archives: netrunner

netrunner

A Quiet Week

Business First th second data pack in the Mumbad Cycle arrived. Well that was a given really.

Plus the replacement card I needed for Lost Legacy arrived. If you remember I bought Lost Legacy off of the Facebook Trading and Selling page. Now I knew it didn't come with the nice little bags, which AEG kindly sent me for free. However I did discover a card that had a tear on the back of it. Which meant the card is useless unless I bought sleeves to use with the game that are opaque. This was a fault the seller hadn't declared and I was not happy with.

But once more AEG stepped up to the mark and sent me a replacement card.

How flipping cool are they. This is how customer support should be. The Fun Forge support is sooo slow and bad compared to AEG. AEG respond quickly (within 24 hours), and have the call resolved and replacements sent out within that time also. The replacement figure from Fun Forge is being shipped from China and won't be with me until sometime in April!!!! That's nearly two months to resolve.

Next week there is one item for sure, I might be lucky with Tiny Epic Kingdoms Second Edition and Heroes expansion arriving. Disappointingly The Others is being delayed until July, who knows I may see the expansions for Thunderbirds soon. It's nice to see some of the kickstarters coming to completion. But I can't help feeling disappointment with Cool Mini Or Not, because I feel that their delivery estimate was deliberately optimistic at best and misleading at worst. There is a big debate on the Kickstarter page on this at the moment.

 

Epic Evening

Yesterday was Tuesday, and that means only one thing. Yep Tuesday night gaming at the Chatteris Warlords.

The evening started off with Ben beating me at Android Netrunner when my first ever shaper deck Jesminder Sareen went up against his Jinteki Personal Evolution deck.

I could make excuses like I don't play shaper, it's an unfamiliar deck, and they would all be valid in this case. However this deck needs a few more plays for its full short comings are known, and I start tweaking. Although for starters I don't think I'm making enough of her ability of avoiding the first tag each turn.

We followed that defeat up with a game of Epic using the demigod cards from the Kickstarter year one promos to construct a deck. On the back of the demigod id there are suggested deck lists. I played Tarken, the wise, while Ben played Valentia, Justice Bringer.

Unlike Friday I did some damage to Ben before the inevitable crushing defeat happened.

With the Kickstarter exclusive playmats the play area for Epic is nothing but an explosion of colour.

Next up Ben recruited four more players interested in playing Epic. So two packs of Epic got shuffled together and did a pack draft. Which is basically each player getting three piles of ten cards in front of them acting as the packs. Then each player selects one as a pack, and the drafting begins, and continues until each player has thirty cards in front of them, which is their deck to play with.

We then split up into pairs to face off across the battle field letting our champions knock seven shades of a brown smelly substance out of each other.

My first game was an easy victory, and a steep learning curve for my opponent. It certainly helps having a knowledge of Magic when learning to play. It's then a matter of mapping the relevant terminology from Epic to Magic. The one page reference sheet that White Wizard provide on the website is a great aid for learning to play, and also while playing to remind yourself what words like tribute, blitz, loyalty 2 mean.

Although there is this learning curve of the terminology I do find that it is easier to get and learn that the iconography of Cthulhu Realms.

Turn one of our second game my opponent drew and fielded an Elder Greatwurm.

If there was no deploying then this would be a turn one win card. Luckily there is, but this beast of a card had me worried. It just needed to get through once to end me. I needed to make sure I had a sacrificial champion to block it with at the end of each turn.

While I was worrying about the Elder Greatwurm, my opponent was chipping away my health with direct damage, and adding wolf tokens to their playing field.

I used an event to deal five damage to all attacking champions. It helped clear the field. Then a solution to the Elder Greatwurm arrived in my hand. Although the solution had one attack and no defense, as long as it landed a hit, it allowed you to banish the other champion.

While navigating the Elder Greatwurm I was landing damage on my opponent, until eventually I was able to deliver a killing blow to get the victory.

Why can't I play like this against Ben?

We have a growing Android Netrunner meta, and now Epic is starting to take root. At the end of May we will be having our first store tournament for Netrunner. Hopefully we will get the Tyrants expansion for Epic and also the store kits being done.

I just need to introduce folks to Ashes now…

 

Friday night loses

Friday I missed my now regular post highlighting the following weeks new releases from Esdevium (who I portray as being part of a Borg collective that is represented by Asmodee) that interest me. There was a legitimate reason for this, I was pretending to have a social life by being out gaming!

There is a gaming group in Wisbech that meets up on a Friday from 5pm until 9pm I believe. They used to be in a scout hut or something by the hospital, if I'm remembering this correctly. I hadn't been before because the timings were wrong.

However things change, and now for the immediate future the timings work out for me.

Then while at the Chatteris Warlords the other day I found out they had moved location. The gaming group (can't remember the name for the life of me) was now being held at the Conservative Club on Alexandre Road.

When I arrived at the gaming group (slightly late, because I got caught up chin wagging with my friend Nathan) Ben (from Warlords) and Jamie (who I have played Dicemasters with) were locked in a skirmish playing Attack Wing.

Despite having similar mechanics to X-Wing (well Wizkids did licence them from FFG) I've never been a fan of Attack Wing. It didn't appeal to me. From poorer quality models, a skirmish game designed for small ships which I didn't think suited the larger ships of Star Trek (FFG did it right with Armada), the fact I'm a much bigger Star Wars fan than Trek, and Wizkids usual insane expansion release cycle, I just wasn't in on this one.

Anyway when I got there Jamie was just finishing off destroying Ben's ship for the win. While I was waiting there was a table taken up with a couple of people sorting a gravity feed of the latest D&D Dicemasters set that they had just opened. Fools.

Anyway after the tears of defeat had been wiped away, some minor post game analysis, the three of us played a game of Epic the card game.

The deck of 120 cards that make up the deck were split into the four alignments that make up the game. We then randomly selected which deck we had and started playing a three player game of Epic.

Ben went first and was able to delivery twelve points of damage straight away to Jamie. I was next and tried to kick Jamie while he was down so speak, but he managed to avoid that attack!

Then Jamie hit me, followed by Ben, followed by Jamie, followed by Ben. I was out leaving Jamie and Ben to duke it out. Although Jamie was able to delay the inevitable, Ben went on to be the last one standing and basking in the glory of victory.

Our second game was a three player game of 7 Wonders using my pimped out copy of the game (sleeved cards, playmat and metal coins). Being the owner of the game I graciously let the other two beat me into last place. Once more Ben was victorious.

Apparently there was a Warhammer Conquest store competition at The Hobbit Hole on the Saturday, and Jamie needed to get a bit of practice in. So while Ben beat Jamie at Conquest I was deck building a new Shaper deck based around the new runner from the Kala Ghoda data pack Jesminder Sareen.

I've not played Shaper, I'm an Anarch through and through. But Jesminders ability intrigued me.

I liked the thought of being able to avoid a tag. Especially when the next card in that data pack Maya is taken into account.

The other card I love from that data pack is a Street Magic. I've got to try and get this into my Noise deck, and I definitely want this in my Jasminder deck. Street Magic in play can potentially stop so much nastiness happening when making a run.

I just need to work out what are the best econ cards, and ice breakers for Shaper now.

After Ben had shown Jamie the weaknesses in his Conquest deck, we had a four player game of 7 Wonders. Ben won this game also, and the only thing that stopped me coming last was there was a noob to the game also playing. But I did score better this time than the first play this evening.

Despite not winning a game, I still had a pleasant evening. I'll definitely be going back, just not next week because there is a Ticket to Ride “marathon” going on.

13Mar16 through the letter box

Not much landed through the letter box this week.

The latest expansion for Tokaido, Matsuri arrived. This adds even more depth to the game, this time festivals that happen when the travellers arrive at the inns. Plus there are even more characters to choose from.

The annoying thing about the expansion adding more travellers to chose from is having just gotten the deluxe upgrade kit that has models for all the travellers in the base game and Crossroads, not having figures for these new characters is annoying.

One thing I think may come across when I talk about Netrunner is how much I love the theme of the game. The whole cyberpunk setting, hackers verses the evil corporations. The world of Android that Netrunner is set in, is dark and seedy, and bought to life brilliantly by the art work and flavour text on the cards.

Now FFG have released Worlds of Android. A beautiful book with so much background into the android universe, and some stunning artwork. With the deluxe version you get a playmat, four prints, and the book itself.

I think you will agree that the prints and the playmat look stunning.

Finally the Alliance Smuggler for Imperial Assault arrived, and a second track (not counting the base set one) to be used in the Fenland Gamers Formula D league that will be kicking off at the end of April.

 

14Mar16 Esdevium Gifts

Slightly delayed due to my playing games last night (more on that in the next post) I bring you my highlights of our weekly gifts that the Asmodee Borg Collective member Esdevium deem fit to shower on us.

The biggest one for me this coming week is the second data pack in the Mumbad Cycle of the Android Netrunner universe, Business First.

Munchkin is like the marmite of the hobby gaming world. You either love it or hate it. I fall on the love it side of things. So for some the next item will have their flesh crawling, while for others they will be excited.

Fluxx the card game that is like playing a game on quicksand. The rules are constantly changing, as is how to win. This randomness can be a turn off for some. I love it. My go to version of the game is Star Fluxx the scifi themed one. Although big tip here for those that have a python fan in the family, get them the Monty Python version of the game. Anyway I'm excited about this next version coming out. I love Firefly (although I don't have any of the boardgames based on it). So this has put a big smile on my face, and an instant addition to my wishlist.

Want to build a really really cool tree house? Well want no longer, build away in Best Treehouse Ever. And nice to see this Kickstarter hit the shops.

Elder Sign a Cthluhu co-op dice game set it the same FFG gothic universe as Arkham Horror, and Eldritch Horror sees its third expansion released next week, Omens of Ice.

There are also a X-Wing wave released next week, some Pokemon cards, and Force of Will bits released if they float your boat.

And that's next week goodies coming out to part you from your hard earned pennies.

 

Runners and Wonders

Last night was the weekly Chatteris Warlords meet up.

As usual there was some Bolt Action action going on along with some Early Napoleononic war gaming.

But for me I had some business to do. Firstly I had a Colt Express Time Machine promo to deliver. Followed by picking up some stuff. If you stork me on Instagram you will know what one of the items was, otherwise you'll have to wait until Saturday's post. Oh what a tease I am.

Tuesday's are now my Weekly Netrunner fix. This week I was playing Ben again. Our first game was my Noise against his Corp (I think PE). I took an early four point lead with two agendas hitting an unguarded R&D and Archives, which Ben replied to by scoring an agenda back, and icing up R&D.

The unguarded Archives allowed me to build up Datasucker, and Incubator, while running the odd Retrieval Run. Trying to slow my plans down, Ben would occasionally purge virus counters.

I got Medium out I had five virus counters sitting on Incubator. I had enough credits to install and trash DDOS, and DDOS was sitting in my grip. There were also four virus counters on Datasucker. Sitting between me and hitting R&D for a nice five card draw, was a single unrezed piece of ice. I was crossing my fingers Ben wasn't going to purge virus counters. If he did that was going to ruin my next turn.

Ben's turn happened, I still had my virus counters in place. Time to execute my plan. I trashed Incubator putting the virus counters on Medium. Installed DDOS and trashed it. Then ran on R&D. The Corp was unable to stop me. First card drawn an agenda worth three points and giving me the win.

Our second game my NEH was up against Ben's Noise.

Ben scored an early two point agenda from my HQ, to which I replied scoring my only single point agenda 15 minutes. Which I was hoping he would score so I could pull it back into R&D.

I landed a couple of tags, which with Ben hitting a snare and me hitting him with a traffic accident, reduce Ben to zero cards in his grip.

Sadly I wasn't able to finish the job off and murder him. But it did slow Ben's plans down. Ben quickly removed the tags.

We sparred away, trying to gain momentum for our plans. I drew two scorched earths. I just needed to land a tag. Oh and have enough credits to play them both. I had enough to play one, but it would be two turns before I could land the second. There was a good chance Ben would not have rebuilt his grip enough for me to murder him with the second scorched earth.

Ben ran on R&D gaining a tag. BOOM! First scorched earth landed. Oh wait Ben had only three cards in his grip! I'd killed him. Woot! Two for two tonight.

My final game of the evening was taking part in a seven player game of 7 Wonders.

It was interesting playing the game with this many players. Not sure if I like it more than a four player game.

To cut a potentially long story short, I came second from last.

Another enjoyable evening gaming. Followed by the monthly Fenland Gamer meetup tonight ^__^

 

New Releases For Next Week 29/2/16

So it's that time of week again when the local branch of the Asmodee collective Esdevium come down from upon high and tell us what we are being allowed to buy next week from them.

First up is a game Tom Vassel of Dice Tower fame is singing the praises of…

Next up is a reprint of the game I haven't got to the table yet Dead of Winter.

Remember last week they released a Super Mario Playmat? Well this week we are getting Super Mario deck boxes. They look bloody amazing.

Finally the biggy of next week for me is…

Some Netrunner fans have this already because they paid the excessive postage wanted by FFG to ship it. Now it is the time for those of us who were prepared to wait for it to arrive in the UK to get our copies.

I think from one or two posts I've seen the supply is limited, and some shops aren't getting their full orders. So I think I'm going to be one lucky person when I get my pre-order.

So I'm looking forward to next week…

 

How many servers?

Last night was the weekly Chatteris Warlords meet. Or as I like to call it my weekly Netrunner fix.

The evening started off with a four player game of 7 Wonders. This would technically be my second play of the game ever, despite getting the game straight after my first play. So naturally I was asking questions to refresh my poor memory.

So despite my lack of experience in playing the card drafting game 7 Wonders I think coming second was rather good.

Then it was time to do some running against the corps. It was Darren v Ben. Our first game was my NEH deck verses Ben's Noise.

Ben was scoring agendas and soon hit six agenda points. During that time I was landing tags with my ice rather easily. Which made landing my drawn Scorched Earth easy. I needed to find my other Scorched Earth, Traffic Accident, find and score my Private Security Force, or hope Ben hit a snare.

As you can see I created a few servers trying to find a card that would allow me to finish off the runner. While I was doing this I was reminded of Timmy Wong and his server spawning at last years Worlds. There were four agendas hidden amongst them. But I had given up on the scoring agendas route to victory. I was going for the murder, there were plenty of tags landed, Ben still was within easy reach of that goal.

It really was a race, Ben to score that final agenda, and myself finding that damage to kill him. Sadly it was a race I was to loose. A great enjoyable game. I learnt a lot about my deck in this game.

Second game was my Noise against Ben's Personal Evolution.

Within three turns I had Pancakes/Wyldside installed. I'd got Same Old Thing down, plus Aesop's. My rig was building up nicely. Datasucker was out and building up with virus counters, thanks to an unprotected archives. My bookmarks and Streetpeddlers were doing there jobs of storing cards for me. Inject was getting cards in hand and getting me cash.

I quickly scored some agendas, Ben scored one back. I needed one agenda to win. Ben built a scoring server three ice deep. He hid a possible agenda behind it, and advanced it twice. It was run now or, well there was no other pressure at this point.

I had David install, Faust, and trashed my installed DDOS. All of sudden the ice wall was thinner, and I was ready to run hard on the server. So unable to rez the first bit of ice, the second was my first encounter. It was rez'd Faust ate it up. The third and final piece of ice had a strength of five. David territory. David ripped that ice to pieces. I was through. Had I been duped? Was this a trap?

Nope, it was my winning agenda. The evening ended up even.

How do you follow that sort of exciting game play? With a game of Catan of course.

I'm not going to bore you (well more than I already have). But Ben totally ruled this game, and got the win easily.

A great evening gaming.

My Netrunner Media Fixes

This post is aimed squarely at my fellow Netrunner players in the growing meta at Chatteris Warlords.

I thought it might be an idea to share the podcasts and YouTube stuff I listen to and watch about Netrunner.

 

First up I'll list the three podcasts I subscribe to.

This is an Australian podcast by a panel of Netrunner runner champs at various levels down under. It's usually a shortish podcast running at about half an hour. You can subscribe to it HERE.

 

 

Run, Last, Click is a UK podcast by two Netrunner players based in London. They have regular guests on the show, including interweb Boardgaming personality Quinns from Shut Up, Sit Down who is a major Netrunner addict. You can listen to Run, Last, Click HERE.

 

Terminal7 is hosted by two Canadian videogame developers who have a Netrunner addiction. They two also have from time to time Quinns on the show plus other guests. You can listen to Terminal7 HERE.

 

Finally here is the YouTube stuff. Ok there is only one YouTube channel I follow for Netrunner and here it is…

Teamworkcast does some brilliant commentated matches from various tournaments from around Europe. The commentary is very entertaining, once you've watched one or two you will get why I call some cards by nicknames such as pancakes or sexy bot. You can watch Teamworkcast HERE.
You may like this video from the recent Teamworkcast output which gives advice to a runner on playing his deck as a commentary.

So I hope this has been useful to my fellow players at the club.

 

A Pleasant Afternoon Gaming

Despite loosing my two games of Netrunner this afternoon, which were a repeat of Tuesday's games where I won. I had a blast playing. I said previously that these are going to be my decks for the regional at the UK Games Expo. Yes my Corp deck will be seeing some work, but only after I've played it some more.

Now it's play, play, play, and learn how to play my decks properly. What cards do I need to hit early? How do I fair against the different factions? What's my best play when X happens?

Yes my opponents are playing “basic” decks with the odd data pack adding to their pool. As my results are showing their decks are still competitive.

So yes I lost today. But I learnt something whilst losing.

After my defeats, we played a couple of games of Magic the Gathering, allowing me to test my first constructed deck.

Our first game I was royally destroyed. I drew two lands, and that was it, I kept drawing creatures. So not able to do anything. Our second game I faired better and provided more of a challenge. I even landed damage on my opponent.

The afternoons gaming was rounded off with a game of Colt Express. I think this was my best score in the games I've played so far with 2600 points at the end. Which wasn't enough to win, but enough to get me second place.

So that's how I spent my first afternoon post my last official day in the office. Technically I'm still an employee for another sixteen working days. But they are holiday I was owed.