Over in the video game world they are eagerly awaiting the release of the next instalment in the Cyberpunk franchise (which just happens to have a guest appearance by Keanu Reeves in it).
In the meantime we in the ttrpg world get an early look into the world portrayed in the new Cyberpunk game with an updated release of the Cyberpunk RPG, called Cyberpunk Red. Before the main rule books drop for this update we got treated to a starter kit or as the publisher R. Talsorian Games call it Jumpstart Kit.
The Cyberpunk Red Jumpstart Kit came out in the later half of last year. Since before Christmas last year this starter kit has been sold out in the UK. Every now and then I’d trying finding a copy. Hoping that it had been reprinted and sent out to stores. But nada. So a month ago I reached out to R. Talsorian Games over Twitter about it being out of stock in the UK. After a couple of interactions it came to light that there were copies winging their way over the Atlantic to Asmodee to distribute. Patiently I waited (pretty unusual for me I know) looking for Asmodee in their weekly new releases pdf to announce a restock of the starter kit. Sadly it did not appear.
I reached out again to the publisher and this time they pointed me in the direction of a retailer that had copies! You guessed it, I made use of this information and ordered a copy. Which brings us to this post.
So for your money what do you get in the Jumpstart kit?
For starters there is the cut down rule book. Remember this is a “taster” of the full experience. It’s meant to give you an idea what the system is like. Plus the full rules haven’t been published yet.
The other book inside is the world book. This gives you background info on the setting for Cyberpunk Red and adventures to run.
Two double sided maps.
Six dice – 2d10 and 4d6.
Six pre-generated characters that can be customised.
Cardboard standees.
Finally a rules reference sheet.
I really like the pre-generated characters that come with the Jumpstart Set. There are stats on one side (some of which are chosen at start of play by the player to help personalise the character). On the reverse side there is background info and art for the character. These are nice and the personalisation of them helps the player feel more connected to the character. That’s pretty cool.
Why other RPG systems don’t provide a rules reference sheet I don’t know. But this is a really nice and welcome addition to the contents. So you can guess I really really like this.
Another thing I like about this Jumpstart Kit is the battle maps and standees. Another addition that you would think other starter kits would have.
The one thing I dislike about the Jumpstart Kit is the included dice!
I just don’t like their design. I get that they wanted to produce something that would appear thematic. But these are literally unreadable for some of the numbers especially on the d10. These are a big let down and something I’ll never use.
As starter sets go I like this one a lot. It’d be nearly perfect if it weren’t for those dice.
The nice thing about this Jumpstart set is that if once I get it to the table and I don’t get on with the system for whatever reason I can re-use some of the content (maps and standees) with say the Genesys RPG and the Android setting.
Like the Android setting if you are looking for inspiration there are plenty of tv shows and movies that can be watched. I did a list a while back here for Android.