It should hardly come as a surprise that Apiary the latest game published by Stonemaier Games was an instant buy for me.
This worker placement, slash engine builder designed by first time game designer Connie Vogelmann, and art by Kwanchai Moriya looks right up my alley.
For starters I love the two main mechanics. Ok there aren’t many mechanics I don’t like. However worker placement I really do like and it can be combined with others to produce something unique and fun. Take Dune Imperium as an excellent example of combining worker placement with deckbuilding. I think possibly I have one other game in the collection that might be considered as combining the same two mechanics, which would be The Manhattan Project. I love that game, despite it not hitting the table for a long time.
I love the box art by Kwanchai Moriya. For me it has a kind of modern take of 1950’s sci-fi book cover art. Very retro yet modern!
As for component quality I know this will be great before I even get my hands on the game. Stonemaier Games just get this right every time.
The game was announce mid September but only now can it be ordered directly from Stonemaier Games. If you want to support your FLGS it will be available about a month later. It’s why I’m haven’t said anything about Apiary until now.
So in little over a week (or less if I’m super lucky) it should be with me. Then my biggest problem is going to be getting it to the table. But that’s a self inflicted problem.