Patchwork hits iOS

Who would of thought I would be getting excited over a game about making a patchwork quilt?

Yesterday an app version of the 2014 two player game hit both the iOS App Store and that other lesser one.

I hadn't played the original physical game, but one of my regular Star Realms opponents has, and put up on Instagram that they had just downloaded the app and was asking for people to play against. So I thought why not? The app once I found it on the App Store was only $2.99, so a bargain.

Once downloaded, I went through the tutorial and was instantly hooked. I love the Tetris feel of the placement of the tiles that represent the quilt patches. Then there is the timeline, and the currency being buttons. Love those touches. And the button currency very thematic.

Each patch has a cost both in buttons and time it will advance your counter on the timeline. Certain points on the time line when you cross them will generate more buttons for you to spend, and there are single square patches that if you reach first can be used to plug that odd gap on your quilt.

Love, love, love it.

Digidiced the developer of the app have done an amazing job. I've installed the game on my 6S, and it's usable on the smallish screen, the buttons are on the tad small side.

The game looks amazing, plus the in-app purchases are just themes for the game, so if you want to change the appearance you can. But I love the default look.

Now I wish other app devs would learn from these guys, because the app comes with asynchronous online play straight out of the box. Too many boardgame apps are being released these days without this feature, with the promise of it coming in a future release. The bread today, jam tomorrow deal. It's one of the reasons I took so long getting the Splendor app, it still doesn't have the online play. But a 99c sale over Christmas saw me cave in. Digidiced have just hit it out of the ball park here, and deserve a big hearty pat on the back for this.

So there you have it, a great two player game on iOS, well worth getting. And you can guess what will be added to my game collection soon.

 

2 thoughts on “Patchwork hits iOS

  1. Feeling frustrated as I couldn’t even work the tutorial… I now can’t get it back! I don’t know what I’m supposed to be doing!

Leave a Reply to darren@bagend.org.uk Cancel reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.