House Magic and Prophecies

So like Wizards of the Coast (or WotC as they are abbreviated to) came up with this cool idea. Well giving them credit for a business plan used by drug dealers for like ever is a bit generous, but still it seems innocent enough. That idea is to give you a free mini deck, teach you how to play, and give you a promo card. All in the comfort of your FLGS. Or in drug dealer terms, here’s a free sample, this is how you shoot up, here use my living room. 

WotC are calling this cunning stolen plan “Magic Open House”.

This event is for people who have never played Magic before, need a Magic refresher, or want to introduce a friend to the game! Show up, get a Welcome Deck, and play Magic against other newer players. Thousands of game stores will be hosting Magic Open House events to welcome players to Magic, one day only, on April 15.

Yes my FLGS The Hobbit Hole was taking part in this event of epic proportions. 

It would have been rude of me not to turn up.


So I went for the red Welcome Deck. Mainly because I’d caught the end of a live Facebook broadcast the day before the UK community manager for Magic the Gathering. The bit I saw was the end of a brief look at the various Welcome Decks. I came in where the last pack she was looking at was red, and the sentence (I paraphrase here) “if you like dragons”. I thought I like dragons. And it was that thought that went through my mind when choosing my Welcome Deck upon arrival at The Hobbit Holes Open House.

I have to admit when I saw the Stalking Tiger card in the green Welcome Deck I was envious. I really did like the art work on that card.

So I got some games in with a “Magic Expert” to teach me the game. Our first couple of games just used the thirty card mono colour deck from our Welcome Deck. Then we combined those cards with the other thirty card deck that’s included in the box, which is a different colour. So I was playing a red/blue deck. I lost that match up.

I then played against another “Magic Expert” and lost that game too. My final game before having to leave was against John (the store owner) which I also lost.

But it was fun playing those decks. Although I never did get my dragon to the table. Didn’t draw it once.

It really was a nice intro event. If you get a chance you should go to one and try Magic the Gathering. You don’t have to get heavy into it. I play the Duel Decks when I can. Plus there was that new league format that didn’t require having lots of cards. Which I hope starts up again soon.

Having collected my foil full art land card as my final reward for taking part, I dashed across the Fens back to Wisbech. I had some time jumping to do.

Here be Dragons…

SPOILER ALERT! SPOILER ALERT! There may or may not be spoilers for the third scenario Prophecy of Dragons.

When I arrived at The White Lion everyone was there already. Including the walking wounded Will, who apparently injured the ligaments round his knee whilst recreating the classic Undertaker and Mankind Hell in a Cell match (see YouTube clip below) by jumping off the top of his wardrobe (ok I may have taken a little bit of artistic licence there in what actually happened. But frankly my version is far more exciting and credible.)

Anyway this was our first time back together since our first attempt at Prophecy of Dragons. Which was a good couple of months back. Our memories aren’t that great. So we pressed the rest button and approached the game as if playing for the first time.

Whilst going through the scenario one or two things started to come back to us. But we still ran out of time on our first run through.

But Jonathan had been sneaky and had made notes where the three fairies could be found. Just in case like. I hadn’t even noticed him paying extra attention to the cards.

So while resetting we decided to change tact from our initial run, and the majority of runs in the long ago previous failed attempt, and collect the fairies.

This got us to the portal with plenty of time units, we got through the swimming bit. Which was shocking because this had defeated us so many times. But the dice were really kind to us. Amazingly so.

We had done it. We were now into undiscovered country and the mysterious mystery black deck.


We were inside the castle! A new map, new locations to explore. Wow. This was unreal. 

We explored the castle and ended up in the final conflict. The big battle was a little easier than it should have been because we were able to use a beacon on the big bad that killed him straight away!

However the final act to complete the mission fell upon my character as it could only be done by a magic user. Luckily earlier decisions meant I was rolling seven dice for magic skill tests. So in about three rolls I had completed the task and won the day! Yep it was me, I was the hero, and I didn’t need a naked woman or girly mag to do it (see earlier T.I.M.E. Stories write ups).

OMG! We had done it. Prophecy of Dragons is fun. Is it the best one? It’s less puzzly for sure. I like the introduction of magic. But I think I’m hard pushed to say it’s the best. It’s very reliant on the first half of finding that optimal path through. But still lots of fun.

Ancient Egypt next time.

Waiting for me at home…

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