Yesterday life whittled down yesterdays league participants to 6 for our second session.
I’d arrived early to rebuild my deck from my card pool I had for the league (the packs opened the previous session) and the one I cracked for this session. The majority of the others had their packs at the end of the previous session. I went red/green (gruul I believe it is known as). My only turn 1 card was a couple of Commune with Dinosaurs that would allow me to hunt for a dinosaur in the top 5 cards of my library. But in reality I’d be looking at playing a creature turn 2 onwards. I had options then, turn 2 blockers, attackers, even the chance to make dinosaurs cheaper.
When I deck build I do like to have more low cost options, and have some more costly options but not as many. That way I stand a better chance of getting playable stuff in my opening hand or a mulligan. Plus if I don’t draw much land, which can happen, I can play something, and draw something I can play.
Out of 11 games I went 6-5. So my wins edged it this time. And a very big improvement over the opening session of just 1 win.
I was happier with this deck and the way it built up. There is hardly any removal, a single Crushing Canopy.
I pulled a Deathgorge Scavenger, and Charging Monstrosaur in my loser booster. Which made the deck even stronger. Both were really effective.
We gave Lukas a quick play lesson for his deck and told him what he should be looking for in his opening hand. Sadly we didn’t have his card pool to hand to see if we could help him strengthen his deck.
As usual we had a great afternoon of playing MtG, at our great hosts FenRock. Who are currently doing some exciting changes to the climbing facilities they have.