First World CCG Problems

I wrote this Facebook update yesterday. 

Not my Dinosaur Tribal deck either. It looks like my first commander deck will have The Scarab God as it’s commander.

As you can imagine having the Scarab God as my commander I want to play creatures that are zombies. But not only that I’m going to generate zombie tokens. I’m also going to be getting opponents to discard cards and punish them for doing that. Plus I’m going to be doing some graveyard shinnanagins too.

I’ve been using the above paragraph as my guiding light in thinning out cards. It’s helped cut 50 cards so far. But now the decisions are getting much harder. Mind you it’s the same now when deck building with Star Wars:Destiny. The card pool now for Destiny with 3 sets is large enough that you easily have over 30 good cards that you want in your deck. You just amplify the problem when you have a bigger pool to chose from.

I’m off to make some more hard decisions.

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