27 volumes of the Walking Dead graphic novels are sitting on my shelf. Which will be joined by a 28th in October. That’s a lot of zombies and people dying over the years. And I have to be honest I nearly did stop reading the series until they did something that added a breathe of fresh air to the story. So it’s safe to say I’m a fan.
When it comes to the franchise appearing on the table I’ve only been tempted by the reskin of Bang! the Dice Game that was done. That was mainly because I thought it would appeal theme wise to my students. The other attempts at bringing it to the table haven’t grabbed me. I think mainly because other zombie games actually capture the feeling of the show much better.
For instance Zombicide captures nicely that feeling of your group of survivors fighting the zombie horde onslaught whilst trying to achieve some mission, like finding food. Then Dead of Winter also does a great job of capturing the feel of the show, especially with the traitor element. Whilst Zombicide is more about combat. Dead of Winter is more making sure your colony survives by scavenging for resources, and stopping crises happening. All the time not knowing if one of your group is trying to sabotage things. When the second expansion comes out later in the year you will have the colonies of both the Dead of Winter games competing against each other. Just like the colonies/factions warring in The Walking Dead.
Edmund, Justin, Jason and myself took on the bleak hopeless challenge of surviving the zombie apocalypse in Dead of Winter.
We’d started so well. First two rounds we had gained a morale, recruited a crap load of additional survivors. In fact out of the handful of times I’ve played the game, I can’t remember a game with such a great start. Definitely never had so many survivors. Every search seemed to throw up more survivors. I think we had over 10 extra ones!
Then the third round seemed to be going the same way. Disaster struck. Justin failed an exposure roll. A survivor got bitten. Justin had the lowest ranked character, so decided he would try and save his character. Sadly that roll failed. Two morale gone. Another character moved between locations, another bite. I tried saving two of my characters but they died from zombie bites. Within two player turns we had lost six survivors, the colony morale was devasted. Reeling from shock we failed to feed the colony, and failed the crisis. We were down to one morale.
Unsurprisingly we didn’t survive the next round. We weren’t able to complete the crisis and lost our final morale point.
We may have got decimated. Failed spectacularly. But we had a blast.
Looking forward to our next attempt at surviving the zombie apocalypse.