Category Archives: epic


Things are going to be EPIC

So excited. The Epic Card Game digital game has gone into Alpha for Kickstarter backers. 

Naturally it was a no brainer for me to back when the campaign was being run.

The emails inviting backers to download the Alpha version for iOS using the TestFlight app have been going out today. So after a 100MB download over Eduroam I’m ready to play Epic.

But I have to say I’m a bit overwhelmed by my options at the moment.

Do I build a deck or two first? Do I jump in and do a draft match? Or maybe try out the campaign mode. Choices, choices.

Anyway if you are also in the Alpha you can challenge me as Whitespider. Hope to battle you soon.

Epic App Teasers

White Wizard Games creators of Star Realms (my most played app), Epic and Hero Realms have started to put up video previews of the app version of Epic.

It’s looking pretty good. Plus I’m getting excited for it. I enjoyed playing Epic the times it’s managed to get to the table. So to be able to play it more often via an app is the perfect solution for me. My only problem will be fitting it in with all my Star Realms games!

The app for Epic is hitting Kickstarter soon. 

Epic Storage Solution Arriving In May

White Wizard Games creators of Star Realms and Epic announced that their partners in crime Legion Supplies when it comes to card sleeves and storage boxes etc for their games will be releasing in May sleeves, a long storage box etc for Epic. It gets better, the long box comes with a promo card Keira the Wolf Caller. So a similar deal as the Star Realms offering. The Star Realms long box was amazing value.

I do hope that the long box is long enough to hold upto three base sets, three lots of Kickstarter promos, three copies of the Tyrants expansion.

Plus Legion Supplies are currently running a competition to win said sleeves and storage box HERE.

I had started to look at sleeving options for the game, so this is a well timed announcement for me. I hope that Esdevium actually get this out to shops, because they did a poor job of doing it with the Star Realms one.


Epic New Stuff 26Mar16

Another week and more good more stuff dropping through the letter box.

From my FLGS I got the latest Fluxx to hit our stores Firefly Fluxx. As an incentive to buy from your FLGS or LGS if they are not that friendly when you buy from a store it should come with a promo card for the game too.

I also finally crumbled and got the Batman Fluxx. This had been on my wishlist for a long time.
Tiny Epic Kingdoms Second Edition, plus Heroes Call it's expansion qualifies as my first delivered Kickstarter of the year.
Star Realms Colony Wars is on its way (somewhere in the postal system) but I knew I didn't have enough sleeves for the new arrivals. So three packets of sleeves dropped on the mat this morning to solve that problem.
Finally a real bargain (aren't they all?) appeared on Facebook for three copies of the Kickstarter version of the game (that's basically the base game plus promos). I'd mentioned it to a friend who asked me to get it for them. So here we are a box full of awesome, ready for delivery Tuesday.


Epic Evening

Yesterday was Tuesday, and that means only one thing. Yep Tuesday night gaming at the Chatteris Warlords.

The evening started off with Ben beating me at Android Netrunner when my first ever shaper deck Jesminder Sareen went up against his Jinteki Personal Evolution deck.

I could make excuses like I don't play shaper, it's an unfamiliar deck, and they would all be valid in this case. However this deck needs a few more plays for its full short comings are known, and I start tweaking. Although for starters I don't think I'm making enough of her ability of avoiding the first tag each turn.

We followed that defeat up with a game of Epic using the demigod cards from the Kickstarter year one promos to construct a deck. On the back of the demigod id there are suggested deck lists. I played Tarken, the wise, while Ben played Valentia, Justice Bringer.

Unlike Friday I did some damage to Ben before the inevitable crushing defeat happened.

With the Kickstarter exclusive playmats the play area for Epic is nothing but an explosion of colour.

Next up Ben recruited four more players interested in playing Epic. So two packs of Epic got shuffled together and did a pack draft. Which is basically each player getting three piles of ten cards in front of them acting as the packs. Then each player selects one as a pack, and the drafting begins, and continues until each player has thirty cards in front of them, which is their deck to play with.

We then split up into pairs to face off across the battle field letting our champions knock seven shades of a brown smelly substance out of each other.

My first game was an easy victory, and a steep learning curve for my opponent. It certainly helps having a knowledge of Magic when learning to play. It's then a matter of mapping the relevant terminology from Epic to Magic. The one page reference sheet that White Wizard provide on the website is a great aid for learning to play, and also while playing to remind yourself what words like tribute, blitz, loyalty 2 mean.

Although there is this learning curve of the terminology I do find that it is easier to get and learn that the iconography of Cthulhu Realms.

Turn one of our second game my opponent drew and fielded an Elder Greatwurm.

If there was no deploying then this would be a turn one win card. Luckily there is, but this beast of a card had me worried. It just needed to get through once to end me. I needed to make sure I had a sacrificial champion to block it with at the end of each turn.

While I was worrying about the Elder Greatwurm, my opponent was chipping away my health with direct damage, and adding wolf tokens to their playing field.

I used an event to deal five damage to all attacking champions. It helped clear the field. Then a solution to the Elder Greatwurm arrived in my hand. Although the solution had one attack and no defense, as long as it landed a hit, it allowed you to banish the other champion.

While navigating the Elder Greatwurm I was landing damage on my opponent, until eventually I was able to deliver a killing blow to get the victory.

Why can't I play like this against Ben?

We have a growing Android Netrunner meta, and now Epic is starting to take root. At the end of May we will be having our first store tournament for Netrunner. Hopefully we will get the Tyrants expansion for Epic and also the store kits being done.

I just need to introduce folks to Ashes now…


Friday night loses

Friday I missed my now regular post highlighting the following weeks new releases from Esdevium (who I portray as being part of a Borg collective that is represented by Asmodee) that interest me. There was a legitimate reason for this, I was pretending to have a social life by being out gaming!

There is a gaming group in Wisbech that meets up on a Friday from 5pm until 9pm I believe. They used to be in a scout hut or something by the hospital, if I'm remembering this correctly. I hadn't been before because the timings were wrong.

However things change, and now for the immediate future the timings work out for me.

Then while at the Chatteris Warlords the other day I found out they had moved location. The gaming group (can't remember the name for the life of me) was now being held at the Conservative Club on Alexandre Road.

When I arrived at the gaming group (slightly late, because I got caught up chin wagging with my friend Nathan) Ben (from Warlords) and Jamie (who I have played Dicemasters with) were locked in a skirmish playing Attack Wing.

Despite having similar mechanics to X-Wing (well Wizkids did licence them from FFG) I've never been a fan of Attack Wing. It didn't appeal to me. From poorer quality models, a skirmish game designed for small ships which I didn't think suited the larger ships of Star Trek (FFG did it right with Armada), the fact I'm a much bigger Star Wars fan than Trek, and Wizkids usual insane expansion release cycle, I just wasn't in on this one.

Anyway when I got there Jamie was just finishing off destroying Ben's ship for the win. While I was waiting there was a table taken up with a couple of people sorting a gravity feed of the latest D&D Dicemasters set that they had just opened. Fools.

Anyway after the tears of defeat had been wiped away, some minor post game analysis, the three of us played a game of Epic the card game.

The deck of 120 cards that make up the deck were split into the four alignments that make up the game. We then randomly selected which deck we had and started playing a three player game of Epic.

Ben went first and was able to delivery twelve points of damage straight away to Jamie. I was next and tried to kick Jamie while he was down so speak, but he managed to avoid that attack!

Then Jamie hit me, followed by Ben, followed by Jamie, followed by Ben. I was out leaving Jamie and Ben to duke it out. Although Jamie was able to delay the inevitable, Ben went on to be the last one standing and basking in the glory of victory.

Our second game was a three player game of 7 Wonders using my pimped out copy of the game (sleeved cards, playmat and metal coins). Being the owner of the game I graciously let the other two beat me into last place. Once more Ben was victorious.

Apparently there was a Warhammer Conquest store competition at The Hobbit Hole on the Saturday, and Jamie needed to get a bit of practice in. So while Ben beat Jamie at Conquest I was deck building a new Shaper deck based around the new runner from the Kala Ghoda data pack Jesminder Sareen.

I've not played Shaper, I'm an Anarch through and through. But Jesminders ability intrigued me.

I liked the thought of being able to avoid a tag. Especially when the next card in that data pack Maya is taken into account.

The other card I love from that data pack is a Street Magic. I've got to try and get this into my Noise deck, and I definitely want this in my Jasminder deck. Street Magic in play can potentially stop so much nastiness happening when making a run.

I just need to work out what are the best econ cards, and ice breakers for Shaper now.

After Ben had shown Jamie the weaknesses in his Conquest deck, we had a four player game of 7 Wonders. Ben won this game also, and the only thing that stopped me coming last was there was a noob to the game also playing. But I did score better this time than the first play this evening.

Despite not winning a game, I still had a pleasant evening. I'll definitely be going back, just not next week because there is a Ticket to Ride “marathon” going on.

Prepare for battle…

Hot on the heals of the announcements last week for Epic of the game day kits and store tournament kits comes this new announcement from White Wizard Games about giving Epic a Worlds.

That nice funny money figure of $100,000 is not for one person, but spread out amongst those taking part in the Worlds. With a not to be sniffed at top prize of $25,000.

Here are the words that White Wizard sent:

I am thrilled to announce the $100,000 Epic World Championship tournament. Event details can be found here.

Epic was designed to provide a complete trading card game style experience at a tiny fraction of the cost. I am very proud of the depth of game play and strategy the game provides for both sealed and constructed play.

The one thing Epic was missing was high-end events to inspire players to build the best-possible constructed decks and to push their strategies in awesome limited formats like dark draft. This high-end play doesn't just benefit the competitive tournament player, it also provides a wealth of internet content like cool deck lists that casual players can build and try at home or in a local casual event.

Every one of the 64 qualifying players in the Epic World Championship will get a cash prize and awesome Epic swag! The road to Epic Worlds begins at SXSW Gaming in just a couple of weeks. Best of luck to all in your quest to qualify!

Thank you again for backing Epic!


My concern is that there will not be a nationals in the UK, and therefore a chance for a UK champion to participate. We will be lucky if we get a store tournament, let alone a regionals to feed into the nationals.

There seems to be very little up take in the UK or even a distributor (I'm sure there must be one, but I'm waiting to find out who from White Wizard so my local FLGS can order the game day and store kit).

I love that White Wizard are doing this, it shows ambition and support for a great card game.

The deck building card game with a historic theme has been relaunched on Kickstarter. This is a great game and worth a punt if you like the genre.

You can back Ages HERE


Epic Wednesday!

Got my chance to play Epic finally today. Four of us split into pairs to play the basic thirty card deck game.

Each of us dealt thirty cards from the one hundred and twenty card deck that comes in the box, plus the Kickstarter cards shuffled in.

In my first game I got my butt royally handed to me. Hardly doing any damage to my opponent and taking lots in return. I was unable to block my opponents champions because they were airborne and I had no airborne champions to block with.

The two winners then went on to play against each other to decide the victor, while myself and the other loser played for not coming last.

I did much much better in this second game. I won. It was close but I was able to make a massive swing to get the win.

So what did I make of my first plays of Epic? It was enjoyable. I'd like to play the game using some of the other formats. Being able to play straight away just by dealing two decks of thirty cards is great for learning the game and terminology. But I think the game will jump to another level playing the other game formats like some of the drafting modes or even the preconstructed decks.

I just need to expand the LCG/CCG/deckbuilder contingent of the fenland gamers to more than myself.


Epic Counter App Now on iOS

White Wizard Games finally see the release of their Epic Counter app hit the iOS App Store today.
Getting an app approved and onto the App Store does seem like some dark arcane magic ritual, which means that developers normally can't give an exact date for its release on to the App Store. Or even guarantee that the app will be approved.
However after jumping through hoops, sacrificing first born on the first blue moon of the year, dressing up in an Elvis style jumpsuit, taking a selfie and posting it on social media. White Wizard Games have negotiated the rapids of the iOS app approval process and delivered to us mortals an app for tracking life while playing Epic.

Although this app is graphically styled, and aimed at players of Epic. There is no reason why it couldn't be used for playing other games *cough*Magic*cough* to keep track of life in them.

Have to admit not used the app in anger yet. But it does look rather good graphically.

This is going to be Epic

I wonder what's in side this box?

Oh yes finally Epic the card game from White Wizard has arrived. Another little love letter to myself from past me via Kickstarter.

Yep you counted them correctly I got four copies of the game. I only needed three copies! Having three copies of the game allows me to play all the different formats of the game. The fourth copy is important because that is being used for a trade to get a board to use with Ghost Stories.

I also got the two available Kickstarter playmats that were available.

Don't they look amazing?

And the nice thing these have arrived in time for my visit to see Nath at the weekend. So guess what I'm taking with me?

Plus the final bit of Nath's birthday present arrived too. I think this storage box with the promos and card sleeves is great value. Sadly I wasn't able to get a play mat for him as part of the present. But he has the base game, Gambit expansion, all four Crisis packs to sleeve and store in here also as his birthday present. Plus I pre-ordered the Colony Wars expansion and new Gambits pack too, so when they get sent out I'll forward them to him if it's not close to a visit.

Oh why have I got another copy of Sushi Go! I gave my copy away yesterday for my mums cousin to give to his eight year old grandson to play.