Category Archives: apps


Star Realms App gets United

White Wizard Games have just pushed out the latest update for their very popular app version of the amazing deck builder Star Realms.

This will be the first of I’m guessing 4 updates over the next few months that will add cards etc from the United expansions from the physical game.

Here is the release notes for the app from the App Store.

At the time of writing there was an issue actually being able to purchase the Command expansion. But hopefully that gets sorted ASAP. As I’m looking forward to playing with the extra cards. At £1.99 to unlock them across all platforms a bargain.

I’m super excited about the win/loss stats in the friend list. That’s how I play the game. Having lost the levelling Up/down functionality when the app got its makeover, this is the second best option.

Not much interested in the AI improvement, I don’t play the campaign or against the AI.

So if you are a fan of the game go get this now.

Hot List Testing

When you visit the bgg website stuck on the left of the page is the Hot List.

I now have a button in my stats program that will look at that list, and tell me how many that I own, and how many I have played.

This is an example of the information it gives me.

BGG Hot List Stats
I own 5 of the Hot List
I’ve played 12 of the Hot List
The games I own in the Hot List are ranked as follows:
2 Scythe 383
16 Mechs vs. Minions 313
24 Star Wars: Imperial Assault 294
46 7 Wonders Duel 234
76 Robinson Crusoe: Adventures on the Cursed Island 177

I know looking at the Hot List that I own more than the five my program says that I own. However I know why this is. It’s easy really the list of my games owned is out of date! Since I downloaded the list from bgg I have added to the collection.

I’m not updating the list of games owned until I have completed the initial pairwise comparisons. Once I have that first completed list of ranked games in my collection, I will add functionality that will take a new bgg list of my collection and add any new games to the database.

In reality the final owned figure currently should be 8.

I know that the played side is fairly accurate because it uses my logged plays data, and takes into account games in my collection that I played before I started recording plays. So apart from one or two games that I played but owned by some-one else that I played before I started recording games, I’m happy with the number this gives.

I also like that it tells me the rank of each of the games I own in the Hot List. Although I am shocked that 7 Wonders Duel is sitting at it’s current position. But the rankings don’t lie! Plus I’m just short of 39% through the pairwise comparisons. Still time for things to change.

Holding on by my finger tips

This Wednesday sees a “massive” update to the Star Realms app.

In an email plus a more detailed post we got the following warning:




So what changes warrant this ominous warning?

For starters the app is getting a graphic update.

Apart from the new look, we are getting more cards:

  • “53 All-New Colony Wars cards in the Trade Deck with fun, new mechanics
  • Cards that can be purchased from the Trade Row and can immediately be put into play or into a player’s hand.
  • Blob faction has a new ability to “acquire a ship of cost x or less for free”.
  • The Stealth Tower card that comes with Colony Wars allows you to copy any base in play!
  • Two new chapters in the ongoing campaign, each with six missions!”

In their infinite wisdom the way levelling works is changing:

Currently, we have a lot of players that are “Forever Fives” – stuck at level 5 (that’d be me). This isn’t much fun, so now, if you make it to level 6, that will be your floor. If you then make it to level 7, that will be your floor, and so on. Sounds more fun, doesn’t it? However, it should be noted that now challenges won’t count towards your level or weekly or monthly leaderboards, but they will still count towards your overall number of games played, as well as your win percentage.

So this change is going to be controversial. I welcome the moving floor. However the majority of my games are challenges against friends and the odd mystery Internet person I’ve never met, but been playing for a long time now. So basically if I want to level up I am forced to play random  games. Otherwise if I don’t want to play random games whatever level I’m at the end of Tuesday I’m stuck at. Wow that sounds fun!

Another big change is real time games! I’d go read the post for this one. I think it will replace the 3 minute games. Which I hardly ever played. I’ve seen some welcoming this. Mainly from those that stream games. I might start doing that myself. Who knows? The whim might take me to show the world just how bad I am at the game!

So I need to complete all my current games by Tuesday, make sure I don’t drop below level 6 (I don’t think I can push it up to 7).

You can read the whole announcement HERE.

Tokaido hits app stores

The beautiful relaxing boardgame Tokaido finally hit the apps stores today.

They really have done a great job bringing the game to the small screen. It has a video game feel to it, but looks and plays like the boardgame. 

There is a solo mode against an AI opponent(s), pass and play, plus online play.  Which covers most bases.

You should be able to get the game by clicking on the appropriate link for your system below.

iOS (£6.99) Android (£5.99)

Oh my ign is Whitespider1066 

New Star Realms App Expansion Crisis Heroes Now Available

You may notice something different about which expansions to play with when challenging other players now.

It is now possible to buy the latest in app expansion based on an already available physical expansion, which is Crisis Heroes.

I’ve not played Star Realms with the Hero cards, so it will be interesting to see how these play. Will they give incredible insane starts like the Gambits/Events can give?

Continuing with the “pay once play anywhere” approach this is a snip at £1.49.

Patchwork hits iOS

Who would of thought I would be getting excited over a game about making a patchwork quilt?

Yesterday an app version of the 2014 two player game hit both the iOS App Store and that other lesser one.

I hadn't played the original physical game, but one of my regular Star Realms opponents has, and put up on Instagram that they had just downloaded the app and was asking for people to play against. So I thought why not? The app once I found it on the App Store was only $2.99, so a bargain.

Once downloaded, I went through the tutorial and was instantly hooked. I love the Tetris feel of the placement of the tiles that represent the quilt patches. Then there is the timeline, and the currency being buttons. Love those touches. And the button currency very thematic.

Each patch has a cost both in buttons and time it will advance your counter on the timeline. Certain points on the time line when you cross them will generate more buttons for you to spend, and there are single square patches that if you reach first can be used to plug that odd gap on your quilt.

Love, love, love it.

Digidiced the developer of the app have done an amazing job. I've installed the game on my 6S, and it's usable on the smallish screen, the buttons are on the tad small side.

The game looks amazing, plus the in-app purchases are just themes for the game, so if you want to change the appearance you can. But I love the default look.

Now I wish other app devs would learn from these guys, because the app comes with asynchronous online play straight out of the box. Too many boardgame apps are being released these days without this feature, with the promise of it coming in a future release. The bread today, jam tomorrow deal. It's one of the reasons I took so long getting the Splendor app, it still doesn't have the online play. But a 99c sale over Christmas saw me cave in. Digidiced have just hit it out of the ball park here, and deserve a big hearty pat on the back for this.

So there you have it, a great two player game on iOS, well worth getting. And you can guess what will be added to my game collection soon.


Epic Counter App Now on iOS

White Wizard Games finally see the release of their Epic Counter app hit the iOS App Store today.
Getting an app approved and onto the App Store does seem like some dark arcane magic ritual, which means that developers normally can't give an exact date for its release on to the App Store. Or even guarantee that the app will be approved.
However after jumping through hoops, sacrificing first born on the first blue moon of the year, dressing up in an Elvis style jumpsuit, taking a selfie and posting it on social media. White Wizard Games have negotiated the rapids of the iOS app approval process and delivered to us mortals an app for tracking life while playing Epic.

Although this app is graphically styled, and aimed at players of Epic. There is no reason why it couldn't be used for playing other games *cough*Magic*cough* to keep track of life in them.

Have to admit not used the app in anger yet. But it does look rather good graphically.

Haggis Anyone?

For the Christmas break I took a “few” games to play. It will come as no surprise that we didn't get to play most of the games. I even have a semi-valid reason for not playing one of them!

I had packed Magic the Gathering Arena of the Plainswalkers for Nath and I to play. However there was one slight flaw in my plan.

About a week before Christmas I had decided that it would be a good idea to use the rather nice storage box that comes with the Zendika Fat Pack to store the spell cards and character cards for the game.

Can you see where this story is going? Yep I remembered to pack the little storage box I am using to store the dice and tokens for the game, but had forgotten to pack the box with the cards in. A fact that I remembered about 3am Christmas Eve, when during an awake moment I thought we can play Arena of the Plainswalkers, “oh bugger!”

Due to the fact Nath had to work over Christmas, we didn't get to play as many games as we would have liked.
As I have already written we got to play Netrunner, Magic and Star Realms Colony Wars. But with Nath now having the full Star Realms app, we had played a few games of Star Realms.
There has often been the old running joke about couples being in the same room, sitting on the same settee, only talking to each other through their phones and Facebook/Twitter. Well that was Nath and I playing Star Realms. It was funny because after taking his go, Nath would lean across to see what cards I was going to play!
I will say that my coverage of Star Realms Colony Wars were I was going to look at the cards is going to have to wait. As I was dropping Nath off at work yesterday before heading back to the windswept plains of the Fens, he asked if he could borrow Colony Wars to play with his girlfriend on Wednesday when she was visiting his. Naturally I said he could, but I went a step further and said he could keep them, I would get another set when they were released in the new year.

This morning…

Jonathan and I met up at the local Costa for a coffee, catch up and possibly a game or two.

After catching up on our gaming Christmas, Jonathan introduced me to a new game to me called Haggis.

Haggis is a trick taking card game for two or three players.

Now I'm not saying the following because I won, or due to the fact I CRUSHED Jonathan. But I liked the game. At first I was a little “confused” about the game play, but soon picked it up. I liked the tokens Jonathan had made to record what bet you made at the start of a round for if you will be the first to get rid of all your cards. If I got the game I would be knocking on his door for a set.

The idea of each round is to get rid of all the cards in your hand, whilst winning tricks. Some of the cards like the 3,5,7 and 9 (iirc) are worth one point, and at the end of the round you score that point for each of them in your pile of cards won. There are also wild cards represented by the Jack, Queen and King that are also worth 2,3 and 5 points. If you are the first to get rid of your hand, and you made that bet at the start you get those points on top of the cards you scored. Plus as a reward for getting rid of your cards first you get the “haggis”, which is a small pile of left over cards that you also score (if there are any scoring cards in it).

I won the first two rounds, and decided to take a bet that I would again be the first to get rid of his cards and did a thirty point bet. I was half expecting that this would be the round that I would not be the first to get rid of their cards. But my doubt disappeared after I made a very strong start, getting down to about four cards in three tricks. After a little comeback by Jonathan I did get rid of my last card and score a massive amount of points, including the bet, about sixty five points!

Afterwards Jonathan admitted that he used to play the game a lot with his daughter, but not only that but using an online app (can't remember the name) he'd been tutored by the game designer on how to play and tactics. So luckily for me beginners luck trumps skill and being rusty at the game.

It was a great way to spend a bit of time, I enjoy my coffee shop gaming sessions. They are always with great company.

Trying a new thing…

After watching the latest Boardgame Blender and the Suzanne segment where she showed an app for tracking the games played, I hunted down the app she was using because it looked interesting. I liked the idea of tracking the games I've played and producing stats based on that info.

Ok yes I know I write about them here on the blog. But the stats angle is something that appeals to me. Plus this app ties up with bgg, and updates there for you too. It's not a free app, costs under three coins of the realm.

So we'll see how this goes. I'll try and post the stats each month on here.


My Current Addiction

If we include app versions of the game my most played game of the year is clearly by a long shot Star Realms.

There are some great app versions of boardgames out there. Sometimes I'll get the app version before getting the physical version to see if I like the game. Then other times I will get the app version so I can learn the basics of the game before actually getting to play the game in real life. Plus the app allows me to game when I wouldn't be able to, whether it's against an opponent online or the built in AI.

Regular readers know that recently I got Neuroshima Hex and four of the army expansions for it, with a fifth promo army in the post somewhere. But I haven't got the game to the table yet (Gav we need to arrange a time and place). So in the meantime I got the app and have been playing that.

The app is pretty awesome. I've been playing the quick game option against the easy AI. This gives me a random army each time I play a game against a random army on the opponents side. I like this because it means I get experience playing all the armies, against all the armies. Although the Vegas army is one I'm not having much success with.

I have to admit the easy AI is giving me a pretty good challenge. But I can't wait to get the game to the table also. But in the meantime this is scratching the itch to play.