The three amigos met up to enjoy alcohol and good games. Or it could be the other way round.
Our gaming started off with my game of the month for March, Mint Works.
I thought I was out of the running after turn one when Jonathan and Diego got two strong buildings straight off. But turn two I was going first, bought a one cost building and flipped it for a five cost using the swap meet location. I had the vault which with two plans gave me four points, plus the crane and iirc the landfill for eight points. The other two just didn’t get going and finished on four points each. I’m calling this a surprise victory. Jonathan had the Assembler from turn one. That’s a powerful card, autobuilding so so good.
Perudo, Liars Dice doesn’t matter what you call it, it was our second game of the evening. House of Borgia (which we like) had reminded us that Perudo is a fun game. So it was only a matter of time before we had it back to the table. Dice and cups, it doesn’t get simpler than that really for components to a game. Well maybe just a deck of cards.
But this bluffing game is just so much fun. Which you can tell from Jonathan’s thinky, bluffy face below.
I feel guilty (I think that’s what I’m feeling, I’m not sure, I’ve not felt this way before) about writing about this next game we played. The reason is unless you backed the game on Kickstarter you won’t be able to get a copy!
Oh the game? It’s one that has been in my pile of shame for about a year (minimum, since the Kickstarter completed basically) called Lunarchitects.
Why can’t you get a copy? Well it’s complicated. Lunarchitects is a rethemed updated version of Glen More (which is an impossible game to get in English). And that’s where the complicated bit comes in. This wasn’t an official update, and it gets murky over whether the original designer gave his blessing etc. At one point Glen More’s publisher promised a reprint of the English version of the game (which I believe they still make noises about) but hasn’t happened yet. But the designer of Lunarchitects I think as part of heading off any legal stuff restricted things to Lunarchitects so it wouldn’t be hitting your nearest FLGS, and would only be for the backers of the project.
I also don’t think I’ve ever seen any copies up for grabs on the Facebook selling and trading pages I’m a member of.
The production values for Lunarchitects is good. One of the nice touches is the insert. It organises everything perfectly. The tile organiser is even removable.
If you like Glen More, then you will like this simple. We played with the suggested default end of round and game scoring. But you can change this. Which is a nice touch that changes tactics in game, and adds to the replayability.
Your starting tile is double sided, and you get to choose which sides starting bonus you want. Again a nice little touch.
The end of round scoring worked better for me. With it triggering when the last player to take their turn passes the start line.
The only thing that seemed a little messy the ending of the game and final round.
The iconography was simple and easy to pick up on the tiles.
There is even a little expansion included that we didn’t play with. There is a fair bit of replayability and variety in this game.
Yeah we enjoyed the game. I surprised myself in winning! I wasn’t generating nearly enough resources as the others to buy tiles. So was going with free stuff. But still I was able to pull off combos, trigger tiles extra times. So it’s good to see that there can be a variety of tactics based on tiles bought to win by, and not just a who can get a resource engine going the quickest.
Another great evenings gaming, great company, great beverages. ‘Nuff said.
Do I have to tell you how I finished off the evening? Regular readers will know already. Oh ok I know you want me to admit it ended in an orgy of spiced lamb flesh and chilli sauce. It was greasy and I loved it! There I said it. Feel better?
Tomorrow it’s time to end the tyranny of King Joffrey in A Game of Thrones the Boardgame.