Monthly Archives: April 2018

50 Years on this Earth


Considering how annoying I can be I’m surprised I’ve made it to this age. Sadly I’ve not aged as well as Kylie who is the same age.

I’m not a big one on celebrations. It’s been a normal day. I sent a pizza to Nath down in Portsmouth so that he can have a mini celebration on me. And that is about the extent of my celebrations.

Tomorrow is another big day, it’s my last day at my current employer before moving onto a new employer nearer to home.

Scott Schools me in Star Realms

In an ever escalating war of friendly banter I just put up the last 2 games of Star Realms Scott and I played. Sadly the Star Realms app didn’t have the game available that started this off from the start of the week. So no seeing me get my butt handed to me by Scott. But don’t worry I’m sure there will be an opportunity for me to put one of those games up soon enough. After all our stats against each other show that Scott is the better player.

You can visit Scott on his YouTube channel Scott Plays HERE.

A couple of late April 2018 Netflix recommendations

Here is another infrequent post of recommendations of stuff to watch on Netflix. Two new series have recently hit it that I am currently really enjoying.

The first I had dismissed when I read a description of it when first aired on the SyFy channel. But when I saw the teaser trailer on Netflix it appeared a lot more appealing.

Happy is a based on a graphic novel by Grant Morrison. The opening scene violently visceral and surreal sets the tone for whole series.

And I love it. A combination of live action and animation. It has some dark themes, it’s violent, it’s funny, the performances are fantastic. I’m a big fan of this show. I’ll be getting the graphic novel now to read for sure.

Friday evenings as a kid/teenager were along with Saturday mornings some of my favourite tv. 6pm Fridays if I remember correctly I’d be spoiled with classics of the time like The Water Margins and Monkey. Although I seem to remember them running for longer than they actually did apparently. I’ve looked at dvds of the complete series for both and there are far far fewer episodes than I remember.

Monkey had a light hearted approach to its material. But it was fun. Now Netflix has produced an updated version of the series. It’s struck an interesting route for an update. A lot these days go for the dark gritty reimagining. But this one has not gone that route, but it hasn’t also gone for copying the original either, they have hit a nice mid point. I actually like the route they have gone, and the choices they have made. I particularly like the actor who plays monkey and his portrayal. Casting Sandy as a female character an interesting choice, that works. The rest of the main casting choices and their performances are solid.

International Tabletop Day 2018


It’s the weekend before I turn 50. And for the last couple of years it’s fallen that close to my birthday, so I treat it like part of my birthday celebrations. This year I also get to see the latest Avengers movie too (which I haven’t at the time of writing, but I’ve still got time to do so).

We started off our International Tabletop Day gaming session with the deluxified version of The Flow of History that I’d backed on a Kickstarter last year.

How to describe the game, it’s a civilisation style card game with that’s bit of an engine builder with a kind of auction mechanic.

The auction like mechanic is used to purchase cards to go in your civilisation (read engine). On your go you get to take one of about 4 actions. One of which is to put a bid on a card that has not been bid on yet in the market place. You can only have one bid active at a time. If on your next turn your bid hasn’t been sniped, then you are able to claim/complete that bid. You don’t have to, you can leave the bid there and do one of the other 3 actions available. One of them is sniping another players bid. That’s basically where if you have the resources you can match another players bid and take the card for yourself. The draw back is that player you are sniping the card from gets the money back plus half of the supply of resources rounded down. Which could be giving them lots of resources to snipe back with, or secure a card with so no one else can get it. It’s a rather nifty mechanic that can be quiet tactical, because you could put a bid in hoping to be sniped because you know another player needs the card.

There is some combat but it’s a very easy system to follow, quick, and doesn’t slow down game play at all. Plus it takes away the “so and so is just targeting me” because it relies on players building up defences and trying not to be the weakest. Being the weakest is the main criteria for selecting who to target in a combat, unless there is a draw for that honour. Then the attacking player gets to decide.

There is a hint of variable powers with the initial government card you get during setup. It kind of directs the direction you will take your civilisation. Mine had the military/combat symbol so that hinted I should be utilising this in the cards I selected.

I love the quality of the components of this deluxified version that TMG produced, especially the lovely metal resource coins. Metal coins are always cool.

I really liked the game, definitely a good decision to back this. Can’t wait to play again. Oh yeah, Jeff won this one with Diego and myself tying for first loser.

Our second and final game of the day was Anno 1701: Das Brettspiel. This is a German language only game I believe, which is a shame as I really like the game.

If you like Catan I don’t see how you wouldn’t like this game. It shares a lot of similar mechanics of Catan with some extras. Extras like unique player boards that you will develop, and depending on dice rolls get resources from. Plus you also have an exploration element where you are trying to explore islands to get bonuses and possibly extra resource opportunities. Then you have a too and fro for victory points on 4 tracks represent fire power, trading, happy populace and one other. Basically the leader on each track gets to claim a victory point, lose the lead and that point goes to the new leader instead. So until a player gets to the max position on the track that victory point isn’t safe.

Yeah a fun take on the Catan style of games. I might even have to track down a copy and print out the translated rules. It’s fairly language independent, with minimal text on game components.

It’s these extras that I really like. I enjoy Catan, but this for me is a better experience for a gamer. History will show that Diego managed to snatch victory away from Jeff, scoring a massive 3 victory points in his final turn. Well if he hadn’t Jeff would have won.

A great afternoon gaming, and some great first plays. How do you top that? Visit the local pet store to get some stuff for my mums cats litter tray. How life in the fast lane.

Why I currently won’t touch MtG Arena

Magic the Gathering Arena is many will know is the new/latest digital version of MtG. This version is being given a “modern” Hearthstone look and feel.

This should tick all my boxes so why am I not getting all excited about it?

Well at the moment it’s only PC during its beta stage. Being a Mac and iOS person it means I can take part in the beta program. My main casual gaming platform is iOS. So until it’s out on that I’m not interested.

But there are some recent announcements that are coming out that mean even if Arena came out on iOS tomorrow I wouldn’t touch it with a barge pole.

Firstly the redemption codes. They are currently testing them down under. In the Dominaria boosters there, they get a redemption code in each one. This code when redeemed in game gives you a booster pack or in game gold and a card. Apparently the split is 10% of the time you will get a booster pack, 90% that card gold combo. Plus I believe there will be a limit of 10 redemption codes per account. This news has put me off this feature straight off. If I buy a booster box I want to be able to use all 36 codes, not be screwed over. Plus that probability of getting a booster pack when redeemed sucks. I’d want a higher percentage of having a booster than the 10%. A fifty fifty split would be more something I’d be attracted to.

The price of boosters, drafting, etc in hard cash. Although this actually doesn’t get announced until tomorrow based on how WotC have behaved so far things are not looking good for this (see above for starters). If this is above $2 a booster, and approximately $6 for a 3 booster draft then WotC might as well forget about releasing Arena. Yes the gaming part of Hasbro was down financially in Q1 apparently. But that doesn’t mean WotC should be nickel and dimming the public. It means they should get their house in order first, stop attacking their player base because they express opinions they disagree with, improve the quality of products that they release (Iconic Masters, Masters 25, Explorers of Ixalan, the list goes on) and the card stock issue. Then maybe they might turn things round without picking the publics pockets.

I’m sure as we get closer to the release date to the general public release other developments will show that WotC are listening to the public and have ignored them. WotC need to listen, and change things big time else they can forget about attracting Hearthstone players to Arena, but also forget about moving over MtG players digitally and physically to Arena also.

My Dominaria Highlights

Ok slowly opening the second booster box didn’t last long. All the boosters inside mysteriously burst open yesterday. I wish I knew how it happened.

I have surprised myself and actually got the first booster boxes contents scanned into the Decked app along with the foils and legendary creatures from the second.

With all this new injection of cards I have that ongoing problem of are the new cards good enough to go into the relevant deck? And if so which ones do they replace? That second question will be answered another day. At the moment I’m looking at the cards through the lens of would this card be good in one of my Commander decks. One or two cards have sparked ideas for brawl decks. Others have given me an idea for standard/modern decks (but not sure I’ll act on those for the time being).


I’m very happy with my pulls, I got 95% (a rough estimate) of the cards I was after either as singles or multiple copies. Plus one or two pleasant surprises that I wasn’t aware of mainly due to me not bothering much with the majority of spoilers.

Not sure if I’ll play Arcane Flight but I do like the art on the card. I’m not surprised it’s one of the ultra pro playmats for this set. I find the art whimsical with the expression on the cats face.

So what were the highlights of my pulls?

I’m glad I’m not playing Tron lands at the moment, Damping Sphere shuts them down. Which would slow my Angel deck down completely. I’m thinking this might find a home in my planned Death and Taxes Commander deck. Final Parting was a nice surprise and definitely is a nice tutor for a Commander deck, get the card you want and set up some graveyard shenanigans.


Gaea’s Blessing was on my list, with mill a thing with my students meta both in their modern decks and Commander this is a nice addition to fight against it. Gilded Lotus is it good enough for modern and standard? I think the 5 CMC is a bit expensive. But Brawl/Commander I’m liking the look of it. Grand Warlord Radha was a pleasant surprise, maybe not good enough to be the new commander of my Elf Tribal deck, but as a Brawl Commander?

Hallar, the Firefletcher was another surprise, definitely a Brawl Commander. Kicker isn’t a thing in my Elf Tribal deck so it wouldn’t break into that. Jhoira, Weatherlight Captain was on my list so happy to get her. As was Karn, Scion of Urza.

I really want the promo for Llanowar Elves. But if I’m building a standard deck I think I’d be going green with that Llanowar Elves/ Steel Leaf Champion combo. I’m not sure the other elves are strong enough to go full elf tribal both in Brawl or standard. Lyra Dawnbringer was high on my list and straight into my list of angel includes for my in progress Angel Commander deck. Marwyn, the Nurterer was in a Planeswalker deck and a nice surprise. I’d like to try and fit it into my Elf tribal deck.

Mishra’s Self Replicator is screaming out to be abused in some infinite loop way. Mox Amber not sure I’d ever use it, but it does seem to be expensive at the moment. Muldrotha, the Gravetide was a nice surprise and will be interesting to build decks around. Graveyard shenanigans is always frustrating to play against, and this could be a way to cheat out some expensive cards. Remember Final Parting?

More graveyard shenanigans with another pleasant discovery Primeval’s Glorious Rebirth. I think having some graveyard hate in decks will be a necessity, luckily there is some out there. A rat deck of some kind is back on the books, ’nuff said. I was just thinking white needs some more cards like Seal Away.

There were 2 angels I wanted from this set and I got both. Shalai, Voice of Plenty has made the team for my planned Angel Commander deck. Blue has some really nice big monsters of the deep. They may not be that playable in most formats. But hey that OMG moment when an another player sees them hit the battlefield, worth it. Slimefoot was on my hit list. I had it in my mind to do a saproling/fungus tribal deck of some kind, and this is the commander I wanted for it.

I don’t know what I was expecting from the sagas. But Song of Freyalise with a lot of creatures out, say like elves or saprolings this could be insane. I bet Squee, the Immortal will end up being a very very annoying card. Wish I’d got more Steel Leaf Champions than I did.

These next 3 were unexpected and have potential I think.

Oh look another board wipe for white with Urza’s Ruinous Blast, just what they needed. Ok probably not that great with this big influx of legendary cards in standard and Brawl. But other formats it might be more impactful. Token decks won’t like it for sure. Oh look a dragon for my dragon tribal deck. And with the Ur-Dragon as the commander a turn 3 drop! I can see Warcry Phoenix maybe making it into a Brawl deck. But as a 4 CMC 2/2 it looks a bit weak against Glorybringer and Rekindling Phoenix.

Here are the 3 that got away!


So that’s my haul or my highlights from the Prerelease weekend.

My Dominaria Prerelease Experience

This is going to be a long post I’m afraid. It’s been written over the course of today, hence why it is posted much later than usual for me. So you have been warned.

My day started cracking open a box of boosters, and the 2 Planeswalker decks.

The reports/reviews I’d seen before today were not brilliant for these 2 decks. But they are the only source for the 2 Planeswalkers cards they have, plus 2 or 3 cards included in the deck. From the stuff I’d seen apparently the Chandra deck is the stronger of the 2 if played against each other. With the arrival of Challenger decks I’m trying to think what the point of these decks are. If a new/returning player wants a deck they can use at FNM then they need the Challenger decks. Mainly because the Challenger decks are competitive and will allow the player to win one or two games. It’s not fun for a new player to keep losing game after game, especially with a new deck they have just bought. For that casual kitchen table game at home or round a friends I’d still use the Challenger decks. As I’ve already pointed out the 2 Planeswalker decks are not evenly matched (just like the last ever duel decks I’ve heard, I’ve not played mine, just harvested them for cards). So one person isn’t going to have a good experience. WotC should kill off these Planeswalker decks or improve them and make them balanced against each other, or competitive at FNM. Choose one WotC I’m happy with either. Just stop producing a mediocre product that looks even worse when compared with the new Challenger decks.

Anyway here are the contents of each of the Planeswalker decks and the pulls I got from the 2 boosters I got in each box.


As you may have guessed with the 2 buy-a-box promos, there are 2 booster boxes in my possession, and as I write this only one unopened one.


I’m going to do a separate post with my highlights from my pulls for the booster box. But from just the lands, sagas, foils, Planeswalkers, the odd artifact, and legendary creatures that I pulled and scanned in. Using the pricing based on CardKingdom prices within the Decked app, I’m in profit at the moment. Most of that is in about 7 cards!

The second box I’ve decided to open slowly over the next few days, a couple of packs at a time. I was going to use it for another league for our gaming group. But then I thought “nah, I’m not getting any support for the other Magic events I tried organising. Why bother?”

What did I pull in my Prerelease kit? Well I wasn’t as lucky as my student who was attending his first Prerelease who got a foil Karn promo in his kit. So I was chuffed that he got such a good (and expensive) card. But these were my 2 promo cards that I got.

Here is the deck I built from my pulls to play with:
Counts : 40 main

Creatures:13

1 Champion of the Flame
2 Corrosive Ooze
1 Ghitu Chronicler
1 Keldon Warcaller
1 Llanowar Scout
1 Orcish Vandal
1 Voltaic Servant
1 Llanowar Envoy
1 Baloth Gorger
1 Territorial Allosaurus
1 Pardic Wanderer
1 Primordial Wurm

Spells:11

1 Shivan Fire
1 Short Sword
1 Sorcerer’s Wand
1 Warlord’s Fury
1 Broken Bond
1 Pierce the Sky
1 Shield of the Realm
1 Song of Freyalise
1 Grow from the Ashes
1 Wizard’s Lightning
1 Wild Onslaught

Lands:16

9 Forest
7 Mountain

I kinda had to go red/green. I had hardly any creatures in the other colours. Certainly not enough to keep me alive long enough to even remotely stand a chance of winning.

How did I do with the deck at Prerelease?

Well it was a packed Prerelease event today with 25 keen participants taking part. So a few more than the Rivals of Ixalan one I attended. With a win/loss record of 1-3 (0-2,0-2,1-2,2-1) I came 20th.


Not a great record this time. But I did the best I could in the time given to build the 40 card deck from the cards I pulled, Naturally with no clock ticking, and time to read everything I could put possibly a better deck together. More importantly I had fun playing Magic.